[22:56:13.989 D] Generating path to UNKNOWN - <3202.857, 4453.867, 98.65264>
[22:56:13.989 D] Waiting for path request to finish...
[22:56:14.085 D] Generating path to UNKNOWN - <3202.857, 4453.867, 98.65264>
[22:56:14.085 D] Waiting for path request to finish...
[22:56:14.085 D] Exception while receiving length!
[22:56:14.086 D] System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei (Object , IAsyncResult )
bei Zeta.Navigation.DefaultNavigationProvider.(IAsyncResult )
[22:56:14.103 D] Generating path to UNKNOWN - <3202.857, 4453.867, 98.65264>
[22:56:14.123 D] Waiting for path request to finish...
[22:56:14.227 D] Generating path to UNKNOWN - <3202.857, 4453.867, 98.65264>
[22:56:14.228 D] Waiting for path request to finish...
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Hey guys,
So after some newbish modification, I altered the scripts to start at act2 quest 8. Make sure when you're going to start your bot thread that you have Normal mode quest 8 selected. The attached file will only run through the following:
Black Canyon Mines
Road To Alcarnis
Stinging Winds
Dahlgur Oasis
and repeat.
This helps avoid bot issues in the sewers that are randomized. Still have 5stacks before oasis. The original profile was great but I think this will increase the amount of runs therefor increase leoric's signet drops. Both the sewers area's do have good leroic's drops but from most my research the oasis is the best and has the highest probability to drop a high percentage ring. Best of luck, hope it helps!
Cheers,
-Evo
PS.
I am still running this on GilesTrinity_v1.4.9.1 as per my long tutorial. I am also using the most current DB release (Demonbuddy 1.0.1049.273). The fact that all the ashera bullshit was removed may make this run okay with the latest Giles but I have yet to test it.
View attachment 59988
Nice thanks for the Update !
But i got now a new problem, my bot everytime stucks at the same place in the oasis (with 1.4 dont) - It also doesnt trigger the unstucker there, and i dont know why
View attachment 60057
Everytime the same place, with Barb and DH ...
Maybe u can help me with this ?
*edit*
Second problem : If the run is finshed - He starts over and over profile 6 in Oasis everytime in the new game and not from beginning to collect NV stacks. Why ?
*edit 2*
ok solved both problems at my own
Everyone else with this problems (stuck at that position which i meaned and loop oasis after finish run) can download here the updated version :
View attachment 60063
Now it runs perfectly with DB .259 / Gilles 1.6.2 and RadsAtom 1.4.1
Still worth the effort to farm this ring after patch 1.05 ?
Still worth the effort to farm this ring after patch 1.05 ?
<Profile>
<Name>[A2 - Normal] Champion-Hunting and Questing 1.4a HandBananna Profile 6</Name>
<GameParams quest="57337" step="26" act="A2" difficulty="Normal" resumeFromSave="False" isPrivate="True" numGames="-1" />
[B] <TargetBlacklists>
<TargetBlacklist actorId="256000" name="Sokahr The Keywarden" />
</TargetBlacklists>
[/B]
<Order>
Interesting update regarding Sokahr The Keywarden. When I initially was running it on MP 0, my toon attacked, but could not kill it. On MP 10 I noticed that my companion was able to kill him. With NV 5, I got 2 yellows and 6 blues.
Might need to blacklist this guy based on MP level. Investigating...
After investigating, I found I could kill it regardless of the difficulty. Updated my previous posts accordingly, just in case someone runs into the same quirky bug.