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[A1]-[A4] Keywarden Profile

yea i concur. it would be faster and more efficient to run in adventure mode.

im sorry im a coding idiot. otherwise i would've done something about it.

Please help us?
 
Bot still stucks in A4 after killing boss. Gold / XP inactivity timer can't be used cauze of zerg mod.
 
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Thanks Toky. Im using your profile very useful.
But using it more practically, can yoy give me some advice for optimized Trinity setting? such as free bag slot or whatever.
 
Thanks Toky. Im using your profile very useful.
But using it more practically, can yoy give me some advice for optimized Trinity setting? such as free bag slot or whatever.
sorry for my late answer - just let it run with the plugin and it should do the job itself. (without changing any settings from actual default)

for all others: some minutes ago i reinstalled demonbuddy and it works fine without any settings... :)
hf
 
its working great so far. The only hick up i noticed is that it sometimes does not notice that the keywarden died (it says in logging 'Keywarden out of range) and keeps searching the map for him.
 
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not working for me. just stands there like a n00b in act 4 after killing warden.
 
Hi, I'm having big issues with your profile (But when it work, it work !)
I'm ALWAYS stuck in Oasis at the corner stairs of the mine door.
He's stuck here and die... and die again, after some time and restart, I'm disconnected from the game due to innactivity if no monsters are here.
Same things happen reguraly in Silver Spire but at random places (Often at circles things with pillars or after killing the keywarden), but not so often than the oasis.

How I can fix this ? I can't leave my computer because of that (I've to do a tiny click to go down and all is ok) ^^

I'm putting the log here.

The log contain Oasis stuck and after boss kill in Silver Spire.
Thank in advance
 

Attachments

anyone have this problem

after finding and killing

error



21:26:02.514 INFO Logger [KeyRun] =+=+=+=+=+= KEYWARDEN VANQUISHED!!! =+=+=+=+=+=
21:26:02.827 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 50253e5c-0aad-4ed5-89f3-745f3dee7390
21:26:03.064 DEBUG TrinityDebug [Trinity] Target changed to 364697 // CraftingReagent_Legendary_Unique_InfernalMachine_Diablo_x1 (Item) IsLegendary IsPointBlank MaxWeight
21:26:03.121 DEBUG TrinityDebug [Trinity] Target changed to 4267 // HealthGlobe (HealthGlobe)
21:26:03.208 DEBUG TrinityDebug [Trinity] Target changed to 367161 // x1_xbow_norm_base_flippy_02 (Item) IsPointBlank MaxWeight
21:26:03.285 DEBUG TrinityDebug [Trinity] Target changed to 364697 // CraftingReagent_Legendary_Unique_InfernalMachine_Diablo_x1 (Item) IsLegendary IsPointBlank MaxWeight
21:26:03.348 DEBUG TrinityDebug [Trinity] Target changed to 367161 // x1_xbow_norm_base_flippy_02 (Item) IsPointBlank MaxWeight
21:26:03.429 DEBUG TrinityDebug [Trinity] Target changed to 367154 // x1_polearm_norm_base_flippy_02 (Item) IsPointBlank
21:26:03.498 DEBUG TrinityDebug [Trinity] Target changed to 367161 // x1_xbow_norm_base_flippy_02 (Item) IsPointBlank MaxWeight
21:26:03.571 DEBUG TrinityDebug [Trinity] Target changed to 367154 // x1_polearm_norm_base_flippy_02 (Item) IsPointBlank
21:26:03.651 DEBUG TrinityDebug [Trinity] Target changed to 4312 // GoldMedium (Gold)
21:26:03.711 DEBUG TrinityDebug [Trinity] Target changed to 367154 // x1_polearm_norm_base_flippy_02 (Item) IsPointBlank
21:26:03.790 DEBUG TrinityDebug [Trinity] Target changed to 4312 // GoldMedium (Gold)
21:26:03.853 DEBUG TrinityDebug [Trinity] Target changed to 4311 // GoldLarge (Gold)
21:26:04.042 DEBUG PluginManager Exception while pulsing plugin KeyRun_Toky: System.Exception: Somente uma parte de um pedido ReadProcessMemory ou WriteProcessMemory foi concluída, at addr: 000002C0, Size: 4
em GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
em GreyMagic.MemoryBase.Read[T](IntPtr addr)
em Zeta.Game.Internals.Actors.ACD.get_GoodFood()
em Zeta.Game.Internals.Actors.ACD.get_IsDisposed()
em Zeta.Game.Internals.FastAttribGroupsEntry.[](Int32 , ACD )
em Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
em Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
em KeyRun.KeyRun.KeyWardenUpdateStats(DiaObject wardenObject) na c:\Alpha\Demonbuddyk\Plugins\KeyRun\KeyRun.cs:linha 402
em KeyRun.KeyRun.KeyWardenCheck() na c:\Alpha\Demonbuddyk\Plugins\KeyRun\KeyRun.cs:linha 369
em KeyRun.KeyRun.OnPulse() na c:\Alpha\Demonbuddyk\Plugins\KeyRun\KeyRun.cs:linha 248
em Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
21:26:04.076 DEBUG TrinityDebug [Trinity] Target changed to 4312 // GoldMedium (Gold)
21:26:04.108 DEBUG PluginManager Exception while pulsing plugin KeyRun_Toky: System.Exception: Somente uma parte de um pedido ReadProcessMemory ou WriteProcessMemory foi concluída, at addr: 000002C0, Size: 4
em GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
em GreyMagic.MemoryBase.Read[T](IntPtr addr)
em Zeta.Game.Internals.Actors.ACD.get_GoodFood()
em Zeta.Game.Internals.Actors.ACD.get_IsDisposed()
em Zeta.Game.Internals.FastAttribGroupsEntry.[](Int32 , ACD )
em Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
em Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
em KeyRun.KeyRun.KeyWardenUpdateStats(DiaObject wardenObject) na c:\Alpha\Demonbuddyk\Plugins\KeyRun\KeyRun.cs:linha 402
em KeyRun.KeyRun.KeyWardenCheck() na c:\Alpha\Demonbuddyk\Plugins\KeyRun\KeyRun.cs:linha 369
em KeyRun.KeyRun.OnPulse() na c:\Alpha\Demonbuddyk\Plugins\KeyRun\KeyRun.cs:linha 248
em Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
21:26:04.192 DEBUG PluginManager Exception while pulsing plugin KeyRun_Toky: System.Exception: Somente uma parte de um pedido ReadProcessMemory ou WriteProcessMemory foi concluída, at addr: 000002C0, Size: 4



It sometimes kills the keywarden and picks up the key then gets stuck in loop of "Moving to last know keywarden location to ensure item pickup, and just goes back and forth".
 
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I'm running it on T6 and so as long as Im standing next to it it seems to be working fine. Every now and then after the Keywarden is killed I have to manually stop the Bot, Leave the game, and then restart the bot. But thats no biggie for me.

However what troubles me the most is how sometimes it can't teleport back faster on its own due to a 1-3 mobs that have followed my Wizard to the "safe spot" and she has to use autoattacks... yeah, she's using my big ass Furnace to melee maul down them last remaining enemies rather than just using one single Apoc/Blazar/Meteor.

If I were to lower the Minimum trash mob pack size count to 1-3 it would always clear the entire map. So my non-coding alternative was to change my Energy Armor into a Ice Armor/Frozen Storm for a little bit of extra hitting power.

Is there something that I can do to avoid this? Like, is there a way to make it so that once the Keywarden is killed, the Wizards goes to this "safe spot" and clears everything in there using skills and not just waving her furnace around?

I have this same problem
 
Plugin don't work. Say
Compiler Error: e:\Bot\Demonbuddy\Plugins\KeyRun\KeyRun.cs(1000,21) : error CS1502: La corrispondenza migliore del metodo di overload per 'KeyRun.KeyCounter.AddToKeyCount(int, int)' presenta alcuni argomenti non validi
Compiler Error: e:\Bot\Demonbuddy\Plugins\KeyRun\KeyRun.cs(1000,50) : error CS1503: Argomento 2: impossibile convertire da 'long' a 'int'
Compiler Error: e:\Bot\Demonbuddy\Plugins\KeyRun\KeyRun.cs(1008,21) : error CS1502: La corrispondenza migliore del metodo di overload per 'KeyRun.KeyCounter.AddToKeyCount(int, int)' presenta alcuni argomenti non validi
Compiler Error: e:\Bot\Demonbuddy\Plugins\KeyRun\KeyRun.cs(1008,50) : error CS1503: Argomento 2: impossibile convertire da 'long' a 'int'
Sorry if the log isn't in english
 
Plugin don't work. Say

Sorry if the log isn't in english

Compiler Error: e:\Downloads\DB\Plugins\KeyRun\KeyRun.cs(1000,21) : error CS1502: The best overloaded method match for 'KeyRun.KeyCounter.AddToKeyCount(int, int)' has some invalid arguments
Compiler Error: e:\Downloads\DB\Plugins\KeyRun\KeyRun.cs(1000,50) : error CS1503: Argument 2: cannot convert from 'long' to 'int'
Compiler Error: e:\Downloads\DB\Plugins\KeyRun\KeyRun.cs(1008,21) : error CS1502: The best overloaded method match for 'KeyRun.KeyCounter.AddToKeyCount(int, int)' has some invalid arguments
Compiler Error: e:\Downloads\DB\Plugins\KeyRun\KeyRun.cs(1008,50) : error CS1503: Argument 2: cannot convert from 'long' to 'int'
 
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