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炉石兄弟82版本紧急错误

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更新82版本后, 盗贼不能正常使用,只要一用英雄技能上武器后,就会一直卡着出牌,一直烧绳子烧到输。请紧急修复。
 
目前没有日志了,我们换回81版本用了。你们测试一下盗贼就知道了
 
avaible once coin played
[05:42:47.348 N] Card 幸运币 must be ignored
[05:42:47.360 N] Card 刺骨 must be ignored
[05:42:47.376 N] Card 致命药膏 has a normal priority
[05:42:47.384 N] Grabbing card: 致命药膏
[05:42:48.408 N] Dropping currently held card!
[05:42:50.621 N] Checking hand cards priorities :
[05:42:51.706 N] Attacking 安度因·乌瑞恩 with 瓦莉拉·萨古纳尔
[05:43:12.278 D] Exception occured in coroutine: ˜.: Exception was thrown by coroutine ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected(IntPtr address, CallingConvention callingConvention, Object[] args)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Triton.Game.Mono.MonoNative.[](IntPtr , Object[] ˆ)
at Triton.Game.Mono.MonoNative.—(IntPtr , IntPtr ˜, Object[] ˆ)
at Triton.Game.Mono.MonoClass.(String ”Ž, MonoTypeEnum[] , Object[] ˆ)
at Triton.Game.Mono.MonoClass.(String ”Ž, MonoTypeEnum[] , Object[] ˆ)
at Triton.Game.Mono.MonoClass.(String ”Ž, Object[] ˆ)
at Œ.›.(™ )
at ˜..ˆ.()
at Triton.Bot.Coroutine.(Object& )
--- End of inner exception stack trace ---
at Triton.Bot.Coroutine.(Object& )
at Triton.Bot.Coroutine.()
at ˜.ˆ.()
at ˜.š˜.—˜(Object ˜˜)
[05:43:22.319 D] Exception in bot tick: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at ˜.š˜.—˜(Object ˜˜)
[05:51:20.927 N] The host process has exited! We will shut down as well.
[05:51:22.348 D] Exception in bot tick: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at ˜.š˜.—˜(Object ˜˜)
 
另说个题外话,82版本的胜率 明显比81版本低一个档次。我以后其它职业一直可以保持在40-50%。。82版本 直接20%。
 
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