First of all only use this if you already have
4 Raekor pieces and the latest release of trinity
Find plugins/trinity/movement/playermover.cs search for this block of code line 692-702:
Code:
if (Trinity.Settings.Combat.Barbarian.UseChargeOOC &&
CacheData.Hotbar.ActivePowers.Contains(SNOPower.Barbarian_FuriousCharge) &&
Skills.Barbarian.FuriousCharge.Charges > 0 &&
PowerManager.CanCast(SNOPower.Barbarian_FuriousCharge) && (destinationDistance >= 20f &&
!ShrinesInArea(destination) || Trinity.ObjectCache.Any(u => u.IsUnit &&
MathUtil.IntersectsPath(u.Position,
u.Radius + 5f,
Trinity.Player.Position, destination)) ||
TargetUtil.TargetsInFrontOfMe(Math.Min(45, destinationDistance)).Count * 2 >
Skills.Barbarian.FuriousCharge.CooldownRemaining / 1000))
Change the Skills.Barbarian.FuriousCharge.Charges > 0 to Skills.Barbarian.FuriousCharge.Charges > 1
Dont forget to always backup the original file in case this fuck up anything. The correct way should be to make a ability rune check, but fuck it, it is working. Tick the use Furious Charge OOC inside settings>combat routine>combat>barbarian.
Enjoy your 2/3 minutes clear speed.