Who wants to volunteer a very early trial of another plugin I'm working on?
This plugin is designed to ignore normal (non-elite mobs) when running around the map. It will only try to kill "normal" mobs if;
* There are elites present within attack radius.
or
* Your health is below <60%
or
* You are almost stood on top of them.
I'm hoping it'll avoid problems where those zombies are the other side of a deep pit etc. - and make runs quicker by bypassing some monster groups that don't need to be attacked.
This is the first version and only for testing really - I need some feedback on how this works or doesn't work for you, and how you would improve it
Instructions:
Create a folder within plugins called "GilesCombatTargeter". Download the attached "GilesCombatTargeter.cs" and place it into this folder. Run Demonbuddy.
Note: The plugin doesn't need to be "enabled" to work - simply being present in plugins will cause it to work. To disable it, delete it or move to another temporary location!