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[A1]-[A4] Keywarden Profile

Hey Hi Hello!

I'm running this profile since yesterday and I have problem with act 1 keywarden hunt...the thing is that act 2 and 3 runs properly but when it runs act 1 bot ports moves a bit then port back to town and again and again....till it reach gold inactivity.

I'm using DB beta,trinity and questtools are updated to latest version cause of ezupdater.

Log added
 

Attachments

So I can run act 1-3 off one profile but when I want to do act 4 I need to use the separate one am I getting this right?


Gives me an error when I choose ACTS 1-3 says game cannot be made. this is adventure mode right? ERROR 316611

Can someone tell me what I need to be able to make games with this profile?
 
Last edited:
always stuck at
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...
[KeyRun] Moving to last known Keywarden Location to ensure item pickup...

after killed keywarden and looted the key
 
Anyone able to help me figure out why I get the error 316611? failed to create game, im doing this in adventure mode correct? I really want to use this profile the others don't work.
 
Ive done everything even a fresh install, it STILL wont create a game, giving me that same error, what parts of story do I need unlocked? I haven't done the story on seasons at all.
 
Would anyone be willing to get with me in game and give me the waypoints needed to make this run? if so please private message me for my bnet info.
 
Act1 - Field of Misery
Act2 - Dahlgur Oasis
Act3 - Stonefort
Act4 - The Silver Spire
 
Act1 - Field of Misery
Act2 - Dahlgur Oasis
Act3 - Stonefort
Act4 - The Silver Spire


hmm is there a quick way to get these other than someone giving me them? I don't think anyone actually played through story to level in seasons.
 
I have all the waypoints now, and I still get the error, what quest do I need to start this on when I load A1-3 start_here
 
Last edited:
You need:

Act 1: 9.3
Act 2: 10.2
Act 3: 6.2
Act 4: 4.2
 
You need:

Act 1: 9.3
Act 2: 10.2
Act 3: 6.2
Act 4: 4.2
Mate is it possible to change this Profile for adventure? I made some changes act 2-3 works but have problem to change act 1 cuz i dont understand the Code @ begin
 
The bot doesn't move in act 4 when keywarden is death. No townportal and no reset party :s
Sorry for my english :s
 
Crappppp so thats why this profile wont work on my season character, you need those waypoints!! Damn lol
 
I have a few problems with mine.

1. I have my Keyhunt set to No Combat, but it sometimes attacks mobs.
2. It sometimes kills the keywarden and picks up the key then gets stuck in loop of "Moving to last know keywarden location to ensure item pickup, and just goes back and forth".
3. In act 1 after killing the keywarden it continues to explore the map.

I'm not going to use this profile due to no2, the strafing back and forth in one spot for 5 mins is a good indication of a non human :)
 
Last edited:
Hi,

When I launch the KeyHunt,

My bot log to count the number of key, ok .

After that he join the game and diablo freeze ..

System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
à GreyMagic.Executor.WaitForInjection(Int32 timeout)
à GreyMagic.Executor.Execute(Int32 timeout)
à GreyMagic.Executor.Execute()
à ..(Executor , String )
à Zeta.Game.Internals.SNOTable.(Int32 )
à Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
à Zeta.Game.Internals.Actors.ACD.get_ActorInfo()
à Zeta.Game.Internals.Actors.ACD.get_ActorType()
à Zeta.Game.Internals.ActorManager.()
à Zeta.Game.Internals.ActorManager.Update()
à Zeta.Bot.Logic.BrainBehavior.<.cctor>b__178(Object s, EventArgs e)
à Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )

I am alone to have this problem ?

I already try so many time to fresh install, and same problem...


thx !
 
Exception during bot tick.System.Exception: 仅完成部分的 ReadProcessMemory 或 WriteProcessMemory 请求。, at addr: 00000240, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrent()
at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrentPct()
at KeyBot.Scanners.KeyWarden.<get_WardenObject>b__0(DiaUnit u)
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at KeyBot.Scanners.KeyWarden.get_WardenObject()
at KeyBot.Tags.CheckForKeyWardenTag.<CreateBehavior>b__0(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

Exception during bot tick.System.Exception: 仅完成部分的 ReadProcessMemory 或 WriteProcessMemory 请求。, at addr: 00000240, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrent()
at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrentPct()
at KeyBot.Scanners.KeyWarden.<get_WardenObject>b__0(DiaUnit u)
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at KeyBot.Scanners.KeyWarden.get_WardenObject()
at KeyBot.Tags.CheckForKeyWardenTag.<CreateBehavior>b__0(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

Exception during bot tick.System.Exception: 仅完成部分的 ReadProcessMemory 或 WriteProcessMemory 请求。, at addr: 00000240, Size: 4
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrent()
at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrentPct()
at KeyBot.Scanners.KeyWarden.<get_WardenObject>b__0(DiaUnit u)
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at KeyBot.Scanners.KeyWarden.get_WardenObject()
at KeyBot.Tags.CheckForKeyWardenTag.<CreateBehavior>b__0(Object ret)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
 
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