rrrix
New Member
- Joined
- Jul 11, 2010
- Messages
- 3,449
- Reaction score
- 61
The guiding principle of this profile is to keep the bot moving through monsters where at all possible, to reduce the amount of stucks, and limit potential backtracking. I've implemented a random ordering system really just a proof of concept idea, where the bot will never run the same route through Act 3 twice (at least probably not within a few hours). For the random areas, I've taken a decision to use extremely large box sizes which limits the total number of potential "nodes" the bot has to visit, which in turn should increase the amount of time it's actually killing monsters (rather than running to a dungeon explorer node just for the sake of it). In version 1.2 I've also added gold inactivity timeouts for random dungeons, so it will limit the time spent backtracking if there's no gold picked up in 60 seconds.
This profile will run the following areas in a random order:
Requires:
This is relogger compatible, just use the file "Act3 by rrrix START_HERE.xml".
Customize!
You can edit which areas you want to run, optionally eliminating sections completely. Simply open up Act3LoadRandom.xml in a text editor, scroll down to the bottom of the file, and delete (or use XML comments) the appropriate line from the list below.
For example, deleting the line <LoadProfileOnce profile="TowerDamned1-2.xml" /> will remove Tower of the Damned Levels 1 and 2 from the randomized profile selection.
Troubleshooting:
If you liked this profile, and want more, let me know!
Enjoy!
Changelog 1.5.3:
Changelog 1.4:
Changelog 1.3.1b:
Changelog 1.3.1:
Changelog 1.3:
Changelog 1.2:
Changelog 1.1:
This profile will run the following areas in a random order:
- Skycrown
- Stonefort
- Fields of Slaughter and Rakkis Crossing
- Keep Depths 2
- Keep Depths 3
- Arreat Crater Level 1
- Arreat Crater Level 2
- Tower of the Damned Levels 1 and 2
- Tower of the Cursed Levels 1 and 2
- Core of Arreat
Requires:
- QuestTools (attached).
- The latest version of Trinity.
- The latest version of Demonbuddy
This is relogger compatible, just use the file "Act3 by rrrix START_HERE.xml".
Customize!
You can edit which areas you want to run, optionally eliminating sections completely. Simply open up Act3LoadRandom.xml in a text editor, scroll down to the bottom of the file, and delete (or use XML comments) the appropriate line from the list below.
Code:
<TrinityLoadOnce questId="101758" stepId="1" >
<ProfileList>
<LoadProfileOnce profile="Skycrown.xml" />
<LoadProfileOnce profile="Stonefort.xml" />
<LoadProfileOnce profile="FoS-Rakkis.xml" />
<LoadProfileOnce profile="KeepDepths2.xml" />
<LoadProfileOnce profile="KeepDepths3.xml" />
<LoadProfileOnce profile="ArreatCrater1.xml" />
<LoadProfileOnce profile="ArreatCrater2.xml" />
<LoadProfileOnce profile="TowerDamned1-2.xml" />
<LoadProfileOnce profile="TowerCursed1-2.xml" />
<LoadProfileOnce profile="CoreOfArreat.xml" />
</ProfileList>
</TrinityLoadOnce>
For example, deleting the line <LoadProfileOnce profile="TowerDamned1-2.xml" /> will remove Tower of the Damned Levels 1 and 2 from the randomized profile selection.
Troubleshooting:
- When reporting stucks, bugs, and problems, please zip and attach a log file, and mention which area/zone you were in.
- Report Trinity bugs in the Trinity forum section please!
- These profiles require both Trinity and QuestTools to be installed and enabled.
If you liked this profile, and want more, let me know!

Enjoy!
Changelog 1.5.3:
- Fixes weird profile reload in Skycrown profile => loading Stonefort profile
- New QuestTools version (1.3.7) - fixes crashes and other weird bugs
- Will now wait a very short time at the end of each area for a few seconds to make sure items are picked up
Changelog 1.4:
- Fixed more stucks - Tower of the damned, tower of the cursed, Stonefort, probably more but I forgot.
- Arreat Crater Levels 1 and 2 now end when it finds the exit.
Changelog 1.3.1b:
- New QuestTools 1.3.2 - compatible with Demonbuddy BETA .155
Changelog 1.3.1:
- New QuestTools (1.3.1 - version number is pure coincidence!) - reduced backtracking and CPU utilization with my new navigator code
Changelog 1.3:
- Forgot to revert my testing values for TrinityExploreDungeon tags. This one has random dungeons set correctly
Changelog 1.2:
- All dungeons now use TrinityExploreDungeon for optimized runs
- Fixed stucks in Stonefort, Skycrown, Tower of the damned level 1, tower of the cursed level 2
Changelog 1.1:
- Fixed monster power selection (was using isPrivate="False" on GameParams)
Attachments
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