Hey guys,
I got a few short questions.
I was checking the pickit, some lines only uses > and others uses >=, is it an error or am I just being fooled?
example from trinity soft pickit:
[QUALITY] == "Rare" && [BASETYPE] == "Weapon" && [ONEHAND] == true # [DPS] > 700 && [CRITDMG%] >= 50 && [SOCKETS] > 0 && ([LOH] >= 700 || [LS%] > 0)
Also in the legendary file, I just put this, will it keep all items unid (both sets and legendaries, or is this for legs only)?
[QUALITY] == "Legendary" && [BASETYPE] == "Weapon"
[QUALITY] == "Legendary" && [BASETYPE] == "Armor"
[QUALITY] == "Legendary" && [BASETYPE] == "Jewelry"
if it's not for sets, should I just add below?
[QUALITY] == "Set" && [BASETYPE] == "Weapon"
[QUALITY] == "Set" && [BASETYPE] == "Armor"
[QUALITY] == "Set" && [BASETYPE] == "Jewelry"
I got a few short questions.
I was checking the pickit, some lines only uses > and others uses >=, is it an error or am I just being fooled?
example from trinity soft pickit:
[QUALITY] == "Rare" && [BASETYPE] == "Weapon" && [ONEHAND] == true # [DPS] > 700 && [CRITDMG%] >= 50 && [SOCKETS] > 0 && ([LOH] >= 700 || [LS%] > 0)
Also in the legendary file, I just put this, will it keep all items unid (both sets and legendaries, or is this for legs only)?
[QUALITY] == "Legendary" && [BASETYPE] == "Weapon"
[QUALITY] == "Legendary" && [BASETYPE] == "Armor"
[QUALITY] == "Legendary" && [BASETYPE] == "Jewelry"
if it's not for sets, should I just add below?
[QUALITY] == "Set" && [BASETYPE] == "Weapon"
[QUALITY] == "Set" && [BASETYPE] == "Armor"
[QUALITY] == "Set" && [BASETYPE] == "Jewelry"