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[A2] Kill Yeth Waypoint

Hajkfas

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Joined
Jun 26, 2012
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Bot is using waypoint 22 then failing to find unexplored node.

It should be using waypoint 23. Manually adding WaypointNumber = 23 in BountyDataFactory.cs works, but i'm assuming that convention has been deprecated.

Thanks,
 
[A2]Is Bounties for A2 completely null or just me?

Is Bounties for A2 completely null or just me?

It works fine from A1 to A5 except A2. Forcing DB to bounties in A2, it will stuck at every portal, doing nothing.

Are you all like this or just me? If we could help the developer to solve this, what shall we do?
 
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