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  1. O

    Reduced CPU Trick [Feature Request/Idea]

    I was unable to find any memory reduction tips, I just bought an extra 16gb of RAM to compensate for the extra load.
  2. O

    Reduced CPU Trick [Feature Request/Idea]

    It is possible to set the CPU Affinity to use only one logical core when the game has already loaded, my findings is this will limit the game to use about 1-2% CPU and reduce about 5x the usage on my machine, it gives some weird side effects, however I am not worried about these as long as the...
  3. O

    Ban Information - My observations

    Ah crap this was meant for the Archeage section. :/
  4. O

    Ban Information - My observations

    RMT will get you banned, use a dummy account to perform these operations. I use a method I coined called trade scrambling, F2F smaller amounts of gold >1000 back and forth with a bunch of random items in the trade. This will keep your farm account semi-safe. Being reported will get you...
  5. O

    Security Update - Safe?

    I don't know if Archebuddy modifies memory per say, and it does include a decent hackshield emulator. I am running bots, I will let you know if I get banned.
  6. O

    Security Update - Safe?

    Hi, I read about the new hashing functions put inside of the game library, what is done to prevent the detection of Archebuddy? Is it safe to continue to bot right now from a technical stand point? Of course visual detection and other methods are still available, but is the code itself...
  7. O

    [Preview] ArcheBuddy Account Switcher

    You code it into the plugins...
  8. O

    [Preview] ArcheBuddy Account Switcher

    As Aeon said, this is for rotating accounts with plugins that autostart, anyways I am seeing if Out is going to add labor rotation, if not I will release this soon.
  9. O

    [Preview] ArcheBuddy Account Switcher

    Yes in the mean time, my program is working, and I am running some tests for tonight, if all goes well I will post the source code (although it's very sloppy) for the meantime while you patch. What you need to do is is detect patron buff on the account and have a predicted labor field where the...
  10. O

    [Preview] ArcheBuddy Account Switcher

    So to clarify further, what I have currently setup (although I am not proud of the current code structure) is, it will read ArcheBuddy accounts manager, and read in the labor, it will then predict an accounts labor based on the last time it was updated. When account reaches a threshold (defined...
  11. O

    [Preview] ArcheBuddy Account Switcher

    Ah, Out, the difference is mine will switch based on Labor (when it runs out), however I do not see an account scheduler in my Archebuddy and did thought it was not planned for a while. Perhaps you could add a labor rotater in the official build?
  12. O

    [Preview] ArcheBuddy Account Switcher

    I wanted to see how many people where interested in something like this, I intend to release this when it is more stable and working. I have been working on this for a couple days, essentially what this will do is help manage your accounts for you automatically by stopping and starting accounts...
  13. O

    [Plugin] EzMiner - Looped Above Ground Miner

    Updated: Smarter mob clearing, cleans up mobs that agro while running the loop, and only attacks mobs that are agro.
  14. O

    pingToServer always returning 100

    According to the API it is supposed to return the latency to the server. It is always returning 100 (ms?) this is inaccurate and sometimes my network experiences high delays and some of my actions in my plugin are time sensitive, is this possible to fix or is there a work-a-round I should come...
  15. O

    [Plugin] EzMiner - Looped Above Ground Miner

    Taken from: http://gamestrats.com/archeage-discussion/(archebuddy)-ezminer-looped-above-ground-miner Description: Run's around a mine, clears out mobs, then mines the closest ore. Perfect for low level mining zones. Currently for use on a character who can easily handle the mobs in the zone...
  16. O

    Plugin manager bug: Same character name (NA / EU)

    It appears to be related to the account name not the character name.
  17. O

    Plugin manager bug: Same character name (NA / EU)

    Having your account logged into both regions under the same character name will cause the plugin manager to not work properly for that account. For example Character is logged into NA on Server X Character is logged into EU on Server Y Plugin manager shows only one instance of...
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