Magi
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- Oct 12, 2012
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[A2 - Inferno] Keywarden Hunt - modified version of Meeki's Leoric Run
What does it do?
As soon as you receive NV5, it will warp to the Oasis to hunt for the Keywarden. Once Warden is killed, it will restart the game.
Required Plugins
- Linked KeyRun Plugin v1.4 for Trinity CE v1.7.1.3+ users
- Unified Trinity CE Download
Run the act2_start.xml to begin the profile.
Happy hunting!
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Changelog:
What does it do?
- Black Canyon Mines
- Road to Alcarnus (if needed)
- Howling Plataeu (if needed)
- Stinging Winds (if needed)
- Oasis
As soon as you receive NV5, it will warp to the Oasis to hunt for the Keywarden. Once Warden is killed, it will restart the game.
Required Plugins
- Linked KeyRun Plugin v1.4 for Trinity CE v1.7.1.3+ users
- Unified Trinity CE Download
Run the act2_start.xml to begin the profile.
Happy hunting!
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Changelog:
Code:
v2.5
- Updated KeyRun to v1.4 for added support of Trinity CE, as well as Infernal Key detection!
- Fixed game restarts if you DO NOT find warden
- Additional MoveTo point in Oasis for hidden Warden spawn point.
v2.4
- Updated KeyRun to v1.3 - UPDATE YOUR PLUGIN!
- Additional Trinity Checks and forced refresh of monsters/items for improved loot collection and premature warps
- Preventative hooks for reloggers
v2.2
- New KeyRun plugin for advanced Keywarden Handling. Required for v2
- Added some additional town warp fallbacks to reduce stucks
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