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A profile to re create games until it finds X bounty for crafting, or does it.

Syn-Ack

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I know there are a lot of crafting material profiles out there, but none seem to work really well. And I admit I have never tried making a profile that wasn't little click click click done. After using Kevin Spaceys Synergy profile I noticed more often then not I see Razormouth often while farming pools, and even on normal I stop my bot and go kill him. This has led to an easy 5-6 essences even on normal. I am wondering if someone could make one to do the following, or some sort of combination. Either detect the bounties for the Aughild einsteing plates from A1(feklars, hawthorne gable, matriache bones A1), Razormouth A2 OR go to sewers and search for the trash pile that u break to open up moontooth. I wouldn't even mind if the profile simply FOUND a game with it in it, then sat there and wait for manual control to be taken over by the player. That way at the very least I could AFK while the bot finds me the games with the bounties for crafting materials.

The sewers of caldeum where moontooth is, is probably the single place where you can find Aughilds, Ashearas, and Captains mats all at the same time. Ghost + Snake + Moontooth can all spawn down there. I am going to take some time and look at making a profile to simply remake games over and over til it finds these specific bounties, I do not know how hard it is. But i guess everyone needs to start somewhere huh? If someone can do this already though, the help would be GREATLY appreciated. Like I said again, I do not find if it simply finds the game and then I take over manually to find and kill it. But if you can get a working version to farm some or all of it, thatd be even nicer.
 
Reposting my answer from another thread about how to make a profile resetting games to find bounties.

You can use something like this. If you check the "bounty community edition" thread, you'll find a link to a google spreadsheet that has all the questId values for bounties (just create one <HaveBounty> element for each bounty you want)
For the waypoint_id, you can open the "quest tools" tab of DB and click "use waypoint" button when you're in the zone, it will print the zone's waypoint Id in the log.

Once you finish the bounty manually you can just press stop/start to resume the search.

Code:
<Profile>
  <Name>Bounty Hunting</Name>
  <GameParams act="OpenWorld" resumeFromSave="False" isPrivate="True" numGames="-1" />

  <Order>

    <HaveBounty questId="bounty_quest_id_here">
	<UseWaypoint waypointNumber="waypoint_id_here" questId="1" /> 
	<WaitTimer questId="1" waitTime="99999" />
    </HaveBounty>

    <HaveBounty questId="bounty_quest_id_here">
	<UseWaypoint waypointNumber="waypoint_id_here" questId="1" /> 
	<WaitTimer questId="1" waitTime="99999" />
    </HaveBounty>

    <LeaveGame reason="Restarting game"/>
  </Order>
</Profile>
 
Cool thanks, I will try it out. Is the xml code you posted above workable with editting if I were to change things around and put the proper bounty ID and such in is that what you set it up as?

edit - I tried and failed miserably =P I started with common bounties to detect like ghom/diablo/magdha and such. And no matter what, Bot would join game, leave game. Managed to stop the bot JUST before it left, despite there being a magdha bounty it still left. I will have to keep the profile making to others for now I suppose.
 
Last edited:
https://docs.google.com/spreadsheet/ccc?key=0AhlG3JOZCjsldC1Za1htcnNuRkxoYzVScGlEMzVQWVE&usp=sharing that's the list I was talking about, just incase.

If you wanted to hunt "clear the hell rift", it should look like that:

Code:
<Profile>
  <Name>Bounty Hunting</Name>
  <GameParams act="OpenWorld" resumeFromSave="False" isPrivate="True" numGames="-1" />
  <Order>
    <HaveBounty questId="362140">
	<UseWaypoint waypointNumber="43" questId="1"/>
	<WaitTimer questId="1" waitTime="999999" />
    </HaveBounty>

    <LeaveGame reason="Restarting game"/>
  </Order>
</Profile>

Edit: just tested it, it found the bounty and used the waypoint, with DB .403/Trinity 1.9.1/QuestTools 2.0
 
Last edited:
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