xEzitx
Member
- Joined
- Mar 9, 2014
- Messages
- 36
- Reaction score
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Hello, This profile was created due to my own desire of running Keep Depths Level 2 for the Chests, Loot, Gold & Monsters.
Requirements are as follows :
Trinity <-- Included in DB
Quest Tools <-- Included in DB
Start On Quest -- 3.2, Any Difficulty
Explore to Level 2 door way.
Get checkpoint and leave game then start bot.
View attachment Ac3_KeepLv2.0.1.4.xml << --- Version 1
View attachment Ac3_KeepLv2.0.1.5.xml << --- Version 2 @ Credits to rrix for methods use to make bot explore more of the depths
This is my first attempt.
Kind Regards,
xEzitx
----------------------------
Here Version 2 with CREDITS to rrix for his methods of making the bot explore more of the dungeon and teleport from town!
View attachment Ac3_KeepLv2.0.1.5.xml
-------------------------
Fixed this issue:View attachment 121020
Requirements are as follows :
Trinity <-- Included in DB
Quest Tools <-- Included in DB
Start On Quest -- 3.2, Any Difficulty
Explore to Level 2 door way.
Get checkpoint and leave game then start bot.
View attachment Ac3_KeepLv2.0.1.4.xml << --- Version 1
View attachment Ac3_KeepLv2.0.1.5.xml << --- Version 2 @ Credits to rrix for methods use to make bot explore more of the depths
Code:
<Profile>
<Name>Act 3 Keep LvL 2 By EzIT</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="93697" step="18" act="A3" resumeFromSave="True" isPrivate="True" numGames="-1" />
<Order>
<LogMessage message="Loaded Act 3 Keep Lv2 By xEzITx" />
<If condition="Me.IsInTown">
<TakeTownPortal questId="93697" stepId="18" />
</If>
<TrinityExploreDungeon questId="93697" stepId="18" SetNodesExploredAutomatically="true"
until="FullyExplored" boxSize="80" boxTolerance="0.01" pathPrecision="40"
timeoutType="GoldInactivity" townPortalOnTimeout="True" timeoutValue="60"
ignoreMarkers="True" ignoreLastNodes="3" minVisitedNodes="10">
<IgnoreScenes>
<IgnoreScene sceneName="Entrance" />
<IgnoreScene sceneName="_N_" />
<IgnoreScene sceneName="_S_" />
<IgnoreScene sceneName="_E_" />
<IgnoreScene sceneName="_W_" />
</IgnoreScenes>
</TrinityExploreDungeon>
<LogMessage quest="93697" step="22" output="Finished Exploring Keep Depths 2, Starting New Game!" />
<WaitTimer quest="93697" step="22" waitTime="10000" />
<LeaveGame quest="93697" step="22" reason="Dungeon Fully Explored!" stayInParty="False" />
</Order>
</Profile>
This is my first attempt.
Kind Regards,
xEzitx
----------------------------
Here Version 2 with CREDITS to rrix for his methods of making the bot explore more of the dungeon and teleport from town!
View attachment Ac3_KeepLv2.0.1.5.xml
Code:
<Profile> <Name>Act 3 Keep LvL 2 By EzIT V2 - Credits to rrix</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="93697" step="18" act="A3" resumeFromSave="True" isPrivate="True" numGames="-1" />
<Order>
<LogMessage message="Loaded Act 3 Keep Lv2 By xEzITx" />
<LogMessage message="Credit's to rrix for method used" />
<If condition="Me.IsInTown">
<TakeTownPortal questId="93697" stepId="18" />
</If>
<!-- In Town, use Waypoint to Keep Depths 1 -- Kind Regards & Credits rrix for his methods -->
<If condition="Me.IsInTown">
<LogMessage questId="93697" stepId="18" output="Using Waypoint to Keep Depths 1 for Keep Depths 2 Portal" />
<UseWaypoint questId="93697" stepId="18" actorId="6442" x="402" y="414" z="1" waypointNumber="2" />
<WaitTimer questId="93697" stepId="18" waitTime="1000" />
</If>
<!-- In Keep Depths 1, Use Portal to Keep Depths 2 -- Kind Regards & Credits rrix for his methods -->
<While condition="CurrentLevelAreaId == 75436">
<WaitTimer questId="93697" stepId="18" waitTime="1000" />
<LogMessage questId="93697" stepId="18" output="Using portal to Keep Depths 2" />
<UsePortal questId="93697" stepId="18" portalMarkerHash="-1699330855" destinationWorldId="75434" interactRange="10" statusText="Using portal to Keep Depths 2" />
<WaitTimer questId="93697" stepId="18" waitTime="1000" />
</While>
<!-- In Keep Depths 2, Offset move from portal, populate initial explore area beyond entrance -- Kind Regards & Credits rrix for his methods -->
<If condition="CurrentWorldId == 75434 and ActorExistsAt(176001, Me.Position.X, Me.Position.Y, Me.Position.Z, 120)">
<TrinityOffsetMove questId="93697" stepId="18" offsetX="160" offsetY="0" pathPrecision="40" />
<TrinityOffsetMove questId="93697" stepId="18" offsetX="0" offsetY="-160" pathPrecision="40" />
<TrinityOffsetMove questId="93697" stepId="18" offsetX="-160" offsetY="0" pathPrecision="40" />
<TrinityOffsetMove questId="93697" stepId="18" offsetX="0" offsetY="160" pathPrecision="40" />
</If>
<TrinityExploreDungeon questId="93697" stepId="18" SetNodesExploredAutomatically="true"
until="FullyExplored" boxSize="80" boxTolerance="0.01" pathPrecision="40"
timeoutType="GoldInactivity" townPortalOnTimeout="True" timeoutValue="60"
ignoreMarkers="True" ignoreLastNodes="3" minVisitedNodes="10">
<IgnoreScenes>
<IgnoreScene sceneName="Entrance" />
<IgnoreScene sceneName="_N_" />
<IgnoreScene sceneName="_S_" />
<IgnoreScene sceneName="_E_" />
<IgnoreScene sceneName="_W_" />
</IgnoreScenes>
</TrinityExploreDungeon>
<LogMessage quest="93697" step="22" output="Finished Exploring Keep Depths 2, Starting New Game!" />
<WaitTimer quest="93697" step="22" waitTime="10000" />
<LeaveGame quest="93697" step="22" reason="Dungeon Fully Explored!" stayInParty="False" />
</Order>
</Profile>
-------------------------
Fixed this issue:View attachment 121020
Code:
<Profile>
<Name>Act 3 Keep LvL 2 By EzIT V2 - Credits to rrix</Name>
<KillMonsters>True</KillMonsters>
<PickupLoot>True</PickupLoot>
<GameParams quest="93697" step="18" act="A3" resumeFromSave="True" isPrivate="True" numGames="-1" />
<Order>
<LogMessage message="Loaded Act 3 Keep Lv2 By xEzITx" />
<LogMessage message="Credit's to rrix for method used" />
<If condition="Me.IsInTown">
<TakeTownPortal questId="93697" stepId="18" />
</If>
<!-- In Town, use Waypoint to Keep Depths 1, Kind Regards & Credits rrix for his methods -->
<If condition="Me.IsInTown">
<LogMessage questId="93697" stepId="18" output="Using Waypoint to Keep Depths 1 for Keep Depths 2 Portal" />
<UseWaypoint questId="93697" stepId="18" actorId="6442" x="402" y="414" z="1" waypointNumber="2" />
<WaitTimer questId="93697" stepId="18" waitTime="1000" />
</If>
<!-- In Keep Depths 1, Use Portal to Keep Depths 2, Kind Regards & Credits rrix for his methods -->
<While condition="CurrentLevelAreaId == 75436">
<WaitTimer questId="93697" stepId="18" waitTime="1000" />
<LogMessage questId="93697" stepId="18" output="Using portal to Keep Depths 2" />
<UsePortal questId="93697" stepId="18" portalMarkerHash="-1699330855" destinationWorldId="75434" interactRange="10" statusText="Using portal to Keep Depths 2" />
<WaitTimer questId="93697" stepId="18" waitTime="1000" />
</While>
<!-- In Keep Depths 2, Offset move from portal, populate initial explore area beyond entrance, Kind Regards & Credits rrix for his methods -->
<If condition="CurrentWorldId == 75434 and ActorExistsAt(176001, Me.Position.X, Me.Position.Y, Me.Position.Z, 120)">
<TrinityOffsetMove questId="93697" stepId="18" offsetX="160" offsetY="0" pathPrecision="40" />
<TrinityOffsetMove questId="93697" stepId="18" offsetX="0" offsetY="-160" pathPrecision="40" />
<TrinityOffsetMove questId="93697" stepId="18" offsetX="-160" offsetY="0" pathPrecision="40" />
<TrinityOffsetMove questId="93697" stepId="18" offsetX="0" offsetY="160" pathPrecision="40" />
</If>
<TrinityExploreDungeon questId="93697" stepId="18" SetNodesExploredAutomatically="true"
until="FullyExplored" boxSize="80" boxTolerance="0.01" pathPrecision="40"
timeoutType="GoldInactivity" townPortalOnTimeout="True" timeoutValue="60"
ignoreMarkers="True" ignoreLastNodes="3" minVisitedNodes="10">
<IgnoreScenes>
<IgnoreScene sceneName="Entrance" />
<IgnoreScene sceneName="_N_" />
<IgnoreScene sceneName="_S_" />
<IgnoreScene sceneName="_E_" />
<IgnoreScene sceneName="_W_" />
</IgnoreScenes>
</TrinityExploreDungeon>
<LogMessage quest="93697" step="22" output="Finished Exploring Keep Depths 2, Starting New Game!" />
<WaitTimer quest="93697" step="22" waitTime="10000" />
<LeaveGame quest="93697" step="22" reason="Dungeon Fully Explored!" stayInParty="False" />
</Order>
</Profile>
Last edited: