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Recent content by ReDev1L

  1. R

    [Plugin Addon] "Item Rules" with a file based scripting language

    Rules update for 0.6c Many fixes and softened a little BUG: Plugin doesnt counts Polearms as Two-handed weapons
  2. R

    [Plugin Addon] "Item Rules" with a file based scripting language

    My rules for 0.5b, feel free to test
  3. R

    [Plugin Addon] "Item Rules" with a file based scripting language

    31102012005943: shouldn't be here! [QUALITY] (WARNING) wtf? log in attach.
  4. R

    [Plugin Addon] "Item Rules" with a file based scripting language

    //Legendary [QUALITY] == Legendary # [KEEP] //Weapons One handed [BASETYPE] == Weapon && [HAND] == one # [DPS] >= 799 && [CRITDMG%] >= 50 && [SOCKETS] > 0 && ([LOH] >= 700 || [LS%] > 0) # [KEEP] [BASETYPE] == Weapon && [HAND] == one # [DPS] >= 799 && [CRITDMG%] >= 80 && [SOCKETS] > 0 #...
  5. R

    [Plugin Addon] "Item Rules" with a file based scripting language

    do we need to replace trinity files .cs and .xaml? Two-hand / One-hand classification please? Should be simple like: [BASETYPE] == Weapon1H # blahblahblah [BASETYPE] == Weapon2H # blahblahblah or smt like that
  6. R

    Trinity - Witch Doctor Class

    my WD doesnt want to avoid arcane, settings are: http://floomby.ru/s1/r52h4 tried 100% hp 50% 20%... doesnt work :( and thats only arcane lasers, all other works fine, can you help me?
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