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[2.5]Demon Hunter Shadow's Mantle Build with Impale (GR70+ speed farming)

Maybe I have something messed up in the profile, but is the bot supposed to be constantly out of discipline? Even on elites it constantly spams vault, at first I thought it was because I had strongarms and rattling roll rune on but after changing it to nemisis and tumble it still spams vault.
 
Maybe I have something messed up in the profile, but is the bot supposed to be constantly out of discipline? Even on elites it constantly spams vault, at first I thought it was because I had strongarms and rattling roll rune on but after changing it to nemisis and tumble it still spams vault.

I didn't watched enough the combat routine, but i supose that you are getting in the emergency health, something like that, and then the bot stats to vault to save your ass, no? For what i see, i never run out of discipline and just vault to walk trought mobs and to get the elusive ring passive.
 
The bot doesnt use shadow power at the start of each grift as it should with this routine, what can i change to make it do this?
 
Add some patches:
now it will not use Impale a lot while vaulting, it spent a lot of resource for me. It stops at 90% now, so Aquilla will work fine
Added support of marked for death for elite monsters
 

Attachments

This is fantastic!

Couldn't get impale DH to work with generic script but with this, I'm farming GR 71 @ 5min each. Great script!
 
Sorry, it crashed many times using this routine.

How do I upload the log?

.7zip? or .RAR? it says it doesn't allow such extension.
 
Has anybody found the sweet spot with the cluster size on this one?
 
i get this can u help me bot dont start.


Chose Trinity as your combat routine
Loaded profile Adventurer - Greater Rift
Chose Trinity as your combat routine
Error while starting botSystem.Collections.Generic.KeyNotFoundException: De gegeven sleutel is niet aanwezig in het woordenboek.
bij System.Collections.Generic.Dictionary`2.get_Item(TKey key)
bij Trinity.Framework.HookManager.StoreAndReplaceHook(String hookName, Composite behavior) in C:\Users\Fasili\Documents\Demonbuddy\Plugins\Trinity\Framework\HookManager.cs:regel 84
bij Trinity.Framework.HookManager.ReplaceCombatHook() in C:\Users\Fasili\Documents\Demonbuddy\Plugins\Trinity\Framework\HookManager.cs:regel 62
bij Trinity.Framework.HookManager.ReplaceTreeHooks() in C:\Users\Fasili\Documents\Demonbuddy\Plugins\Trinity\Framework\HookManager.cs:regel 34
bij Trinity.Framework.HookManager.InstanceOnOnHooksCleared(Object sender, EventArgs eventArgs) in C:\Users\Fasili\Documents\Demonbuddy\Plugins\Trinity\Framework\HookManager.cs:regel 78
bij System.EventHandler.Invoke(Object sender, EventArgs e)
bij Zeta.Common.TreeHooks.ClearAll()
bij Zeta.Bot.Logic.OrderBot.Start()
bij Zeta.Bot.BotMain.Start()
bij Demonbuddy.MainWindow.‭‍‍‪‭‍‌‏‪‏‪‮‌‫‬‪‏‭‭‫‌‍‫‮()
 
I have the same problem.
Code:
Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
   at Trinity.Modules.ProfileSettings.TrinityOptions.<>c__DisplayClass14_0.<GetSceneOptions>b__0(SceneOptions s) in C:\Users\Pascal\Documents\Demonbuddy\Plugins\Trinity\Modules\ProfileSettings.cs:line 47
   at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
   at Trinity.Modules.ProfileSettings.TrinityOptions.GetSceneOptions(Int32 sceneSnoId) in C:\Users\Pascal\Documents\Demonbuddy\Plugins\Trinity\Modules\ProfileSettings.cs:line 47
   at Trinity.Modules.ProfileSettings.TrinityOptions.get_CurrentSceneOptions() in C:\Users\Pascal\Documents\Demonbuddy\Plugins\Trinity\Modules\ProfileSettings.cs:line 38
   at Trinity.Components.Combat.DefaultTargetingProvider.IsInLineOfSight(TrinityActor currentTarget) in C:\Users\Pascal\Documents\Demonbuddy\Plugins\Trinity\Components\Combat\DefaultTargetingProvider.cs:line 456
   at Trinity.Components.Combat.DefaultTargetingProvider.IsInRange(TrinityActor target, TrinityPower power) in C:\Users\Pascal\Documents\Demonbuddy\Plugins\Trinity\Components\Combat\DefaultTargetingProvider.cs:line 415
   at Trinity.Components.Combat.DefaultSpellProvider.<CastTrinityPower>d__0.MoveNext() in C:\Users\Pascal\Documents\Demonbuddy\Plugins\Trinity\Components\Combat\DefaultSpellProvider.cs:line 67
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at Trinity.Components.Combat.DefaultTargetingProvider.<HandleTarget>d__22.MoveNext() in C:\Users\Pascal\Documents\Demonbuddy\Plugins\Trinity\Components\Combat\DefaultTargetingProvider.cs:line 133
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
   at Trinity.Components.Combat.TrinityCombat.<MainCombatTask>d__21.MoveNext() in C:\Users\Pascal\Documents\Demonbuddy\Plugins\Trinity\Components\Combat\TrinityCombat.cs:line 109
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Zeta.Bot.ActionRunCoroutine.):v;BOH`"l\&i`CgdtvQbji5G".m4`e?Lt?\\w"qS0S5P\\V3c}co!.MoveNext()
   --- End of inner exception stack trace ---
   at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
   at Buddy.Coroutines.Coroutine.?????????????????????????????????????????(Boolean )
   at Buddy.Coroutines.Coroutine.Resume()
   at Zeta.Bot.ActionRunCoroutine.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action.7y1;0zs%/#W\*9~HKxkeE'y#9!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector.ERujv7hvn)Kt?WrMsK6mkf_F!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Common.HookExecutor.Run(Object context)
   at Zeta.TreeSharp.Action.RunAction(Object context)
   at Zeta.TreeSharp.Action.7y1;0zs%/#W\*9~HKxkeE'y#9!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.TreeSharp.PrioritySelector.ERujv7hvn)Kt?WrMsK6mkf_F!.MoveNext()
   at Zeta.TreeSharp.Composite.Tick(Object context)
   at Zeta.Bot.BotMain.?????????????????????????????????????????()

Its only with this Routine.
 
I was getting on here to request a profile for this spec when i found this. i left the mob count at 8 and set all avoidances to 0 as a previous comment said after i noticed it just vaulting around like it had no sense and now it is running flawlessly. cleared GR 80 in 7 mins
 
Maybe I have something messed up in the profile, but is the bot supposed to be constantly out of discipline? Even on elites it constantly spams vault, at first I thought it was because I had strongarms and rattling roll rune on but after changing it to nemisis and tumble it still spams vault.
turn all your avoidances down to 0 i had the same issue
 
So far I prefer running with this one - how ever - I play HC - and would like to make sure it casts shadow power before entering the rift - or atleast before it encounters an elite - is that possible ?
 
Trolderik...It casts Shadow power just fine for me... maybe try uninstalling and trying again.
 
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