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1.0.5 and Monster Power

Elite Density sucks in Fixed Areas in A1, cough cough Weeping Hollow and Fields of Misery anyone?
On the other hand, Elite Density is crazy in Cathedral and Halls of Agony Levels.
i can run a1 farming fast fast, either way the density could be worse, and im sure overall with the less time per run, ill hit as many packs in th same time as a3 (i can farm a3 just fine, just not crazy fast like a1)
 
Elite Density sucks in Fixed Areas in A1, cough cough Weeping Hollow and Fields of Misery anyone?
On the other hand, Elite Density is crazy in Cathedral and Halls of Agony Levels.

Working as intended, they know DB can't run random dungeons!!!!
 
Just so everyone knows, Quoted from a Blue

On the PTR currently, an item's level will determine its base DPS and armor stats, and the monster's level will determine the level of the affixes that roll on the item. There is an exception to this, though:

If an item's level is higher than the monster's level, the affixes will roll at the item's level instead. We felt this was an important exception to make, because players farming Act I of Inferno without any Monster Power may still get ilevel 62 and 63 items from sub-63 monsters, and we want to make sure that those items are still good.

So Act III will still be better, but not by the leaps and bounds it is now. The more 63's will still have more potential and you will get more in


Affixes based on ilvl of monster - Forums - Diablo III
 
People have been complaining for a while about being forced to farm one act (a3) at the end game. A1 and A2 dropped bad loot, A4 you're lucky to have 5 stacks of NV when you get to Diablo. This is great because it will allow for farming whichever act you feel like when you log in. (assuming you're actually gonna play and not bot :))
 
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