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[A3 Inferno] Tinnkaizer

mine doesn't work.

[09:24:23.803 N] Failed to load profile: The 'meta' start tag on line 53 position 6 does not match the end tag of 'head'. Line 65, position 5.
 
Today I witnessed my bot almost stop working. It will still running the profile but it wouldn't attack? was working fine for last few days and then I saw exp per hour was so low and I checked bot and it kept dying at same place and it wouldn't attack the monsters?

Anyone had this before? any fix? bug? or just something on my end?

I'm running YAR with the relog xml.


use YAR kickstart feature on the profile itself (v0.7 or whichever).
the relog xml caused retarded things to happen when I tried using it.
 
mine doesn't work.

[09:24:23.803 N] Failed to load profile: The 'meta' start tag on line 53 position 6 does not match the end tag of 'head'. Line 65, position 5.

That's a save link as fail, I did the same. If you check the contents of the saved file it has a bunch of html crap in it. Just go to the git repo and copy and paste over the proper profile.
 
I got mine to work now. It get stuck at Rakkis Crossing though.

[14:04:34.876 N] Path with 2 hops received (partial: True)

And it just stands there
 
thanks for this profile. runs really good with trinity/routine. would it be possible to add the caverns of frost 1&2 (fields) to the route? maybe as an addon or something. its such a good spot to hunt packs.

Caverns of Frost is actually nearly impossible to get DB to do. It has to do with the way the dungeon explorer evaluates walkable areas and where the exit to level 2 usually is. Definitely looked in to it, we'll see if its not a viable option at a later date.

I got mine to work now. It get stuck at Rakkis Crossing though.

[14:04:34.876 N] Path with 2 hops received (partial: True)

And it just stands there

Any more info you can give me? Which version of Tinnkaizer? Had you just died? Where in Rakki? What plugins and db version? How about a log? You've got to help me to help you
 
Caverns of Frost is actually nearly impossible to get DB to do. It has to do with the way the dungeon explorer evaluates walkable areas and where the exit to level 2 usually is. Definitely looked in to it, we'll see if its not a viable option at a later date.



Any more info you can give me? Which version of Tinnkaizer? Had you just died? Where in Rakki? What plugins and db version? How about a log? You've got to help me to help you

sorry, im not able to provide you with a log. i was using the newest profile. v0.7. I don't remember exactly where. I'm using Atom, GilesTrinity, UnIDLegendary and ProfileSwitcher. I hadn't just died. And the newest version of db



**edit**

it happens a couple of meters infront of the teleport, when you teleport to rakkis crossing
 
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sorry, im not able to provide you with a log. i was using the newest profile. v0.7. I don't remember exactly where. I'm using Atom, GilesTrinity, UnIDLegendary and ProfileSwitcher. I hadn't just died. And the newest version of db



**edit**

it happens a couple of meters infront of the teleport, when you teleport to rakkis crossing

I have to assume your GilesTrinity is a version older than 1.7.1.10. Older versions don't have a very good version of TrinityMoveTo. I currently use 1.7.1.13 and it works great.
 
I'm currently running ver .5 and trinity .13 and I occasionally get stuck in the crater next to the fire breath dragon head thing. I also tried switching to .6/.7 but right at the beginning my character runs towards the doorway for Azmadon and just chills in there... Not sure how to fix that
 
This profile is madness :D

700k GPH

PL100 monk with ISwap donator edition on mp1

===== Misc Statistics =====
Total tracking time: 1h 48m 23s
Total deaths: 0 [0 per hour]
Total games (approx): 3 [1,66 per hour]
Total XP gained: 49,49 million [27,4 million per hour]
Total Gold gained: 1252,86 Thousand [693,53 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 860 [476,06 per hour]

Thanks Tinn, you are the man.

edit: Here is another one with PL 50 monk with ISwap:

===== Misc Statistics =====
Total tracking time: 6h 54m 11s
Total deaths: 1 [0,14 per hour]
Total games (approx): 10 [1,45 per hour]
Total XP gained: 174,12 million [25,22 million per hour]
Total Gold gained: 3806,46 Thousand [551,4 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 3260 [472,24 per hour]
 
v0.7 works really great with Trinity .13, thx Tinn.

Did you tested it with Trinity .15?
 
v0.7 works really great with Trinity .13, thx Tinn.

Did you tested it with Trinity .15?

my results are with beta.130 and trinity.15

updated results:
===== Misc Statistics =====
Total tracking time: 4h 30m 45s
Total deaths: 0 [0 per hour]
Total games (approx): 7 [1,55 per hour]
Total XP gained: 124,4 million [27,57 million per hour]
Total Gold gained: 3116,03 Thousand [690,51 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 2099 [465,14 per hour]
 
my results are with beta.130 and trinity.15

updated results:
===== Misc Statistics =====
Total tracking time: 4h 30m 45s
Total deaths: 0 [0 per hour]
Total games (approx): 7 [1,55 per hour]
Total XP gained: 124,4 million [27,57 million per hour]
Total Gold gained: 3116,03 Thousand [690,51 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 2099 [465,14 per hour]

I'm curious about the 0 deaths with .130, aizet, are you not experiencing 0 TPS when picking items (basically bot just stops for a couple sec)?
 
I'm running same thing Tinn...no issues for me ticks consistently at 15 for the most part
 
Plz change the Damned Tower route to inner radius. Bot always skips pack on stairs that leads to lvl 2.
If bot will be runing inner radius he would aggro all packs.

And i think it would be better to run CoA->ToD->AC1 cuz lot of mobs in AC1 killed with 2-3 stacks...

Sry for bad English.
 
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Thx for replies, i will test it tomorrow, if god allows me =)

Where can i download demonbuddy BETA?

Sorry for my english, i know its really bad.
 
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Im getting the issue of where my bot TPS drops to 0 aswell, hoping its fixed soon :)
 
Does this profile have built in deathhandling?
If so can someone tell me the location of this in the profile so I can change at what count it leaves the game.

TY.
 
Just pop this snippet in beneath the the <order> tag:

Code:
<!-- Set death count so profile is forced to reset -->
<TrinityMaxDeaths questId="1" max="10" />

Change the max to whatever death count you want it to be. Trinity will quit the game once it hits that.
 
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