Regarding warriors rest and ancient stucks:
In my experience, 99% of public profiles are flaky because people don't really know how to test their current location correctly (either after a revive, or when "starting" a profile mid game).
It takes a bit of work to make sure *every* one of your "moveto"s are surrounded by the appropriate <if>...
How do you know if a profile is broken? If it has unconditional movetos.. and excessive town portals to get around problems with said movetos...
In my experience, 99% of public profiles are flaky because people don't really know how to test their current location correctly (either after a revive, or when "starting" a profile mid game).
It takes a bit of work to make sure *every* one of your "moveto"s are surrounded by the appropriate <if>...
How do you know if a profile is broken? If it has unconditional movetos.. and excessive town portals to get around problems with said movetos...