All of you barbs out there
this might help you if youre dying
http://www.thebuddyforum.com/demonb...hegor-barbarian-save-specials.html#post614867
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Seems to be getting stuck in the graveyard at the stairs by the two entrances to the two instances.
Sorry I don't have a ss or log, at work but seemed to be getting stuck there when I left a little bit ago. I'll try and check my teamviewer in a second
Edit: checked and seemed to be working correctly... Had 4 stacks of valor right now
Oh, and this is a common stuck spot for me. I think the map generation sometimes randomly puts that large cluster of trees just above/north of where my character is, and I think there's a waypoint right in the centre of it. Have included "My Position" and the waypoint DB is trying to reach in the screenshot;
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Not sure how much help it'll be, but might be worth adding some path-fuzziness to each waypoint too, eg;
<MoveTo questId="1" x="384.8846" y="374.0287" z="12.96225" name="Manor #1" pathPrecision="2" />
So you only have to be within 2 yards for it to move to the next waypoint (any higher means it can get a little stuck on tight corners etc. I find). Even "1" helps, as it prevents the necessity for the decimal points to be quite so exact!
Is there anyway to change this by renaming <GameParams quest="72801" step="2" act="A1" difficulty="Inferno" resumeFromSave="False" isPrivate="True" numGames="-1" /> to whatever value?
Thanks![]()
ye just write Normal hell or nightmare![]()
View attachment 47114
running this skills even better and faster run. currently reset the to kill radius-67 / loot radius-63
runs perfect![]()
5avage - thanks for this routine, and for sharing it. Routines like this are what will make Blizzard's life detecting us a nightmare (if we don't run 24/7, too). I really hope you continue working on it, smoothing it out, and finding other areas.
In return, I thought I'd put a little work in too, and created a plugin to go with your routine. My plugin adds some code to DemonBuddy's "loot-targetting" routine.
You can now ignore all random lootable containers - so it won't go for chests, corpses, logs, rockpiles, or anything else like that found during the course of this routine. If you add new areas that have new items not filtered, let me know and I can add them in too. I also made it ignore any "Enlightened" shrines (the +experience shrines), and it will also ignore any piles of gold smaller than 300 gold. This will make the entire run a lot quicker, smoother, and less buggyIt has no effect on any other items that drop (your loot rules still control those).
Simply create a folder in your "Plugins" folder and name it "GilesIgnoreStuff". Download the attached file "GilesIgnoreStuff.cs", and put it inside of this folder. Your bot will now ignore a whole lot of useless stuff!
OK ran all night, using No trash...and Unstuckers 1/2 my pack full of lvl 62-63 yellows, 1 legendary shield. also i added Highlands Crossing to the profile should get 1 more elite pack and a bunch of gold. Feel free to test it. (i made it at 6am so not very good)
Simply insert code between Use town portal and Leave game and the end of script
<!---highland crossing -->
<UseWaypoint questId="72801" stepId="2" actorId="223757" x="2981.259" y="2836.146" z="24.89399" waypointNumber="11" />
<MoveTo questId="1" x="2312.762" y="4805.93" z="1.280544" name="Highlands Crossing" />
<MoveTo questId="1" x="2298.3" y="4866.419" z="-0.7079269" name="Highlands Crossing" />
<MoveTo questId="1" x="2414.005" y="4883.892" z="1.29206" name="Highlands Crossing" />
<MoveTo questId="1" x="2389.911" y="4795.252" z="6.066852" name="Highlands Crossing" />
<MoveTo questId="1" x="2389.291" y="4617.926" z="-1.766641" name="Highlands Crossing" />
<MoveTo questId="1" x="2329.893" y="4489.707" z="0.1" name="Highlands Crossing" />
<MoveTo questId="1" x="1993.585" y="4403.445" z="0.1000009" name="Highlands Crossing" />
<MoveTo questId="1" x="1995.24" y="4129.102" z="-1.540851" name="Highlands Crossing" />
<MoveTo questId="1" x="2222.617" y="4149.103" z="-1.899984" name="Highlands Crossing" />
<MoveTo questId="1" x="2215.8" y="3980.038" z="0.1" name="Highlands Crossing" />
<MoveTo questId="1" x="2150.193" y="4132.009" z="-0.7036932" name="Highlands Crossing" />
<MoveTo questId="1" x="1922.126" y="4072.851" z="-0.2199847" name="Highlands Crossing" />
<MoveTo questId="1" x="1906.189" y="3903.413" z="10.1" name="Highlands Crossing" />
<MoveTo questId="1" x="1860.94" y="3953.776" z="20.1" name="Highlands Crossing" />
<MoveTo questId="1" x="1860.807" y="4092.412" z="20.1" name="Highlands Crossing" />
<MoveTo questId="1" x="1814.268" y="4058.446" z="27.99955" name="Highlands Crossing" />
<MoveTo questId="1" x="1785.25" y="4020.57" z="35.24675" name="Highlands Crossing" />
<UseTownPortal questId="1" />
i want it to pick up stacks of 1 gold. i can change it?
Test it: add new WP whatever you like. it works, but my bot doesnt usually make it there before getting stuck and logging out. but, this giles plugin may help the stucksI'll add it, thx
Of course!Just edit the .cs file (you can edit it in any text editor, even notepad) and find this line;
if (thisitem.CommonData.ItemStackQuantity < 300)
You could change the 300 to 100 (to ignore stacks smaller than 100) or even change it to 1 (which means it won't ignore any stacks of gold, since no stack of gold has less than 1 coin).
Profile runs fine bar a couple of stucks, but one thing I noticed is that my barb was just idleing after getting a full stash. Is this profile or lootrule related?
Test it: add new WP whatever you like. it works, but my bot doesnt usually make it there before getting stuck and logging out. but, this giles plugin may help the stucks
i did ty
EDit: Also noticed that upon death(and lets face it we are all going to die sometime). the bot/profile seems to reset, except that for it does not teleport it tried to run back to tristam and get stuck on the new birdge portal. anyway we can add some IF/then check?
I'm always restarting upon death...
...its better this way, cause sometimes you can face 3x champs and your toon would die again and again... suckz if its a double-kill and u lose loot, but its rly better this way^^