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  1. herbfunk

    Funky Bot

    v2.7.1.0 posted Notable Changes: Added Gold Inactivity Check which restarts after 3 minutes of no change in gold. (As Requested) Destructible should no longer be targeted after being destroyed. :cool:
  2. herbfunk

    Can anyone tell me, How to be a developer?

    Profiles use XML and Plugins use C#.. Profiles are simply a logical order of Tags such as MoveTo, which simply tells the bot where to go and what to do in a logical order. Plugins vary but they can control how the bot preforms behaviors or add additional tags for the profile to use...
  3. herbfunk

    Funky Bot

    v2.7.0.0 uploaded! Mostly programming update (Refactoring).. but the bot should be functioning properly now using latest Demonbuddy Stable Release. Also game stats file now found in FunkyBot/Logs/ProfileStats -- and includes overall stats as well as overall stats of each profile.
  4. herbfunk

    Funky Bot

    So I managed to implement backtracking.. (Available via Beta on GitHub) I first started by making simple return to position of where plugin behavior starts.. Then I added option to set the return position only after first combat ability is used. Finally a 3rd option was added for the path...
  5. herbfunk

    Funky Bot

    I'm back.. after a forced break from internet! 1) Forgets? do you mean ignore?.. this may be due to no health change occuring? 2) Yeah I realize backtracking would be very useful.. I'll put this on the TO DO list. 3)Those two specifically cover large areas.. which blocks off much of the...
  6. herbfunk

    Funky Bot

    v2630 uploaded! (Requires Demonbuddy Beta!) Okay, I originally dealt with this issue by not really dealing with it at all.. Unified Trinity's Version of TrinityMoveTo resets the skip ahead tracking cache.. which means it don't really skip ahead to much. After I updated to Unified's version...
  7. herbfunk

    Funky Bot

    You need to use Demonbuddy Beta.
  8. herbfunk

    Funky Bot

    v2623 Beta Uploaded.. This introduces new profile tracking code, which replaces the old and removes the output file. Every new game will update the total statistics which can be viewed in the Funky Window under Misc Tab. Taking suggestions for additional stats to track! P.S. these stats are...
  9. herbfunk

    Funky Bot

    Skills Modifying Skills All skills are separated into their own files which can be found inside FunkyBot\Player\HotBar\Skills\Skill Objects folder. Properties Many properties are definable but below are the most commonly used. ExecutionType Defines how the skill is ultimately...
  10. herbfunk

    Funky Bot

    Tips and Tricks! Most settings can be edited directly from the Funky Settings Window however there are additional settings that are not found in the settings window.. You can edit these directly inside the settings file found @ location...
  11. herbfunk

    Funky Bot

    Settings Alternative Heroes Initial Setup To start the setup of hero indexes, make sure you are at the main game menu logged in with the Switch Hero button showing. Open fBaseXtensions Setting Window and Navigate to the Bnet Control Tab located under General Tab. Click Setup to begin...
  12. herbfunk

    Funky Bot

    Funky Bot A fully developed Bot that does combat, looting, and other actions! This is similar to Trinity and will not work together. Features Cache - Objects, Collections, and Methods all redesigned to be optimal in performance and minimal in redundancies. Avoidance -- New System to...
  13. herbfunk

    Attn rrrix: Avoidance and spores

    Normal avoidance objects persist until they are finished. However, spores are not normal objects. They are first a non-threatening object that has a activation timer or trigger that will transform the treespore from the object into the poison that kills. This poison has an ID however it is...
  14. herbfunk

    Request: Plugin to pause game and play alert sound at certain % hp (for HC botting)

    I added a feature like this into FunkyTrinity.. once bots health percent is less than or equal to the value set, it pauses, optionally takes a screenshot (may cause death), and stops the bot.
  15. herbfunk

    ACT 2 Desolate Sands Ancient Device

    Yeah my Act 2 profile does this.. URL found in my sig
  16. herbfunk

    Avoidance help

    Try my Trinity (Funky!) -- URL Found in my Sig. I run a monk -- simple build with FOT / Wave of Light / Sweeping Wind and Armor Mantra. Level 92, running mp2 on A1 getting about 40m XPH and 700 IPH, with low/no deaths occurring.
  17. herbfunk

    Combat overriding TreeStart hook?

    Found this post, might help.. http://www.thebuddyforum.com/honorbuddy-forum/developer-forum/116888-treehooks-override-pull-behavior-plugin.html#post1133799
  18. herbfunk

    Trinity 1.7.2.13

    I'd say you were way beyond the range of 120f... Using 800x600 viewable screen size I did a quick distance check.. An object in the corner of my screen would be around ~75f away, and an object east/west on the edge of my screen is around 45f. I'd say you were beyond 200f+ once you were...
  19. herbfunk

    Question about Trinity

    My guess is it has something to do with: Try enabling the plugin and see if that helps.. :rolleyes:
  20. herbfunk

    To the other WDs: Where and how do you farm effectively?

    Try using Funky Trinity -- URL in my Sig. I run with skill set Skill Calculator Url 50k+ HP, 700+ AR, with about 100k+ DPS I run A2, mp2 at level 90 paragon, and get about 25m XP without a Red Gem in Helm and 500k Gold per hour. Gearwise I have Zumn Full Set Bonus with Manajumama Set...
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