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Accept ALL player names when waiting for friendlly invitations

Elektrozoider

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Please, add a chance to accept ALL player names when waiting for friendlly invitations, here:

8ZNkxEJ.png


If "Allowed name" textbox is empty then allow ALL players, I don't see any sense to do the opposite thing by default, I mean disallow all players?, why that behavior?

So this way maybe Hearthbuddy users could also beneffit in a partial way for this strategical feature request:
[BEST FEATURE/PLUGIN REQUEST]: Auto-accept "Play a Friend!" quest invitation

That little change could be implemented?

Thanks for read!
 
well i guess its pretty obvious why all invites are not allowed
 
well i guess its pretty obvious why all invites are not allowed

I really don't understand which is that obvious reason!, I'm not being sarcastic or anything else, I really don't understand it, could you explain me the reason you mean?

I only can see a disadvantage from allowing only one player name and disallowing all other player names, because that behavior automatically will refuse/cancel all the possible "Play a Friend!" quest invitations that could be sent from any player name in our friend list... In my friend list for example I have +150 "friends", at certain hour exists much possibilities that they, random player names, will start sending me "Play a Friend!" quest invitations (from 00:00 AM), but the bot will not accept any invitation because the "Allow Name" textbox behavior.

For that reason, the idea I'm trying to launch is to do what I mentioned, or implement a checkbox to allow all, or the special word "Everyone" or "ALL" or just an asterisk "*" in the "Allow Name" textbox, or anything else to allow all player names, please!

Thanks for read @Tony and everyone else!
 
Last edited:
Hb does not "read" your friends list,thats why it requires a specific friend username from you
 
Hb does not "read" your friends list,thats why it requires a specific friend username from you

But that It is not an impediment for what I mean, because Hearthbuddy detects a friendly fight invitation "event", don't?, then, if I'm right, it could accept all those invitations regardless of the player name, doesn't need to read or handle the friend list!
 
i am afraid you are not right,we will check it tho
 
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