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.688 trinity WD standing in affixes

pugger

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I am using the latest beta .688 trinity. I havent updated for a very long time but now that I have I love it but my WD just stands in the affixes now. I even set avoidance back to default. Is it not using these settings? Is it using the built in WD helltooth garg settings or something that I cant edit?
 
.668 appears to be working correctly from my tests. Make sure under Trinity Settings > Avoidance that the sliders for health are set appropriately for the types of avoidance you care about. Most of the defaults are at 60% health, meaning will only start avoiding them if player has less than 60% health.
 

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