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  1. P

    Fps Drop

    Change your NetworkingMode to Predictive and not Auto. It'll help avoid some issues botting if you're client is using lockstep, but if it's using predictive already, you won't notice a difference. Frame time is affected by code the bot runs in a single frame. The more objects and effects on...
  2. P

    AIF and CommunityLib don't work

    Typically, it would be in this forum: https://www.thebuddyforum.com/forums/community-releases.283/ But it seems no one really wants to post and maintain an updated 3.3 version that is ready to use, and instead it circulates via PMs and off-site links that aren't allowed to be posted on the...
  3. P

    Logging Causes BAD fps lag

    Read this thread: https://www.thebuddyforum.com/threads/disable-logging.418625/#post-2554427 If it weren't optional, then there'd be no way to disable it. If you're asking why isn't it more convenient, then re-read the reply you quoted.
  4. P

    Proximity Shield + Tornado Shot bug

    Pretty much what _Grumpy_ said, OldRoutine uses MaxMeleeRange to handle ProxShield. I usually have my melee around 20s and haven't had issues with projectile spells, so you might be seeing a problem with the skill mechanics of Tornado Shot, or too large of a melee range.
  5. P

    Follow the Leader (for Lab?)

    If you would like to try the newest updates to Exilebuddy, you should update. :) It's not forced since there's been no game patch yet, but if you want to update, the changelog mentions all the additions. Upon the next game patch, Release will be receiving the same update.
  6. P

    Follow the Leader (for Lab?)

    Yes that's typically the case, but a new Beta is actually going out soon as it has some fixes and features requested the past few days as well. It's an optional update since there's no game patch, but we don't know when the next game patch will be.
  7. P

    MapBot Leaving Burial Chambers Too Early

    Terrain generation changed this league, so previous logic and settings that might have been good before can not work so good under very specific generations, if you say only 20% - 30% of the areas have the issue.
  8. P

    Conflict with 'Loot all visible items'

    Are you saying the problem is: - Your in-game filter doesn't show all rares - Bot wants to loot a specific rare that isn't shown, so highlights everything as that's the only way to pickup the item - Extra items get picked up from more labels now showing?
  9. P

    [Question] MapBot

    You need to use a really strict item filter or only run chaos plugin to avoid that. It seems counter intuitive, but to get the most currency, you need to loot the least amount of things.
  10. P

    API documentation

    In addition, you need to use Visual Studio's intellisense explorer for the associated XML file that comes alongside the bot. If you rename your exe and reference that exe, you should also rename the xml so VS can find it.
  11. P

    MapBot Guide/Support/Discussion

    Please post a full log of the issue. The bot shouldn't ever go to hideout unless you are running code for it to do so.
  12. P

    Selling all item in stash

    You can write code to do this, but it's not a feature we support. It's just not a safe thing to do, so cleaning out your stash by hand is usually good enough for most people.
  13. P

    Chaos & Exalt Recipe Plugin

    Moved to Community Releases
  14. P

    Exilebuddy crash Poe

    You have some rendering based overlay active that is interfering. Please see this post and the link inside: https://www.thebuddyforum.com/threads/programs-that-interfere-with-exilebuddy.249465/
  15. P

    Conflict with 'Loot all visible items'

    Try changing your Options -> Ui -> Key Pickup to "Use Bound Key" and see if that fixes the issue.
  16. P

    Prefire-cast

    You'd need custom logic added to the routine you are using to just use a timer to cast those skills. OldRoutine doesn't support that out of the box. In the next routine we plan on having, this should be easier to do though.
  17. P

    Follow the Leader (for Lab?)

    In the next Beta/Release I'm including a basic Follow plugin via a new Community assembly to be used alongside QuestBot/MapBot to give people an idea of how it can work. The plugin inserts at task at the front of MB/QB, preventing any other tasks from running. It's dependent on the Default...
  18. P

    help set up bot skill

    You still want to assigned your Melee skills to ST because melee just means range to use a skill, not literally a non-projectile skill.
  19. P

    High ping when using ExileBuddy

    That's really weird. Have you tried grinding higher level areas that aren't maps, like Ossuary? Same issue? Unfortunately, there's nothing else I can really do to help you, and there's no code I can change in EB to try and fix your problem. Your latency sleeps do look lower with the base code...
  20. P

    [3.0] Golem, Aura, Harbinger, Orb Of Storms, Routine and more

    "PlayerMover" was removed, you'll need to use "PlayerMoverManager" instead! For the 3.3 changes, see this post: https://www.thebuddyforum.com/threads/exilebuddy-release-thread-3-3.419393/#post-2553993
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