thanks man this is awesome!!Awesome, doing almost the same, thanks!
thanks man this is awesome!!Awesome, doing almost the same, thanks!
lol, it works so good. Currently doing GRift 61, all ancients but weapon and rings. Only 3 Caldesann's 250Str each and it's finishing them in 3-5mins, exp is over 60b/h
I stuckd at 62 because of Voracity and Rat King doing to much constant aoe poisont attack, so Mara Kaleidoscope is a must to pass 62 gr (Azkarath less efective), in order to go higher we should drop Restratin + Focus and use CoE + Unity. I'll test it tomorow. Currently i boting in 62 gr with great success:
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It's adjusted exp traker info, i changed it because basic exptracker of Adventure plugin is doing it wrong. 90bil exp hour and 70 legs hour is not bad for solo boting i think![]()
How to check the media of the XP of last runs and not just last one?
Guys which trinity are you running .
because i have used (2.15.5) and it didn't give me good results .
so am i the only one ?
I think that's because you don't have 6 IK bonus. Find this:I noticed this: your combat routine dont use call of the ancients.. how i can solve this ?
public static bool CanUseCallOfTheAncients
{
get
{
return //!UseOOCBuff &&
//!IsCurrentlyAvoiding &&
CanCast(SNOPower.Barbarian_CallOfTheAncients) &&
!Player.IsIncapacitated &&
//!GetHasBuff(SNOPower.Barbarian_CallOfTheAncients) &&
([COLOR="#FF0000"]Sets.ImmortalKingsCall.IsFullyEquipped &&[/COLOR] Trinity.PlayerOwnedAncientCount < 3);// ||
//CurrentTarget.IsEliteRareUnique ||
//TargetUtil.EliteOrTrashInRange(V.F("Barbarian.CallOfTheAncients.MinEliteRange")) ||
//TargetUtil.AnyMobsInRange(V.F("Barbarian.CallOfTheAncients.MinEliteRange"), 3) ||
//TargetUtil.AnyElitesInRange(V.F("Barbarian.CallOfTheAncients.MinEliteRange")));
}
}
I think that's because you don't have 6 IK bonus. Find this:
Code:public static bool CanUseCallOfTheAncients { get { return //!UseOOCBuff && //!IsCurrentlyAvoiding && CanCast(SNOPower.Barbarian_CallOfTheAncients) && !Player.IsIncapacitated && //!GetHasBuff(SNOPower.Barbarian_CallOfTheAncients) && ([COLOR="#FF0000"]Sets.ImmortalKingsCall.IsFullyEquipped &&[/COLOR] Trinity.PlayerOwnedAncientCount < 3);// || //CurrentTarget.IsEliteRareUnique || //TargetUtil.EliteOrTrashInRange(V.F("Barbarian.CallOfTheAncients.MinEliteRange")) || //TargetUtil.AnyMobsInRange(V.F("Barbarian.CallOfTheAncients.MinEliteRange"), 3) || //TargetUtil.AnyElitesInRange(V.F("Barbarian.CallOfTheAncients.MinEliteRange"))); } }
and remove red text.
thx dude ^^ it worked![]()
Guys how many Greater Rift Stones i need to run couple hours? I have 66.. Im doing Rifts torment VII.. but i want change to GRifts.
I'm currently on 2.13.90. Any way you have to use modified BarbarianCombat.cs that i posted couple of post above.
2.13.90 + your BarbarianCombat.cs = Awesome work man !
[Adventurer][Rift] Total XP Gained: 8,107,701,314
[Adventurer][Rift] XP / Hour: 60,788,618,823
but i was wondering what is your HP( or what is the minimum) cuz when i run 62 Grifts i get one shoted a lot (My hp 435k) i have all ancient Gear.
835k HP, 67k toughness while WoTB is active. Currently testing GR64 and it's doing fine. Resons of death chart:
1. Rift Guards oneshoots. 1-2 death on RG is fine, ~10 sec of time loss is neglegible. 2 death = 4 one shoots received(because of Neves of Steel), this is rarely happen even on 64GR.
2. Molten explosions.
4. There is also couple of very rare reason of death which can be ignored, like bot stuck, tons of frozen balls explosion in same spot, arcane sentry.
In order to reduce your death by a lot you should use MARA'S KALEIDOSCOPE which can be rolled with "20% Phys DMG"/"Main stat", CHD, CHC, Socket. With this amulet you completely negate two of the most feasome RG for barbs: Rat King & Voracity, - also Blighter(in 2.4 his Punch is Physical), Binder, Choker and one of the Etheron attack.
Also you can use THE STAR OF AZKARANTH whihc cannot be perfectly rolled and can be real pain to even roll "Main stat" + CHD + CHC + Socket (personaly used 300+ kanai kube rerolls to get 749 str + 88% CHD + 10% CHC + Socket). This amulet will remove Molten Explosion problem as well as couple of RG attacks, which in fact is not hurt too much except Infernal Maiden, but anyway her attack is not that dangerous as Voracity or Rat King.
So Mara's is win in all categories.
Personaly don't like hellfire amulets and always count's them as "Variant for lazy/unlucky players".
Also you should have Physical Resistance roll on all your gear where it posible or 7% melee dmg reduction for chest and bracers. 7% melee DMG reduction + Phys Res on chest is perfect secondary stats in example.
@keetsune, look this..
https://gyazo.com/3c281a1fb631860a5d933c82b89b50f3
Any tips what i can do with that? My gear is not very good.. have IK6/Raek4, trinity 1.7.4.
I running Rift Torment VII, but take more 10m i think.. but is easy.. Haver 110 GRift Stones.
Btw, i have my stash full, and other chars with bag full.. where i put legendary?
keetsune you can post the remaining settings below?
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