avaible once coin played
[05:42:47.348 N] Card 幸运币 must be ignored
[05:42:47.360 N] Card 刺骨 must be ignored
[05:42:47.376 N] Card 致命药膏 has a normal priority
[05:42:47.384 N] Grabbing card: 致命药膏
[05:42:48.408 N] Dropping currently held card!
[05:42:50.621 N] Checking hand cards priorities :
[05:42:51.706 N] Attacking 安度因·乌瑞恩 with 瓦莉拉·萨古纳尔
[05:43:12.278 D] Exception occured in coroutine: .: Exception was thrown by coroutine ---> System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected(IntPtr address, CallingConvention callingConvention, Object[] args)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Triton.Game.Mono.MonoNative.[](IntPtr , Object[] )
at Triton.Game.Mono.MonoNative.(IntPtr , IntPtr , Object[] )
at Triton.Game.Mono.MonoClass.(String , MonoTypeEnum[] , Object[] )
at Triton.Game.Mono.MonoClass.(String , MonoTypeEnum[] , Object[] )
at Triton.Game.Mono.MonoClass.(String , Object[] )
at ..( )
at ...()
at Triton.Bot.Coroutine.(Object& )
--- End of inner exception stack trace ---
at Triton.Bot.Coroutine.(Object& )
at Triton.Bot.Coroutine.()
at ..()
at ..(Object )
[05:43:22.319 D] Exception in bot tick: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at ..(Object )
[05:51:20.927 N] The host process has exited! We will shut down as well.
[05:51:22.348 D] Exception in bot tick: System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.Executor.GrabFrame()
at ..(Object )