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[Act 1][Inferno] Demon Hunter Sarkoth farming script

Cedistran tell me how did u do that ? What u use, how much dps,health,GF,Templar ? and so on :D and what ikw's 4 vault Sarkoth script is ? I just can't believe. Such results i had with d3advanced....but that bot made fail runs in 3-4 secs this one makes like 9-10. So how is it possible to make 477k ?

Used script from the page 22 of this thread, followed his instructions. Used killwait and unstuck plugins. Used no trash item rule.

Had Templar with me. GF 287% with ferrets, MS 25% with passive. PR 20. Dps 29k with sharpshooter.
 
Great script,

[12:38:27.321 N] Number of games completed:1950
[12:38:27.341 N] Last run acquired 8999 gold.
[12:38:27.342 N] Current Gold per Hour: -178185
 
And why after death it goes to Adria's Put ? Instead of going west to cellar it goes north-east -.- ?? Anyone can solve this problem ?
 
Havent had the issue where it uses ss and waits the duration yet, mine runs pretty good atm... looking into it though.

Here is a small fix for the vault -> walk back problem

Added a MoveTo the cellar right after the vault and it seems to have fixed it for me, also attaching my current sarkoth plugin since i dont know what version is on the first post.

If you have the problem where the bot ss and waits, try getting a clean install of the bot and only enable sarkoth plugin...

I wanted to thank you for putting out a revision this evening while so late, but I'm still having trouble with the early SS and my character just standing and ending up getting repeatedly beaten by zombies. It seems the vault 4x script on page 22 is working, but it's not properly summoning the ferrets, nor using the proper attacks (It only uses Hungering Arrow), but at least it's not getting killed currently, it's just not very efficient right now.

I've tried a fresh download of the app and everything, and only loading your scripts, but it seems that isn't doing the job.

I'm also coming across the following in-game error message, and wanted to ask if there is a way to slow down some of the game creation process, as I believe it's why I'm getting the error message. See the following link for an example. The bot will continue running under the error message, I'm just concerned that it's going to give me a disconnect some time while I'm AFK.

NqTjn.png
 
Last edited:
Hey guys, profile is working great for me when i follow steps... only a couple questions
Last night was the first time I left it by itself for an extended period of time, came back with a disconnected from the server error with bot sitting in town behind it... is there a plugin that would click "OK" on those error messages?
Second thing - when I go down to sarkoth I notice my DH goes thro the doorway starts nuking down sarkoth and his posse runs up loots everything, then runs back to the doorway to get a waypoint, then back to where sarkoth died and tps... is there anyway to change it running back and forth like that? I mean not a huge deal... Kudos!
 
Okay guys, for those who has + discipline items (+6-8 is enough), this is your ultimate too fast too furious version for the sake of 5 vaults. it significantly shorten the travel time before the cellar check point. I'm still testing it but so far it seems much better then the 4 vaults version. So far,

Number of games completed:70
Last run acquired 10179 gold.
Current Gold per Hour: 464327

Now I do salvage lvl 59-60 items, and therefore gph shown will be a bit lower than selling everything. (but still 460k gph!)

Again, you also need vault with tumble and preparation with invigoration

My skills setting:
1: SS with Displacement
2: Vault with Tumble
3: Preparation with Invigoration
4: Ferret
Primary: Hunering with Shatter
Secondary: Cluster Arrow with Bear

Passive:
Steady aim
Hot pursue
Tech Adv

gf: base 294 with follower
ms: 12
dps: 17k with steady aim

I use templar follower

Kill radius 40
Loot radius 40
repair 10

I also use bel all-in-one with impale replaced by cluster arrow

For those who has no + discipline items, you can try this version, but you need ss with breathe deep in order to do 5 vaults, or else you will be missing the last vault inside the cellar. I'm not sure whether it will yield higher or lower gph then 4vault version for you tho.

Anyways, really can't believe I've been tweaking profile for the whole day lol. Again, all credit goes to icool for making the original profile and tutorial in the first place. Enjoy guys!


I use this and it goes to sarkoth then TP? wtf?
It won't attack him
 
And why after death it goes to Adria's Put ? Instead of going west to cellar it goes north-east -.- ?? Anyone can solve this problem ?

Try the test version of the Demonbuddy? I had the same problem, i have no idea what i did, but it stopped happening. Most likely because i started to use the test version.
 
@guyl3 tick in plugins Sarkoth KillWait and change radius kill on 50-55 or something like that.

@Cedistran

Do you mean the previous version of Demonbuddy ? Or if u mean excatly "test" version, could you give me a link cause i cannot find it ;/
 
when Sarkoth kill me the toon is going to the adrias hut... WTF ?
 
Havent had the issue where it uses ss and waits the duration yet, mine runs pretty good atm... looking into it though.

Here is a small fix for the vault -> walk back problem

Added a MoveTo the cellar right after the vault and it seems to have fixed it for me, also attaching my current sarkoth plugin since i dont know what version is on the first post.

If you have the problem where the bot ss and waits, try getting a clean install of the bot and only enable sarkoth plugin...

well o my client he uses ss, stays for 1 second then starts to run

and sometimes mobs are able to hit him when he runs past them
 
@Bagge

cause version 1.2 sucks..it uses SS then waits 1-2 seconds. 1.1 edited is the most efficient


And i still can't solve the prob of going northeast after death -.-
 
@guyl3 tick in plugins Sarkoth KillWait and change radius kill on 50-55 or something like that.

@Cedistran

Do you mean the previous version of Demonbuddy ? Or if u mean excatly "test" version, could you give me a link cause i cannot find it ;/

Thanks! That worked!
Just another little problem

After it kills sarkoth, it tps and doesn't move before, so it doesn't loot any gold
 
well o my client he uses ss, stays for 1 second then starts to run

and sometimes mobs are able to hit him when he runs past them

This is the behavior that I'm seeing as well. I've found that the script in the following post works currently, but it's only using Hungering Arrow as it's attack, so I'm less than pleased with it currently.

http://www.thebuddyforum.com/demonb...ter-sarkoth-farming-script-22.html#post563290

I think I need to figure out why it's not using Elemental Arrow, so hopefully that's an easy change. It still gets owned by zombies once in a while, but it's not even remotely as bad as getting hit by the zombies with my character stuck using SS then standing around and just attempting to walk past the zombies (usually resulting in chain deaths)
 
Try the test version of the Demonbuddy? I had the same problem, i have no idea what i did, but it stopped happening. Most likely because i started to use the test version.

Tried out new version Demonbuddy Test Release 1.0.495.103.zip and still the same...after death kills mobs next to checkpoint -> goes to Military corpse (the checkpoint) -> goes northeast.
 
how i sell crap blue items and put the good blues and all yellow into the stash?
do i need a plugin or something?
 
Using this profile right now
Works perfectly now but it doesn't move to loot the gold at the end :(

I'm testing something right now, though I probably shouldn't at 6am when I've been up all night. I modified the wait timer for the ferret summon and I think it's working better now.

Beginning with line 44 (Use something like Notepad++ to edit the .xml file)

Code:
	<!-- Inserting waitTimer might fix the not spawning ferrets bug-->
    	<WaitTimer questId="1" waitTime="250" />
			<!-- Summon ferrets -->



			<UsePower questId="1" powerId="133695" />

While it's taking longer to wait to summon the ferrets, I've noticed that they will pick up the gold near the left-most mobs that my pickup range items don't quite cover. I can't tell anyone how much time is lost overall in an hour, but I feel like 200ms is probably a tolerable amount to lose in the long run when I've seen 1-1.3k piles missed.


Can anyone suggest a way to properly turn on a looting script? I'm struggling figuring out a way to make this happen. I'm trying to use the Salvage59-60SellEverythingElse.xml file for Item Rules, but I think there's a step missing (possibly in the DHSarkothv1.1Final4VaultEdit.xml file) that should be triggering something to pick up items?

I should probably try to test the DHSarkothv1.2_B.xml route to see if it picks up all of the items, I just get so damn frustrated with the deaths I get from the zombies currently.
 
i went for 1.1 edited now and it works 10x better than the v.1.2B

went up to over 400k gold/h

very nice :)
something i noticed tho, the bot is SOMETIMES too fast with leaving the game so he leaves the blue items which drop on the floor

this just happens sometimes, maybe add a one or two sec delay after killing him to make sure he loots everything
 
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