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[A1 Inferno]FallenDev's, Bossqwerty-spiced FoM zorked edition -> MP10 E-skipping

I was getting 90 mill xp per hour with ww barb two 1handers 361k dps buffed on mp 7 skip elites no deaths using FoMnormal.xml with these two lines
<!-- Bulls -->
<!-- <TargetBlacklist actorId="3337" /> -->

but i noticed after two runs the xp restarted so i might be getting more. Idk if FoMmaximumDecay.xml is better by using the same two lines of code. My guy some times stands still then quiets out. I would have to find the code in the logs where and when he does that but im lazy and work. Ill find out on my day off witch is Saturday until then marry xmass lets keep this great profile going I think you can get up to 130 mill on mp 10 but i dont have enough gold to get better gear.
 
I am having the same issue as stuart07. My bot finds the Crypt, enters, clears everything that is view-able from the entrance, goes back outside and spams it's stuck until the gold inactivity of Trinity restarts the game. This happens every time as far as I've seen, totally kills the XP an hour.

What is interesting to me, is this worked perfectly fine, I haven't changed a single thing or updated anything, the only thing I did was ran another script for a few hours yesterday to try it out, then when I came back to this one, it was all of a sudden doing this. I'm not sure if that has anything to do with it but, figured I should mention it.
 
Yeah FoMnormal works fine it appears, and the XP/hr is on par with what I was getting before the other one started derping out.

The problem with is, is it is way to slow, with my Archon wizard, it can't stay form. It also appears to ignore Strange Beasts, which gets it killed more then it helps, it gets pinned against something with a beast, and instead of just killing it, it will spam try to path around it to a heal orb, but it can't because it's completely stuck. I've seen this happen 3-4 times in the last 15 minutes, so it's not a rare thing.
 
Well today I don't really have the time for it but I'll search for the bug soon and fix FoMmaximum.
In the meantime you could remove the savage beasts from the blacklist.

open up FoMnormal.xml go to line 68 and change
Code:
<!-- Bulls -->
<TargetBlacklist actorId="3337" />

to


Code:
<!-- Bulls -->
[B]<!-- [/B]<TargetBlacklist actorId="3337" /> [B]-->[/B]
 
Bug is in the part there u do a TrinityExploreDungeon in Crypt xml, should change it to that rrrix recommended:

Code:
<If condition="CurrentWorldId == 102299">
      <WaitTimer questId="1" waitTime="500" />
      <ToggleTargeting questId="1" combat="True" looting="True" killRadius="70" lootRadius="200" />
      <TrinityExploreDungeon questId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
                    timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
          endType="ExitFound" exitNameHash="1070710596">
        <PrioritizeScenes>
          <PrioritizeScene sceneName="Exit" />
        </PrioritizeScenes>
      </TrinityExploreDungeon>
      <WaitTimer questId="1" waitTime="150" />
    </If>
    <If condition="CurrentWorldId == 102299 and MarkerExistsAt(1070710596, Me.Position.X, Me.Position.Y, Me.Position.Z, 300)">
      <!-- Use the portal if we can find it-->
      <UsePortal questId="1" portalMarkerHash="1070710596" interactRange="25" destinationWorldId="165797" />
    </If>
    <If condition="ZetaDia.CurrentWorldId == 102299">
      <!-- Still in the dungeon? Something derped, leave the game -->
      <TrinityTownPortal questId="1" />
      <LeaveGame quest="1" step="-1" reason="Stuck in Crypts" stayInParty="False" />
    </If>
 
my bot always get stucks in festering woods,alway's just near a cave it just walks up & downs then the bot says attempting to unstucks 'attamp 1 of 15 etc...

anyone know what to do?? also i cant find the latets version of trinity? :/ lmk guy's grtz & thx!!!
 
There are some issues with the newest DB (I think it's the newest) and Dungeon Exploring. This profile will simply not work with later DBs than .317

Maybe with some Beta version.
 
There are some issues with the newest DB (I think it's the newest) and Dungeon Exploring. This profile will simply not work with later DBs than .317

Maybe with some Beta version.

Yup I can confirm it is in fact DB not your script. I just downgraded my DB to .317 and it works like a dream now.
 
The issue I have noticed in the last day (or more, just noticed it recently) is that the profile has gotten to the point where it just runs by EVERY mob in the game. Almost like everything is blacklisted while trying to find the crypts. I have been running the same profile on the same (type) of chars for weeks now with no issues, I haven't updated anything or done any work to anything at all. Just randomly started happening. Any advice or anyone else experiencing this?
 
The issue I have noticed in the last day (or more, just noticed it recently) is that the profile has gotten to the point where it just runs by EVERY mob in the game. Almost like everything is blacklisted while trying to find the crypts. I have been running the same profile on the same (type) of chars for weeks now with no issues, I haven't updated anything or done any work to anything at all. Just randomly started happening. Any advice or anyone else experiencing this?
Try lowering your min trashmob pack size to something below 8. Also you can raise the trashmob area to 35 or something.
 
Yup I can confirm it is in fact DB not your script. I just downgraded my DB to .317 and it works like a dream now.

Works perfectly fine for me with latest DB, bomastick trinity and questtool. But i have to change TrinityExploreDungeon in Crypt xml.
 
That's because my Trinity already have rrrix's latest dungeon fix, making db 323 not so dumb inside Decaying Crypt.
Exactly because of that i referred it in my post. But without changing profile bug still exist, after entering crypt bot immediately go back to the fields.
 
it ony run crypt??? not searching for crypt first & then getting 5 stacks like in 1.3??? because im using 1.3 & it alway's get stuck around a block in festering woods :/ now i'm using the latest version but it doesnt get stacks :(
 
Try lowering your min trashmob pack size to something below 8. Also you can raise the trashmob area to 35 or something.


I'll try it when I get home, but my mob pack size is set to 4 right now. I'll lower it a bit more when I'm home and get back to ya. Thanks.
 
i use bombastic trinity and his FOM 1.2
how more EHP i need? look at my barb-1 in signature

Code:
===== Misc Statistics =====
Total tracking time: 6h 53m 29s
Total deaths: 33 [4,79 per hour]
Total games (approx): 60 [8,71 per hour]
Total XP gained: 0,00 million [0,00 million per hour]
Total Gold gained: 415,57 Thousand [60,30 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 12381 [1796,58 per hour]

Items dropped by quality: 
- White: 3924 [569,40 per hour] {31,69 %}
- Magic: 6795 [986,01 per hour] {54,88 %}
- Rare: 1619 [234,93 per hour] {13,08 %}
- Legendary: 43 [6,24 per hour] {0,35 %}
--- ilvl 58 Legendary: 3 [0,44 per hour] {0,02 %}
--- ilvl 60 Legendary: 8 [1,16 per hour] {0,06 %}
--- ilvl 61 Legendary: 3 [0,44 per hour] {0,02 %}
--- ilvl 62 Legendary: 11 [1,60 per hour] {0,09 %}
--- ilvl 63 Legendary: 18 [2,61 per hour] {0,15 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 187 [27,14 per hour]

Items picked up by quality: 
- Rare: 148 [21,48 per hour] {79,14 %}
- Legendary: 39 [5,66 per hour] {20,86 %}
--- ilvl 60 Legendary: 8 [1,16 per hour] {4,28 %}
--- ilvl 61 Legendary: 2 [0,29 per hour] {1,07 %}
--- ilvl 62 Legendary: 11 [1,60 per hour] {5,88 %}
--- ilvl 63 Legendary: 18 [2,61 per hour] {9,63 %}

Potion Pickups:
Total potions: 46 [6,67 per hour]
 
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