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[A4 - Inferno] Infernal Machine Plan

Thank you for your work! NV1 passes without problem, but stops after teleport in Nv2. in what could be the Problem?
A little more info would be great to see whats your issue... Does the bot stop? Does DB stop and don't resume?
 
A little more info would be great to see whats your issue... Does the bot stop? Does DB stop and don't resume?

I have the same problem the bot stops, it only stands there and logout after 2 minutes.
 
My demonbuddy just enters the game and sits in town and the thing just keeps reloading the profile.... Only happens on this profile too.

I even tried using your Beta build of demonbuddy
 
mine got 5 stacks of NV and then teleported to town and my bot stops ??

[12:54:35.861 N] Bot Thread Ended. Was this requested? its says
 
Then he tp'd to town and logged out. so i think more items needed to be blacklisted, looks real promising but its not 100% but it DOES get the 5 stacks properly.
 
@secureit: If you add 196899, 196900, 196903, 223333, 220636, 218951 to Trinity's Blacklist, those are Magda, Zoltun and BS's wife ghosts and the fissures/spikes. If you post your entire log, maybe I could be able to check where it stops and see what's wrong.
 
Repeatedly getting "[YetAnotherRelogger] Unknown response! "Internal server error: Refer?ncia de objeto n?o definida para uma inst?ncia de um objeto.""
That?s portuguese for "Object reference not defined for an object?s instance".
That doesn?t make it stop, though... but I?m getting constant crashes.... Have to test out a bit more, puttin in / taking out plugins, etc...
Right now using magi?s latest giles trinity plugin, latest radsatom and yet another relogger... let?s see how it goes... I?ll report back editing this same post.
 
Worked great with those fixes, one note though I was watching him fight the keywarden and he ONLY died on him then I took over , plan dropped :) but he tried to exit game after dying I was like noooooo!! other than that it works flawlessly.
 
Repeatedly getting "[YetAnotherRelogger] Unknown response! "Internal server error: Refer?ncia de objeto n?o definida para uma inst?ncia de um objeto.""
That?s portuguese for "Object reference not defined for an object?s instance".
That doesn?t make it stop, though... but I?m getting constant crashes.... Have to test out a bit more, puttin in / taking out plugins, etc...
Right now using magi?s latest giles trinity plugin, latest radsatom and yet another relogger... let?s see how it goes... I?ll report back editing this same post.
That seems to be an error with YetAnotherRelogger plugin, not the profile itself...

@secureit: Weird... This profile firsts teleports you to town (if finished) and then quits. If DB tried to exit the game while you where there, maybe an error poped up or rads tried to reload the profile. Also Trinity's should first pick up loot then execute whatever. Still will give it a check to see if there's any problem with it. Congrats!
 
[10:14:33.949 N] [RadsProfileManager beta] Reset death count to 0.
[10:14:34.963 N] [RadsProfileManager beta] Been asked to load a new profile, which is AzureusPT_Build_NV1.xml
[10:14:35.125 N] Loaded profile [A4 - Inferno] AzureusPT - Build NV Stack #1
[10:14:35.125 N] [RadsProfileManager beta] Reset death count to 0.
[10:14:36.135 N] [RadsProfileManager beta] Been asked to load a new profile, which is AzureusPT_Build_NV1.xml
[10:14:36.304 N] Loaded profile [A4 - Inferno] AzureusPT - Build NV Stack #1
[10:14:36.304 N] [RadsProfileManager beta] Reset death count to 0.
[10:14:37.315 N] [RadsProfileManager beta] Been asked to load a new profile, which is AzureusPT_Build_NV1.xml
[10:14:37.482 N] Loaded profile [A4 - Inferno] AzureusPT - Build NV Stack #1
[10:14:37.482 N] [RadsProfileManager beta] Reset death count to 0.

Keep getting this
 
@seedbnr and @Belkano, please read the requirements part in the first post... RadsProfileManager is NOT supported. You need to use RadsAtom.
 
Hmm i used both and thought it was ok :'(

My bad and thank you for your answer :)
 
the bot keeps going around the spire level 1 even though hes checked it all, is there a way for it to make him not go so slow and not recheck everything so much?
 
the bot keeps going around the spire level 1 even though hes checked it all, is there a way for it to make him not go so slow and not recheck everything so much?
ExploreArea is used in random dungeons (such as Spire 1). The problem with it is that its CPU hungry and also if you die in the middle, it will start over. You can check the beta version if you prefer (you need DB's beta build), as they've added a function that lets me teleport to town as soon as the keywarden is dead.
 
Why is required RadsAtom here? RadsProfile Manager is not enough for this?
 
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