rrrix
New Member
- Joined
- Jul 11, 2010
- Messages
- 3,449
- Reaction score
- 61
Hi All,
User !sp has been busy making significant changes to several things in the latest build. Before I merge his changes into the main/official build, I was hoping some enterprising/brave community members would be willing to test it out, as I've been working on separate issues, particularly the performance problems.
I will merge these changes into the main build if people like what he's done and they are working out well.
Before starting your bot, you should review the new options in the GUI, as a few things have changed there, and sometimes the 'defaults' don't load correctly with new settings and will need to be adjusted prior to running.
From what I gather from his git check-in notes (he hasn't provided a changelog), here are the features:
* Improved avoidance for Arcane
* Improved avoidance for WW Barbs
* Improved combat looting risk assessment
* Fixed delay after kill
* Added delay after Elite kill slider
* Support for a variety of potion caps beyond 100
* Setting to keep legendary i63+ and jewelry 60+ unidentified
* Setting for absolute max non-combat range for non-boss mobs
* Fixed gold pickup stuff. Also added option for "Simple" gold pickup or Advanced using his new dynamic gold pickup logic.
* Improved weighting for health globes
* Split weapon type pickup settings (e.g. 1H, 2H, ranged, + Armor+Jewlery)
Please do let me know how it goes with this. If you like it, if it has bugs, if it doesn't work at all...
Also, an FYI, he's also responsible for the included Gold Inactivity timer.
Make sure to say thanks to !sp
cheers,
rrrix
P.S. I have not personally tested all this stuff, which is why i'm making this thread.
User !sp has been busy making significant changes to several things in the latest build. Before I merge his changes into the main/official build, I was hoping some enterprising/brave community members would be willing to test it out, as I've been working on separate issues, particularly the performance problems.
I will merge these changes into the main build if people like what he's done and they are working out well.
Before starting your bot, you should review the new options in the GUI, as a few things have changed there, and sometimes the 'defaults' don't load correctly with new settings and will need to be adjusted prior to running.
From what I gather from his git check-in notes (he hasn't provided a changelog), here are the features:
* Improved avoidance for Arcane
* Improved avoidance for WW Barbs
* Improved combat looting risk assessment
* Fixed delay after kill
* Added delay after Elite kill slider
* Support for a variety of potion caps beyond 100
* Setting to keep legendary i63+ and jewelry 60+ unidentified
* Setting for absolute max non-combat range for non-boss mobs
* Fixed gold pickup stuff. Also added option for "Simple" gold pickup or Advanced using his new dynamic gold pickup logic.
* Improved weighting for health globes
* Split weapon type pickup settings (e.g. 1H, 2H, ranged, + Armor+Jewlery)
Please do let me know how it goes with this. If you like it, if it has bugs, if it doesn't work at all...
Also, an FYI, he's also responsible for the included Gold Inactivity timer.
Make sure to say thanks to !sp

cheers,
rrrix
P.S. I have not personally tested all this stuff, which is why i'm making this thread.
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