History of GPH, and Usage.
I am going to post a few theories here and explanation why I post GPH. First and foremost reason is why if you were searching for GPH, and some of the top items in game would you ran anything else. This is not up for debate. Post a topic if you feel it needs debate. This forum topic is for information of current GPH, bug reports, and postfix. There is not room for dispute topics, add that elsewhere. Currently with DB telling me I am getting 500GPH, for odd reasons is inaccurate. When I start at 0 gold in the day, after a 24 hour period, I sit at 22 - 24 mil Gold. So with that happening solid and regular, I started calculating on my own, when it shows acquired gold at the end of the run. Which will vary from 220k-280k. Over my last four runs I calculated at 1.2mil gold in 1 hour time. With this, I then cross checked how much gold I started with, 22mil, and now have 23mil and change. Unless demonbuddy is % skim off the top of my gold, then I am guessing that you can also guess with me why this happens. Each run takes 15 minutes or less. Average 12-15. Without massive wander into a 20 minute + run. Stuck will happen in the dungeon explore code at times, and letting TrinityUnstucker is the only option currently. I do not have much control over this, other than to plan to have nodes reachable in the box tol draw. I can assure you that nearly every node draw in my profiles are precision tested to be in or near the middle of any explore area you are in. I really don't like the bot having to wall hug or attempt a node point that may have drawn inside the wall. So we can reflect at the numbers below, I am not going to put a massive explanation due to how most are observing these numbers in different ways. When you start calculating usage and gph %, you can see that the profiles I am providing for you are always being tweaked and slipstreamed every release. The latest release is also one of the most stable GPH releases I have done to date. I will provide some charts to show what I mean in a future post. The example of how a profile running 12 hours and staying constantly at a steady GPH, also fortifies that the person running the profile is experiencing no stucks and profile is back trace at it's lowest % ever. So while Galkaizer profile is dominating the GPH profiles I have had some ups and downs coding it to be even more stable for future releases. My biggest interest on this release was stable GPH, stable NON-CRASHING profile, YAR compatibility! K, my fingers hurt... until next time.
I do not have the old LINKS for downloads fixed yet, however newest version download works fine.
Top Profiles by average GPH
04 [Galkaizer] Fields of Slaughter
518.72k
05 v2.9.2 Public [Galkaizer] The Keep Depths Level 2: Random SEARCH
507.53k
05 v2.5O.6 RC ARC - debug version [Galkaizer] The Keep Depths Level 2: Random SEARCH
506.37k
Archon fast rnd
504.22k
03 v2.5O.6 RC ARC - debug version [Galkaizer] Arreat Crater Level 2 - Search
504.09k
Job2k5 - Tinnkaizer v0.6
457.21k
06 v2.9.1 Public [Galkaizer] Fields of Slaughter
436.04k
04 v2.5O.6 RC ARC - debug version [Galkaizer] Fields of Slaughter
424.68k
Core of Arreat+Tower of the damned and Fields of Slaughter-Long By Fragmam
418.65k
Top Profiles by average GPH
05 v2.5O.6 RC ARC - debug version [Galkaizer] The Keep Depths Level 2: Random SEARCH
523.18k
Job2k5 - Tinnkaizer v0.6
471.53k
05 v2.9.2 Public [Galkaizer] The Keep Depths Level 2: Random SEARCH
463.80k
04 v2.9.2 Pro Only [Galkaizer] Arreat Crater Level 2 - Search
453.54k
Tinnkaizer v0.4
437.90k
[A3 - Inferno] Ultimate SkyHigh Farm
419.99k
Tinnkaizer v0.7
412.29k
[A3 - Inferno]CIGGARC Donator Profile 1.08 - Heart of the Damned[A]
410.13k
02 v2.5O.6 RC ARC - debug version [Galkaizer] Tower of the Damned Level 1
403.80k
Core of Arreat+Tower of the damned and Fields of Slaughter-Long By Fragmam
401.49k