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[A2] In a Rush - Dahglur Oasis (highest LPH / IPH / XPH / EPH)

ok so i just started the bot, and it seems that in running it 3 times i get stuck in the same place on this profile, not sure if the answer is somewhere in the 71 pages , but if anyone knows that would be great, its at the top of the oasis map
 
Heys guys, a couple of quick questions:

I'm using my monk with this profile and it seems that the bot isn't targeting or attacking any flying mobs, aka the big spinning guys. If enough of them build up, they tend to kill me. Is anyone else having this problem and have they found a way to fix it?

Also, I've tried skipping elite packs but I tend to die A LOT when I choose this option. The elite packs just follow me into another set of elites and then they surround me. When this happens, my monk just stops moving and becomes a human pinata because he's set to ignore elites. He doesn't even attempt to make his way out, so he dies. Can anyone share any trinity settings that might remedy this situation?

On a side note, my DB and Trinity are up to date. I even have Quest Tools activated even though I don't necessarily need it.
 
Heys guys, a couple of quick questions:

I'm using my monk with this profile and it seems that the bot isn't targeting or attacking any flying mobs, aka the big spinning guys. If enough of them build up, they tend to kill me. Is anyone else having this problem and have they found a way to fix it?

Do you mean Dune Dervish? They are blacklisted in this run. But I think there?s a way to enable them again. The answer is in this thread somewhere.

EDIT: It's post no. #386.
 
with 150 k unb. damage etc.
he is farming oasis / both channels with mp 8 and has arround 1000-1300 items / hour and 86k exp / hour at 77 paragon.

WHAT EXP.webp

I seem to be getting a little bit more then '86k /hour' lol.
 
oasis only i have always 3,5++ legs per hour... but i have small problem when during the combat bot drop some legendary he stop for abround 4-5 sec and somtimes he die ...this is only when around my bot is many mobs...

I'm having a similar problem as well, minus dropping the leg part. When my char gets close to a cluster of mobs, he'll stop and do nothing while they beat on him like a pinata. I'm using a monk, so when I'm close to death, the bot will STILL use serenity but still won't attack. He usually sits there for like 5-10 seconds before he attacks. Most of the time I'm lucky, but other times i die. Plus it's significantly slowing down the run times.

Any way to fix this?
 
is anyone else getting a lot of crashes with this? I've been experiencing a ton of diablo 3 game crashes as of late and I can not figure it out. I've done everything to try and fix it and nothing seems to work.
 
Stash doesnt have room for 404 legendarys, what did you do with them?

i checked the bot once in 10hrs i think, and using the tight loot rules it kept 10% of all of the items it picked up. So i had maybe 1-1.5 pages of items actually banked :)
 
Having same problem like Mr Tdat.......the bot just stop in middle of battle.Any solutions Kunstprodukt ??? Answer pls
 
The new trinity works great with this, getting stable 14xx IPH.
That being said, there are two things that would improve the profile for me:
#1 When entering a new game, it would ID+ sell/stash items if less than XX free slots in inv. This is to avoid the impeding death whenever the bot has a full inv and tries to tp out midrun.
#2 When first engaging mobs, it would have a separate min mob size. With mine set to 8, it will often die before it gets WOTB up. If it had like a 3 mob size radius without WOTB and 8 with, this would no longer be the case. I guess this is more of a trinity issue though?
 
Which quest do you start on with this profile? I get an error atm starting game on last quest of act 2

Using Trinity, uniddealer, simple follow and quest tools plugins

nvm lol re-read op
 

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Stuck in Storm Halls

Yeah, there are a lot of stucks with these profiles, particularly Storm Halls, it seems. Here's one that kept happening for a couple hours this morning (log attached).
 

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