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【suggestion】 loot drop - Delay after kill

dbfriend

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Sep 6, 2014
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Currently 'Wait for loot drop - Delay after kill is available for all monsters.

but i think this function is better for elite/boss only.

especially when you are using Monk and enable Dashing Strike OOC.

so, i suggest to make 'Wait for loot drop - Delay after kill' for elite/boss only.
 
Done. Should now auto detect if you're in a grift and only wait for loot after you kill elites.

This should be in the next official release.
 
When speedfarming normal GRifts, it will leave deaths breath on the ground after RG kill too.

Sometimes it will leave rift, ID legendaries, salvage, go back into rift, then rinse repeat for some reason.
 
Done. Should now auto detect if you're in a grift and only wait for loot after you kill elites.

This should be in the next official release.

Can you make this part of all modes? Or at least give us the config ability to do so? Many specs (dash monk being worst probably) benefit hugely from having this setting turned up close to 1000ms, but when the delay also triggers on trash pack kills it slows down overall progress and makes the build feel stuttery.

We want it for Grifts for globes, we want it for Rifts for globes+breaths, and possibly want it for Bounties for breaths as well. Rather just have it be a permanent thing. :)
 
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