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[A3 - Inferno] Champion-Hunting

I just started it , its at bastions keeps stronghold goes up stairs [Above Skycrown Battlements portal] and just goes back and forth and path precision is already at 1 so any1 has a solution tried it with and without trinities unstucker.
 
I just started it , its at bastions keeps stronghold goes up stairs [Above Skycrown Battlements portal] and just goes back and forth and path precision is already at 1 so any1 has a solution tried it with and without trinities unstucker.
download the latest version from ciggarc.com
 
Gonna try now :)


Bidder, so far its working perfect for me. Ran into a coupel problems at first such as DB just randomly closing with no error message or anything. I rebooted and that fixed that specific problem. Next I had the Authentication problem (once) and now it's currently running at about 30minutes+ with no problems. so far so good..oo ya this is with the NEW .252 version!!! Keep up the hard work everyone its appreciated!!
 
Anyone else getting stuck in Fields of Slaughter after the latest update (today)? QQ Bot sits against one of the crater walls then wanders aimlessly.
 
Last edited:
Anyone else getting stuck in Fields of Slaughter after the latest update (today)? QQ Bot sits against one of the crater walls then wanders aimlessly.

Nav server is failing hard again it seems. Most of the issues with bots sticking when used with popular routes can point to that. Set your log to diagnostic and when you are stuck you should see something along the lines of:

[23:02:37.279 D] Waiting for path request to finish...
[23:02:37.304 D] Generating path to UNKNOWN - <4209.848, 621.9036, 0.1>
[23:02:58.321 D] Could not connect to nav server!
[23:02:58.321 D] System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 188.165.14.154:810
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at System.Net.Sockets.Socket.Connect(IPAddress address, Int32 port)
at Zeta.Navigation.DefaultNavigationProvider.(Vector3 )
 
Eventually, these profiles will be completely independent (and thus not require the nav server).
It's something I want to work on, but it's a large task and I simply don't have the time right now :/
 
Nav server is failing hard again it seems. Most of the issues with bots sticking when used with popular routes can point to that. Set your log to diagnostic and when you are stuck you should see something along the lines of:

[23:02:37.279 D] Waiting for path request to finish...
[23:02:37.304 D] Generating path to UNKNOWN - <4209.848, 621.9036, 0.1>
[23:02:58.321 D] Could not connect to nav server!
[23:02:58.321 D] System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond 188.165.14.154:810
at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Connect(EndPoint remoteEP)
at System.Net.Sockets.Socket.Connect(IPAddress address, Int32 port)
at Zeta.Navigation.DefaultNavigationProvider.(Vector3 )

Eventually, these profiles will be completely independent (and thus not require the nav server).
It's something I want to work on, but it's a large task and I simply don't have the time right now :/
Ahhh ok thanks guys wasnt completely familiar with how the bot operated. Its still a fantastic product and I wouldn't be even close to where I am w/ out it so thanks again guys you rock.
 
Thanks! it works perfect for me with this profile, also i have new version of db 252. Doesn't teleport anymore :D
 
yup works.

how did you fix it curious>?

It was just the nav server being broken, for some reason it has to talk to the nav server to go down those stairs.
I don't know if I fixed it, or if the nav server just started working again.
I added a bunch more WPs on the stairs to try make it so it doesn't have to talk to the nav server at all, but someone on the ciggarc forums is reporting theyre still getting stuck :(
 
Hmm, after i remake the game, it's not stuck any more. I didn't capture the stuck on D3, but only gotten the bar of demonbuddy. DB.webp
 
with the latest version, the bot sometimes get stuck @ tower of the damned lv1 and stonefort near the beginning of these both maps :(
 
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