why? im botting 24/7 near 10 months w/o a single ban, and anyway you can post huge log from Full stats - its count all runStats logs in one resultmy logs are similar... and dont boot for more of 4 5 6 hours
bool EliteWithLotsofTrash = (CombatBase.CanCast(SNOPower.Barbarian_WrathOfTheBerserker) || CombatBase.GetHasBuff(SNOPower.Barbarian_WrathOfTheBerserker))
&& cacheObject.IsEliteRareUnique
&& Player.CurrentHealthPct >= 0.20
&& ObjectCache.Count(o => o.IsTrashMob && cacheObject.Position.Distance2D(o.Position) <= Settings.Combat.Misc.TrashPackClusterRadius) >=
(Settings.Combat.Misc.TrashPackSize - ObjectCache.Count(o => o.IsEliteRareUnique));
// Ignore elite option, except if trying to town portal
//intell
if (!cacheObject.IsBoss && ShouldIgnoreElites && cacheObject.IsEliteRareUnique
&& (cacheObject.HitPointsPct > 0.15 || Player.CurrentHealthPct <= 0.20 || cacheObject.IsMinion) && !EliteWithLotsofTrash)
{
break;
}
yeah i think your good iv been botting also for 24/7 going on months now even been doing two other accountsmy logs are similar... and dont boot for more of 4 5 6 hours
find sno of ghosts and put it to black list, here ghosts only exist in yellow or blue option
I setup bombastic's trinity config. It does work and combat + looting seems a little more smooth with fewer deaths. However, I have not had any substantial IPH increase when using it for 13 hrs so far, possibly 20-50 more IPH max deviation. I will continue testing it.
I found that it was not dumping fury fast enough for my liking. I added a battle rage fury dump above 75 rage, and it is now working great with rare (<1%) WOTB drops.
The bot got stuck everytime it finds the Decaying Crypts.
It goes down (Decaying Crypts), walks a few yards, and goes back to the FoM. There it's stuck (entrance of Decaying Crypts).
I've already reinstalled Demonbuddy and Trinity (Trinity is the only plugin i am using).
A few days ago it still worked, suddenly it no longer worked.
Sorry for my bad english.
Below the log file:
Code:[11:59:45.576 D] Generated path to <2281.284, 936.3414, 0.2000001> (x="2282,938" y="935,183" z="0,2000001" (South West Decaying /Bat Fields)) with 7 hops. [11:59:55.767 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2282,938" y="935,183" z="0,2000001" [11:59:55.784 D] Replaced hook [ProfileOrderBehavior_Hook] 0dbd4b89-7f36-4b3b-ac47-d72fb6a6b216 [11:59:55.794 N] #8: Dungeon Check (South) [11:59:55.882 D] Replaced hook [ProfileOrderBehavior_Hook] 6e7526d1-4c3a-44cb-a11c-475e367acf15 [11:59:55.883 N] Jackpot! Decaying found! (South) [11:59:55.908 N] [Trinity] [TrinityMoveTo] Started Tag; x="2255" y="841" z="0,1" name="dungeon safe entry" questId="1" stepId="0" worldId="71150" levelAreaId="19952" [11:59:55.908 D] Replaced hook [ProfileOrderBehavior_Hook] bcbb8b3e-fb2f-4fdd-a144-5aac787cb664 [11:59:55.909 D] Navigator.Clear [11:59:55.909 D] Generating path to x="2255" y="841" z="0,1" (dungeon safe entry) - <2259.17, 838.9661, 0.1> [11:59:56.212 D] Successfully generated path from {X=373,Y=434} to {X=336,Y=424} in 00:00:00.0058001 with 45(9) hops [11:59:56.212 D] Client path generated. [11:59:56.212 D] Generated path to <2259.17, 838.9661, 0.1> (x="2255" y="841" z="0,1" (dungeon safe entry)) with 9 hops. [12:00:00.564 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2255" y="841" z="0,1" [12:00:00.607 D] Replaced hook [ProfileOrderBehavior_Hook] ba5f06d5-d556-447a-8e43-33d8951d748e [12:00:00.621 D] Generating path to Interact with object - <2254.563, 840.8909, 0.1090355> [12:00:00.626 D] Successfully generated path from {X=336,Y=427} to {X=336,Y=422} in 00:00:00.0038286 with 6(2) hops [12:00:00.626 D] Client path generated. [12:00:00.626 D] Generated path to <2254.563, 840.8909, 0.1090355> (Interact with object) with 2 hops. [12:00:00.744 N] Interacting with object g_Portal_ArchTall_Orange-1512 [12:00:01.771 D] Navigator.Clear [12:00:01.821 N] Interacting with object g_Portal_ArchTall_Orange-1512 [12:00:03.948 N] ========== Grid segmentation resetting!!! ============ [12:00:03.949 D] System.AccessViolationException: Could not read bytes from 00000000 [299]! bij Zeta.MemoryManagement.ExternalProcessReader.ReadBytes(IntPtr address, Int32 count, Boolean isRelative) bij Zeta.MemoryManagement.ExternalProcessReader.Read[T](IntPtr address, Boolean isRelative) bij Zeta.Internals.Actors.DiaObject.() bij Zeta.Internals.Actors.DiaObject.get_ACDGuid() bij Zeta.Internals.Actors.DiaObject.Interact() bij Zeta.CommonBot.Profile.Common.UseObjectTag.(Object ) bij Zeta.TreeSharp.Action.RunAction(Object context) bij Zeta.TreeSharp.Action..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.Sequence..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.Decorator..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.Decorator..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.Common.HookExecutor.Run(Object context) bij Zeta.TreeSharp.Action.RunAction(Object context) bij Zeta.TreeSharp.Action..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.Common.HookExecutor.Run(Object context) bij Zeta.TreeSharp.Action.RunAction(Object context) bij Zeta.TreeSharp.Action..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.TreeSharp.PrioritySelector..() bij Zeta.TreeSharp.Composite.Tick(Object context) bij Zeta.CommonBot.BotMain.() [12:00:04.042 D] Replaced hook [ProfileOrderBehavior_Hook] d5b3ec86-75c7-493d-9df1-add159845985 [12:00:05.077 D] Replaced hook [ProfileOrderBehavior_Hook] 9e7f22d9-b57e-4354-988e-ba74f8ac69d3 [12:00:05.300 N] Loaded profile Decaying Crypt zorked edition [12:00:05.313 D] Replaced hook [ProfileOrderBehavior_Hook] 280c5ba3-f184-4b03-ae41-38582c03ecdc [12:00:05.411 N] [Trinity] [TrinityMoveTo] Started Tag; x="459" y="822" z="-0,1" name="Stuck Preventer" questId="1" stepId="0" worldId="102299" levelAreaId="102300" [12:00:05.411 D] Replaced hook [ProfileOrderBehavior_Hook] 9b812f1b-8c56-4192-b9b1-cf33d37d1c97 [12:00:05.424 D] Navigator.Clear [12:00:05.426 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 15 attempts) Act="A1" questId="136656" stepId="8" worldId="102299" [12:00:05.433 V] [Trinity] (destination=<2254.563, 840.8909, 0.1090355>, which is 0,1043176 distance away) [12:00:06.986 N] [Trinity] [TrinityMoveTo] tag finished: Movement failed x="459" y="822" z="-0,1" [12:00:07.077 D] Replaced hook [ProfileOrderBehavior_Hook] dc92b880-da94-4057-86d8-153f6371bd29 [12:00:07.187 D] Replaced hook [ProfileOrderBehavior_Hook] 3c0fb906-3660-44e2-b2a9-f5e5e097233b [12:00:07.191 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:07.194 D] Successfully generated path from {X=249,Y=112} to {X=252,Y=104} in 00:00:00.0017442 with 10(4) hops [12:00:07.194 D] Client path generated. [12:00:07.194 D] Generated path to <260.5159, 869.9314, 1.813222> (Interact with object) with 4 hops. [12:00:07.941 N] Interacting with object g_Portal_ArchTall_Blue-1561 [12:00:09.051 D] [Trinity] New profile found - updating TargetBlacklists [12:00:09.059 D] Navigator.Clear [12:00:11.291 N] ========== Grid segmentation resetting!!! ============ [12:00:11.315 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.375 D] Waiting for path request to finish... [12:00:11.390 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.390 D] Waiting for path request to finish... [12:00:11.492 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.493 D] Waiting for path request to finish... [12:00:11.505 D] Navigator.Clear [12:00:11.603 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.603 V] Path generation failed! Couldn't find valid start point! [12:00:11.603 D] Could not generate path! [12:00:11.619 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.619 D] Waiting for path request to finish... [12:00:11.725 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.725 D] Waiting for path request to finish... [12:00:11.737 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.737 D] Waiting for path request to finish... [12:00:11.835 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.835 D] Waiting for path request to finish... [12:00:11.846 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.846 D] Waiting for path request to finish... [12:00:11.958 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.958 D] Waiting for path request to finish... [12:00:11.970 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:11.970 D] Waiting for path request to finish... [12:00:12.068 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.068 D] Waiting for path request to finish... [12:00:12.080 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.080 D] Waiting for path request to finish... [12:00:12.185 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.185 D] Waiting for path request to finish... [12:00:12.197 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.197 D] Waiting for path request to finish... [12:00:12.304 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.304 D] Waiting for path request to finish... [12:00:12.316 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.316 D] Waiting for path request to finish... [12:00:12.415 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.415 D] Waiting for path request to finish... [12:00:12.427 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.427 D] Waiting for path request to finish... [12:00:12.525 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.525 D] Waiting for path request to finish... [12:00:12.537 D] Navigator.Clear [12:00:12.644 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.644 V] Path generation failed! Couldn't find valid start point! [12:00:12.644 D] Could not generate path! [12:00:12.656 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.656 D] Waiting for path request to finish... [12:00:12.754 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.754 D] Waiting for path request to finish... [12:00:12.766 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.766 D] Waiting for path request to finish... [12:00:12.865 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.865 D] Waiting for path request to finish... [12:00:12.877 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.877 D] Waiting for path request to finish... [12:00:12.980 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.980 D] Waiting for path request to finish... [12:00:12.991 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:12.991 D] Waiting for path request to finish... [12:00:13.104 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.104 D] Waiting for path request to finish... [12:00:13.116 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.116 D] Waiting for path request to finish... [12:00:13.214 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.214 D] Waiting for path request to finish... [12:00:13.225 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.225 D] Waiting for path request to finish... [12:00:13.339 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.339 D] Waiting for path request to finish... [12:00:13.351 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.351 D] Waiting for path request to finish... [12:00:13.449 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.449 D] Waiting for path request to finish... [12:00:13.461 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.461 D] Waiting for path request to finish... [12:00:13.561 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.561 D] Waiting for path request to finish... [12:00:13.573 D] Navigator.Clear [12:00:13.675 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.675 V] Path generation failed! Couldn't find valid start point! [12:00:13.675 D] Could not generate path! [12:00:13.687 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.687 D] Waiting for path request to finish... [12:00:13.791 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.791 D] Waiting for path request to finish... [12:00:13.803 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.803 D] Waiting for path request to finish... [12:00:13.901 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.901 D] Waiting for path request to finish... [12:00:13.913 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:13.913 D] Waiting for path request to finish... [12:00:14.023 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:14.023 D] Waiting for path request to finish... [12:00:14.035 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:14.035 D] Waiting for path request to finish... [12:00:14.137 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:14.137 D] Waiting for path request to finish... [12:00:14.152 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:14.152 D] Waiting for path request to finish... [12:00:14.256 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:14.256 D] Waiting for path request to finish... [12:00:14.271 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:14.271 D] Waiting for path request to finish... [12:00:14.373 D] Navigator.Clear [12:00:14.373 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 15 attempts) Act="A1" questId="136656" stepId="8" worldId="71150" [12:00:14.373 V] [Trinity] (destination=<260.5159, 869.9314, 1.813222>, which is 4,073331 distance away) [12:00:16.213 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.214 D] Waiting for path request to finish... [12:00:16.297 D] Navigator.Clear [12:00:16.328 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.328 V] Path generation failed! Couldn't find valid start point! [12:00:16.328 D] Could not generate path! [12:00:16.413 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.413 D] Waiting for path request to finish... [12:00:16.441 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.441 D] Waiting for path request to finish... [12:00:16.530 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.530 D] Waiting for path request to finish... [12:00:16.555 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.555 D] Waiting for path request to finish... [12:00:16.644 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.644 D] Waiting for path request to finish... [12:00:16.668 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.668 D] Waiting for path request to finish... [12:00:16.758 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.758 D] Waiting for path request to finish... [12:00:16.781 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.781 D] Waiting for path request to finish... [12:00:16.881 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.881 D] Waiting for path request to finish... [12:00:16.896 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.896 D] Waiting for path request to finish... [12:00:16.994 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:16.994 D] Waiting for path request to finish... [12:00:17.008 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.008 D] Waiting for path request to finish... [12:00:17.109 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.109 D] Waiting for path request to finish... [12:00:17.124 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.124 D] Waiting for path request to finish... [12:00:17.227 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.228 D] Waiting for path request to finish... [12:00:17.243 D] Navigator.Clear [12:00:17.350 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.350 V] Path generation failed! Couldn't find valid start point! [12:00:17.350 D] Could not generate path! [12:00:17.365 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.365 D] Waiting for path request to finish... [12:00:17.463 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.463 D] Waiting for path request to finish... [12:00:17.478 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.478 D] Waiting for path request to finish... [12:00:17.585 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.585 D] Waiting for path request to finish... [12:00:17.600 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.600 D] Waiting for path request to finish... [12:00:17.699 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.699 D] Waiting for path request to finish... [12:00:17.714 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.714 D] Waiting for path request to finish... [12:00:17.826 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.826 D] Waiting for path request to finish... [12:00:17.842 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.842 D] Waiting for path request to finish... [12:00:17.945 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.945 D] Waiting for path request to finish... [12:00:17.960 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:17.960 D] Waiting for path request to finish... [12:00:18.063 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.063 D] Waiting for path request to finish... [12:00:18.078 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.078 D] Waiting for path request to finish... [12:00:18.176 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.176 D] Waiting for path request to finish... [12:00:18.191 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.191 D] Waiting for path request to finish... [12:00:18.299 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.299 D] Waiting for path request to finish... [12:00:18.314 D] Navigator.Clear [12:00:18.414 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.414 V] Path generation failed! Couldn't find valid start point! [12:00:18.414 D] Could not generate path! [12:00:18.428 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.428 D] Waiting for path request to finish... [12:00:18.528 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.528 D] Waiting for path request to finish... [12:00:18.543 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.543 D] Waiting for path request to finish... [12:00:18.645 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.645 D] Waiting for path request to finish... [12:00:18.660 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.660 D] Waiting for path request to finish... [12:00:18.767 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.767 D] Waiting for path request to finish... [12:00:18.782 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.782 D] Waiting for path request to finish... [12:00:18.881 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.881 D] Waiting for path request to finish... [12:00:18.896 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:18.896 D] Waiting for path request to finish... [12:00:19.007 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.007 D] Waiting for path request to finish... [12:00:19.033 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.033 D] Waiting for path request to finish... [12:00:19.120 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.120 D] Waiting for path request to finish... [12:00:19.146 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.146 D] Waiting for path request to finish... [12:00:19.244 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.244 D] Waiting for path request to finish... [12:00:19.259 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.259 D] Waiting for path request to finish... [12:00:19.360 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.360 D] Waiting for path request to finish... [12:00:19.374 D] Navigator.Clear [12:00:19.479 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.479 V] Path generation failed! Couldn't find valid start point! [12:00:19.479 D] Could not generate path! [12:00:19.494 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.494 D] Waiting for path request to finish... [12:00:19.595 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.595 D] Waiting for path request to finish... [12:00:19.610 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.610 D] Waiting for path request to finish... [12:00:19.713 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.713 D] Waiting for path request to finish... [12:00:19.727 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.727 D] Waiting for path request to finish... [12:00:19.833 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.833 D] Waiting for path request to finish... [12:00:19.852 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.852 D] Waiting for path request to finish... [12:00:19.954 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.954 D] Waiting for path request to finish... [12:00:19.969 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:19.969 D] Waiting for path request to finish... [12:00:20.074 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:20.074 D] Waiting for path request to finish... [12:00:20.090 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:20.090 D] Waiting for path request to finish... [12:00:20.195 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:20.195 D] Waiting for path request to finish... [12:00:20.210 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:20.210 D] Waiting for path request to finish... [12:00:20.312 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:20.312 D] Waiting for path request to finish... [12:00:20.327 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:20.327 D] Waiting for path request to finish... [12:00:20.437 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:20.437 D] Waiting for path request to finish... [12:00:20.452 D] Navigator.Clear [12:00:20.551 V] [Trinity] You are 2407,362 distance away from your destination. [12:00:20.551 V] [Trinity] This is too far for the unstucker, and is likely a sign of ending up in the wrong map zone. [12:00:20.551 D] Navigator.Clear [12:00:22.102 D] Generating path to Interact with object - <260.5159, 869.9314, 1.813222> [12:00:22.102 V] Path generation failed! Couldn't find valid start point! [12:00:22.102 D] Could not generate path!
I can't see a single stuck?here a video of 1.60 farmrun!!
look it and fix the little stucks pls^^
[video]http://videobam.com/gyEvN[/video]
I do 1 run in 5:30min
Sorry, I don't have time to do something like that and also I can't use that kind of approach with my shitty barbs. So I won't do it, sorryI did some tests here and realized that if you take 5 stacks, and then goes to FOM, yields vastly more about 3x more XP (about 150M) and 9 LPH. Would make a profile like Dev? thank you
Yea have the same, its alot more smoth, but my IPH is the same with Bombastic/immortal settings.
My thoughs can only be that the Crypts is backtracking ALOT
And the backtrack in misery NW waypoint is the only factors that can make more IPH than what we have done so far =)
And ofcause, More DPS from better gear
I keep seeing 1900-2000 IPH players with around same amount of dps gear as i do. So it seems like thats about the max
I had around 1700 IPH before i changed anything, so its still and huge improvement with either bombastic or immortal.
And i heard Zorked would work on improving the profile, as soon he got the sparetime for it irl !
Have a nice weekend
Having the same problem.... I start on quest 10.2. Idk how but it fixed it self for about 3 days then all of a sudden started doing this again. Idk why this keeps happening to me either. I will try it on quest 10.1 and see what happens.
===== Misc Statistics =====
Total tracking time: 14h 38m 51s
Total deaths: 31 [2,12 per hour]
Total games (approx): 160 [10,92 per hour]
Total XP gained: 2,41 million [0,16 million per hour]
Total Gold gained: 1806,32 Thousand [123,32 Thousand per hour]
===== Item DROP Statistics =====
Items:
Total items dropped: 31406 [2144,12 per hour]
Items dropped by ilvl:
- ilvl58: 1894 [129,31 per hour] {6,03 %}
- ilvl59: 730 [49,84 per hour] {2,32 %}
- ilvl60: 4732 [323,06 per hour] {15,07 %}
- ilvl61: 10773 [735,48 per hour] {34,30 %}
- ilvl62: 8563 [584,60 per hour] {27,27 %}
- ilvl63: 4714 [321,83 per hour] {15,01 %}
Items dropped by quality:
- White: 9901 [675,95 per hour] {31,53 %}
--- ilvl 58 White: 429 [29,29 per hour] {1,37 %}
--- ilvl 59 White: 189 [12,90 per hour] {0,60 %}
--- ilvl 60 White: 1070 [73,05 per hour] {3,41 %}
--- ilvl 61 White: 3301 [225,36 per hour] {10,51 %}
--- ilvl 62 White: 3042 [207,68 per hour] {9,69 %}
--- ilvl 63 White: 1870 [127,67 per hour] {5,95 %}
- Magic: 17455 [1191,67 per hour] {55,58 %}
--- ilvl 58 Magic: 1157 [78,99 per hour] {3,68 %}
--- ilvl 59 Magic: 424 [28,95 per hour] {1,35 %}
--- ilvl 60 Magic: 3011 [205,56 per hour] {9,59 %}
--- ilvl 61 Magic: 6030 [411,67 per hour] {19,20 %}
--- ilvl 62 Magic: 4522 [308,72 per hour] {14,40 %}
--- ilvl 63 Magic: 2311 [157,77 per hour] {7,36 %}
- Rare: 3970 [271,04 per hour] {12,64 %}
--- ilvl 58 Rare: 302 [20,62 per hour] {0,96 %}
--- ilvl 59 Rare: 117 [7,99 per hour] {0,37 %}
--- ilvl 60 Rare: 635 [43,35 per hour] {2,02 %}
--- ilvl 61 Rare: 1425 [97,29 per hour] {4,54 %}
--- ilvl 62 Rare: 984 [67,18 per hour] {3,13 %}
--- ilvl 63 Rare: 507 [34,61 per hour] {1,61 %}
- Legendary: 80 [5,46 per hour] {0,25 %}
--- ilvl 58 Legendary: 6 [0,41 per hour] {0,02 %}
--- ilvl 60 Legendary: 16 [1,09 per hour] {0,05 %}
--- ilvl 61 Legendary: 17 [1,16 per hour] {0,05 %}
--- ilvl 62 Legendary: 15 [1,02 per hour] {0,05 %}
--- ilvl 63 Legendary: 26 [1,78 per hour] {0,08 %}
Potion Drops:
Total potions: 796 [54,34 per hour]
- ilvl 60: 796 [54,34 per hour] {100,00 %}
Gem Drops:
Total gems: 297 [20,28 per hour]
- Ruby: 81 [5,53 per hour] {27,27 %}
--- ilvl 60 Ruby: 81 [5,53 per hour] {27,27 %}
- Topaz: 50 [3,41 per hour] {16,84 %}
--- ilvl 60 Topaz: 50 [3,41 per hour] {16,84 %}
- Amethyst: 74 [5,05 per hour] {24,92 %}
--- ilvl 60 Amethyst: 74 [5,05 per hour] {24,92 %}
- Emerald: 92 [6,28 per hour] {30,98 %}
--- ilvl 60 Emerald: 92 [6,28 per hour] {30,98 %}
zorked doesn't use this:its same cypt files in 1.6 so dont know why, maybe check if you get big one blacklisted
[19:11:27.217 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2255" y="841" z="0,1"
[19:11:27.228 N] ToggleTargeting, new values: Looting:False LootRadius:1 Combat:False KillRadius:1
[19:11:27.388 N] Interacting with object g_Portal_ArchTall_Orange-5599
[B][COLOR="#008000"][19:11:30.661 N] ========== Grid segmentation resetting!!! ============
[19:11:30.953 N] Loaded profile Fallen Decaying Crypt
[19:11:31.326 N] ToggleTargeting, new values: Looting:True LootRadius:200 Combat:True KillRadius:80
[19:11:32.982 N] [Trinity][ProfileTag] TrinityExploreDungeon OnStart() called
[19:11:33.004 N] [Trinity][ProfileTag] Box Size or Tolerance has been changed! 15/0.55
[19:11:33.004 N] ========== Grid segmentation resetting!!! [/COLOR][/B]============
[19:11:33.004 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:0 Grid:0 | Grid-Visited: 0] Box:15/0,55 Step:BrainBehavior.DungeonExplorer.Reset Nav:False RayCast:True PP:20 Dir: NW ZDiff:6
[19:11:33.004 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:0 Grid:0 | Grid-Visited: 0] Box:27/0,18 Step:SetBoxSize+Tolerance Nav:False
zorked doesn't use this:
before portal to crypt
<ToggleTargeting questId="1" stepId="1" combat="False" looting="False" killRadius="1" lootRadius="1" />
after
<WaitTimer questId="1" stepId="1" waitTime="300" />
<ToggleTargeting questId="1" stepId="1" combat="True" looting="True" killRadius="70" lootRadius="200" />
it's needed to force reset grid immediately after we enter (latest reset, 1st - standart DB reset when switching zone, 2nd - TrinityExploreDungeon)
1. to prevent attack elites ( and other units that we should ignore)
2. to prevent backtrack to entrance, bc grid reseted in 2nd box and we didn't check 1stbox that near entrance
my thoughts:Code:[19:11:27.217 N] [Trinity] [TrinityMoveTo] tag finished: Within path precision x="2255" y="841" z="0,1" [19:11:27.228 N] ToggleTargeting, new values: Looting:False LootRadius:1 Combat:False KillRadius:1 [19:11:27.388 N] Interacting with object g_Portal_ArchTall_Orange-5599 [B][COLOR="#008000"][19:11:30.661 N] ========== Grid segmentation resetting!!! ============ [19:11:30.953 N] Loaded profile Fallen Decaying Crypt [19:11:31.326 N] ToggleTargeting, new values: Looting:True LootRadius:200 Combat:True KillRadius:80 [19:11:32.982 N] [Trinity][ProfileTag] TrinityExploreDungeon OnStart() called [19:11:33.004 N] [Trinity][ProfileTag] Box Size or Tolerance has been changed! 15/0.55 [19:11:33.004 N] ========== Grid segmentation resetting!!! [/COLOR][/B]============ [19:11:33.004 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:0 Grid:0 | Grid-Visited: 0] Box:15/0,55 Step:BrainBehavior.DungeonExplorer.Reset Nav:False RayCast:True PP:20 Dir: NW ZDiff:6 [19:11:33.004 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:0 Grid:0 | Grid-Visited: 0] Box:27/0,18 Step:SetBoxSize+Tolerance Nav:False
if we don't use this tags then bot will reset grid after he killed some mobs, and this could be in 2nd box....