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[Act 3] Longer Profile - Field of Slaughter

[15:16:46.395 N] Number of games completed:3
[15:16:46.415 N] Last run acquired 20915 gold.
[15:16:46.415 N] Current Gold per Hour: 175333
 
On Nightmare mode with 166% GF (had to put DPS gear back on cause my HPs were too low as a Wizard for the huge mob packs)

[22:13:38.934 N] Number of games completed:1
[22:13:38.938 N] Last run acquired 41122 gold.
[22:13:38.939 N] Current Gold per Hour: 99200

No deaths, no stucks, excellent work man!
 
Thanks a lot for your effort, I'll definitely keep an eye out until you have more GPH numbers. For now the problem is fixed, but it'll come back in the near future.
 
FANTASTIC!!! just one issue... keep getting stuck on a wall at the start of a new game. it runs down south then west into the wall and stands there. :(
 
Urgh. I updated the Bot and it's not workign for me anymore.

The field of slaughter is still working. This is the first run i've started to see if it will work properly i shall report back for you!
 
Monk, 25% Movespd, 233% GF, NM mode, using field+core profile, after 3 runs

Last run acquired 30794 gold.
Current Gold per Hour: 171168
 
Just curious is it supposed to go into Rakkis Crossing? lol. Cause it seems to like to go into there and just do nothing after it finishes the first few sets of mobs.

btw using the one with core and field
 
After I patched to .92 version of it, my DemonBuddy stopped working.
Had to redownload into a fresh new directory to get it working again.
 
Running in reverse order of Core to fields seems to work 100% perfectly for me. I posted the profile change i made below. o.O

<Profile>
<Name>Act 3 - Field of Slaughter - gold farm profile by fifi - Arreat by Farix</Name>
<GameParams quest="101758" step="1" act="A3" difficulty="Nightmare" resumeFromSave="False" isPrivate="True" numGames="-1" />
<Order>
<WriteReport />
<!-- Starting this! -->
<If condition="Me.IsInTown">
<UseWaypoint questId="1" x="402.5403" y="414.342" z="1.5338" levelArea="1999503360" actorId="6442 " waypointNumber="10" />
</If>
<MoveTo questId="1" x="1140.684" y="731.071" z="0.1000002" name="Beginning next to waypoint" />
<WaitTimer WaitTime="0" />
<MoveTo questId="1" x="780.8392" y="615.3609" z="0.1000229" name="First Anti-Stuck checkpoint" />
<WaitTimer WaitTime="0" />
<MoveTo questId="1" x="735.1879" y="547.0051" z="0.1000168" name="Second Anti-Stuck checkpoint" />
<WaitTimer WaitTime="0" />
<MoveTo questId="1" x="547.4075" y="550.043" z="0.1000227" name="Third Anti-Stuck checkpoint" />
<WaitTimer WaitTime="0" />
<MoveTo questId="1" x="548.5098" y="624.3898" z="0.1000153" name="Fourth Anti-Stuck checkpoint" />
<WaitTimer WaitTime="0" />
<MoveTo questId="1" x="205.4547" y="721.572" z="-36.49999" name="Final checkpoint" />
<WaitTimer WaitTime="0" />
<UseTownPortal questId="1" />


<UseWaypoint questId="1" x="402.5403" y="414.342" z="1.5338" levelArea="1999503360" actorId="6442 " waypointNumber="4" />


<!-- Circle around the Field of Slaughter Until . -->
<MoveTo questId="1" x="3321.838" y="506.628" z="0.1" name="Farm Point 1" />
<MoveTo questId="1" x="3494.252" y="361.5757" z="0.1000321" name="Farm Point 2" />
<MoveTo questId="1" x="3319.676" y="251.2989" z="0.1000017" name="Farm Point 3" />
<MoveTo questId="1" x="3157.627" y="455.7908" z="0.1000006" name="Farm Point 4" />
<MoveTo questId="1" x="3050.277" y="421.578" z="0.1000009" name="Farm Point 5" />
<MoveTo questId="1" x="2882.346" y="483.9236" z="0.1" name="Farm Point 6" />
<MoveTo questId="1" x="2870.283" y="698.4066" z="0.1000002" name="Farm Point 7" />
<MoveTo questId="1" x="2958.184" y="833.8097" z="0.2000004" name="Farm Point 8" />
<!-- Stuck here -->
<MoveTo questId="1" x="3044.217" y="864.0191" z="0.1" name="Stuck Fix 1" />
<MoveTo questId="1" x="3080.472" y="726.3459" z="0.1" name="Farm Point 9" />
<MoveTo questId="1" x="3211.531" y="833.6277" z="0.1" name="Farm Point 10" />
<MoveTo questId="1" x="3364.561" y="775.0524" z="0.1" name="Farm Point 11" />
<MoveTo questId="1" x="3406.543" y="605.4594" z="0.3011011" name="Farm Point 12" />
<UseTownPortal questId="1" />
<LeaveGame reason="Completion" />
</Order>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
</Profile>
 
Running in reverse order of Core to fields seems to work 100% perfectly for me. I posted the profile change i made below. o.O

You can't run in reverse if you are using the LongerProfile.
Run 1. Field of Slaughter then Core of Arreat Forward
Run 2. Core of Arreat Backward. (less than min)
Repeat

While I can make Run 2 as Core -> Field, but that would defeat the purpose of this, since Arreat > Slaughter in terms of gph.
Since you are doing:
Field, Core, Core, Field, Field again, ...
Same as:
Field, Core, Field, Core,
 
You can't run in reverse if you are using the LongerProfile.
Run 1. Field of Slaughter then Core of Arreat Forward
Run 2. Core of Arreat Backward. (less than min)
Repeat

While I can make Run 2 as Core -> Field, but that would defeat the purpose of this, since Arreat > Slaughter in terms of gph.
Since you are doing:
Field, Core, Core, Field, Field again, ...
Same as:
Field, Core, Field, Core,

Works just fine the way i posted it o.O
250%gf in NM

[02:12:04.025 N] Number of games completed:4
[02:12:04.026 N] Last run acquired 16442 gold.
[02:12:04.027 N] Current Gold per Hour: 192951
 
You can't run in reverse if you are using the LongerProfile.
Run 1. Field of Slaughter then Core of Arreat Forward
Run 2. Core of Arreat Backward. (less than min)
Repeat

While I can make Run 2 as Core -> Field, but that would defeat the purpose of this, since Arreat > Slaughter in terms of gph.
Since you are doing:
Field, Core, Core, Field, Field again, ...
Same as:
Field, Core, Field, Core,
Not sure I follow, so your script is still better?
 
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