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[2.0.2] [A2] Maghda Boss Farm

Nordie

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Feb 12, 2011
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This profile farms the Act 2.3.2.2 Maghda Boss. I have made 2 versions of this profile. I apologize if there is anything screwy with this monstrosity I have created as it is the first one I've had to write in quite some time.

Standard Mode -
  • Kills anything within range on the way to Maghdas Lair
  • Slower than the [Pro Mode], but it is safer.

Pro Mode -
  • Ignores non-elites and trash during entire run
  • Gear & ability dependant (especially during Maghda fight)
  • Much faster to run than standard mode

Please let me know if there are any bugs/fixes/optimizations or angry remarks you have while running this profile.

Good luck!

Change Log -
Pro Mode v1.1 Now just bumrushes to Maghdas lair and focuses Maghda. It Ignores anything but Gold level champions on its route.

View attachment A2.3.2.2 Maghda Boss Run [Pro Mode] v1.1.xml
View attachment A2.3.2.2 Maghda Boss Run v1.0.xml
 
Last edited:
I found that, even in pro mode, my character (wizard) still killed everything on the run.....including elite. However, it at least take you to the boss and returned back to town. It works.

Please check the pro mode profile, thanks。
 
how much legs per hour with this profile on higher torment?
 
great profile, im testing it now.

Its killing mobs on pro and is there a way you can get it to skip the cut scene after you kill her? =)
 
i found that you just need to untick the kill elite option in config of trinity, then, it somehow will skip a bit of the mobs and elites...not always though
 
Thanks Nordie. Great work so far. We gotta find out how to make this ignore more on it's way!
 
I have no idea what I am doing but i changed some of the traveling and it seems to skip a little bit more. Perhaps just confirmation bias.
<ToggleTargeting combat="False" looting="True" lootRadius="20" killRadius="0" /> <SafeMoveTo questID="74128" stepId="54" x="1283" y="1291" z="184" />
<SafeMoveTo questId="74128" stepId="54" x="1068" y="1541" z="184" /> <!-- Stairs-->
<SafeMoveTo questId="74128" stepId="54" x="984" y="1528" z="197" />
<SafeMoveTo questId="74128" stepId="54" x="901" y="1226" z="196"/> <!--Lair of the Witch entry point-->
<ToggleTargeting combat="True" looting="True" lootRadius="20" killRadius="20" />
 
any way to blacklist all the adds in the fight so the bot just focuses magdha, and idk why but the boss is avoiding her bug breath but there isnt a trinity setting for that, i know my character could face tank that speeding it up if possible
 
any way to blacklist all the adds in the fight so the bot just focuses magdha, and idk why but the boss is avoiding her bug breath but there isnt a trinity setting for that, i know my character could face tank that speeding it up if possible

I agree. I am just farming Maghda for her tormented soul drop so i'm running these for speed. Ignoring the adds would speed it up a ton.
 
any way to blacklist all the adds in the fight so the bot just focuses magdha, and idk why but the boss is avoiding her bug breath but there isnt a trinity setting for that, i know my character could face tank that speeding it up if possible
It might be trinity that refuses to skip the mobs, or I have no idea what I'm doing. However...I updated the pro mode to blacklist almost everything on the way. Should be MUCH faster for just Mag farming!
 
For those of you who want to skip cutscene, just enable it in diablo 3 gameplay options
 
After 2 hour farm on t1
12x Tormented soul
Gold/h: 1.1 mil
Exp/h: 314 mil
Legs/h: 0.29
 
hello, great profile! But i have only 1 issue, when bot kill magda and bag is full, the bot do a townrun and dont back TP to pick the Magda loot. And leave the game..

Could u fix it?

Sorry for my english.
 
Is it åpossible for u to make this Adventure mode? since the farm would be alot faster + easier ?
 
hello, great profile! But i have only 1 issue, when bot kill magda and bag is full, the bot do a townrun and dont back TP to pick the Magda loot. And leave the game..

Could u fix it?

Sorry for my english.
You can adjust the number of bag slots before a town run in Trinity. It is under the Items --> Scoring/TownRuns tab and right at the top is a slider bar.
 
Is it åpossible for u to make this Adventure mode? since the farm would be alot faster + easier ?

I'm very busy with exams and law papers right now. I'll see what I can do in the future. What is faster about it in adventure mode? There's bonus xp and gold in Campaign. Sorry if that's a noob question.
 
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