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[A1 - A3 Inferno] Keywarden Hunt (Randomized)

MP1 is a 10% chance...so you probably won't see very many keys. I've run MP3 for a few hours and not see a single key drop either. MP1 you more than likely will need to kill the warden closer 15-20x before a key drops. MP4+ is more consistent with drops. If you're running my latest stuff, it will pick up a key :)

If you're not finding keys, you're at least gaining some XP and gold and should able to up your MP levels in time. I typically run MP4-5 and keys are bountiful.
 
Ah no worries, it's probably just RNG working against me. I'm a CM wizard and only just started out and I seem to die on anything more than MP1, thanks a lot for getting back to me though!
 
can you create profile for infernal machine plan also ? because theres only 1 and dont work verry good.
 
How do you set it to run on an mp level other than 0? I just bought the bot and am running it but it defaults to 0. :(
 
Hey Magi, first of all thx for your work ;)

Shouldn't you edit the first post with v2.5 link at the top of it and replace it with 2.6 ?

Thx
 
I should yes, I'll actually remove it now that Trinity has calmed down a bit :) Thanks for the reminder.

Been trying to assist with some Trinity stuff so not sure if I'll get to the machine plan for a bit. A4 is a pain in the butt anyways just in general. Elites can be tough to come by and a lot of random dungeon exploring. I suspect some of problems with the existing infernal plan profile likely has to do with some of this.

I've also been trying to build profiles using random dungeons/side quests...it is an art I can tell you to try and get it to work. I'm on the verge of breakthrough I think, but still needs work. If I can get it to behave how I want it, Infernal plan hunting shouldn't be as much of an issue.
 
So I am getting a matchmaking error inside of diablo when i run this bot from the start game menus, I assume this is where i am suppose to start the bot, is this correct? Here is my log for DB
[13:25:04.622 N] Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:72801 QuestStep:36 ResumeFromSave:False IsPrivate:True Handicap:1>
[13:25:06.139 N] Closing error dialog
[13:25:08.808 N] Stopping the bot
 
looks like you haven't completed all inferno quests in A1. Gotta polish off Inferno A1-A3 pretty much to run through these.
 
random number generator....many instances it usually isn't as random as we'd like to think.
 
Is there any way to exclude a key? I have 8 act 1 and 0 from the others. I don't want any more act 1 because I get them from doing uber runs. Can it be done?
 
it does this automatically. It should only jump back and forth between A2 - A3 until you have 8 keys for each act...then it will randomly play an act until a key is found for that act. It will always attempt to balance out the keys at all times.
 
Stuck here permanently. OasisStuck.webp
Code:
[22:03:46.799 D] Navigator.Clear
[22:03:46.826 D] Replaced hook [ProfileOrderBehavior_Hook] e475de3d-2d0d-4289-a1fc-5f466ca1404e
[22:03:46.854 D] Generating path to UNKNOWN - <3834.498, 4520.39, 100.1>
[22:03:46.859 D] Successfully generated path from {X=1843,Y=1548} to {X=1808,Y=1534} in 00:00:00.0007365 with 36(7) hops
[22:03:46.859 D] Client path generated.
[22:03:46.859 D] Generated path to <3834.498, 4520.39, 100.1> () with 7 hops.
[22:03:49.585 D] Navigator.Clear
[22:03:49.605 D] Replaced hook [ProfileOrderBehavior_Hook] 00117000-ad93-4d94-ad24-49ecc8b27fff
[22:03:49.627 D] Generating path to UNKNOWN - <3953.302, 4739.313, 97.5541>
[22:03:49.639 D] Successfully generated path from {X=1808,Y=1534} to {X=1896,Y=1581} in 00:00:00.0071337 with 93(14) hops
[22:03:49.639 D] Client path generated.
[22:03:49.639 D] Generated path to <3953.302, 4739.313, 97.5541> () with 14 hops.
[22:03:58.617 D] Navigator.Clear
[22:03:58.654 D] Replaced hook [ProfileOrderBehavior_Hook] e99fbc36-59d4-4a59-8a2a-12d75764a3d9
[22:03:58.679 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:58.790 D] Waiting for path request to finish...
[22:03:58.863 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:58.863 D] Waiting for path request to finish...
[22:03:58.913 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:58.913 D] Waiting for path request to finish...
[22:03:58.972 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:58.972 D] Waiting for path request to finish...
[22:03:59.028 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.028 D] Waiting for path request to finish...
[22:03:59.075 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.075 D] Waiting for path request to finish...
[22:03:59.136 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.136 D] Waiting for path request to finish...
[22:03:59.192 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.192 D] Waiting for path request to finish...
[22:03:59.237 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.237 D] Waiting for path request to finish...
[22:03:59.298 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.298 D] Waiting for path request to finish...
[22:03:59.354 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.354 D] Waiting for path request to finish...
[22:03:59.401 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.401 D] Waiting for path request to finish...
[22:03:59.451 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.451 D] Waiting for path request to finish...
[22:03:59.518 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.518 D] Waiting for path request to finish...
[22:03:59.553 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.553 D] Waiting for path request to finish...
[22:03:59.624 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.624 D] Waiting for path request to finish...
[22:03:59.669 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.669 D] Waiting for path request to finish...
[22:03:59.718 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.719 D] Waiting for path request to finish...
[22:03:59.770 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.770 D] Waiting for path request to finish...
[22:03:59.839 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.839 D] Waiting for path request to finish...
[22:03:59.875 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.875 D] Waiting for path request to finish...
[22:03:59.936 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.936 D] Waiting for path request to finish...
[22:03:59.993 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:03:59.993 D] Waiting for path request to finish...
[22:04:00.040 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.040 D] Waiting for path request to finish...
[22:04:00.101 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.101 D] Waiting for path request to finish...
[22:04:00.157 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.157 D] Waiting for path request to finish...
[22:04:00.205 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.205 D] Waiting for path request to finish...
[22:04:00.265 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.265 D] Waiting for path request to finish...
[22:04:00.320 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.320 D] Waiting for path request to finish...
[22:04:00.367 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.367 D] Waiting for path request to finish...
[22:04:00.416 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.416 D] Waiting for path request to finish...
[22:04:00.483 D] Generating path to UNKNOWN - <3839.441, 4401.01, 100.1>
[22:04:00.483 D] Waiting for path request to finish...
 
That looks like the area Tinnvec had popped in a new map point for hidden warden on latest release. I didn't encounter that myself when running it, but perhaps an additional MoveTo point is needed to assist. I'll take a look, thank you!
 
[18:30:25.006 N] Failed to load profile: Element KeyRunProfile is not supported. Please check your XML and try again. (<KeyRunProfile questId="1" act1profile="act1_start.xml" act2profile="act2_start.xml" act3profile="act3_start.xml" />) Line 19 i keep getting this when i try and load START_HERE
 
You need to install/enable KeyRun plugin.
 
OK here is a test file for Oasis...I added a boatload of new points to explore some unexplored regions.

Few fixes:
Will avoid wagon and go around.
Will finally attack that pesky shaman from ABOVE, not below
More Warden spawn points searched

EDIT : Download v2.7 for new Oasis map points, as well as new A3 map and update your keyrun plugin.
 
Last edited:
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