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We need better random timer between games.

Bertrand

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Aug 8, 2012
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The current one is not good enough, this is what we need.

We need to have two options that will determine how long does the bot w8 between two games, and a slider that will determine which amounts of time that i choose between the two games will be used most frequently. For example, 1st slider can go from 1 sec to 120 sec, while the 2nd slider doesnt even have to have values, just a slider that when positioned more to the left (our left) will make the bot create most of the games withing 5-10 secs but once in 10-15 games the bot will tend to create a game while w8ing for 30, 60 or even 90 and more seconds. While if the slider is positioned more to the right the bot will create most of the games withing 60-90 sec interval, while rarely, maybe once in 15 games he will make faster game within 10 sec of each other.

The reason behind this is that even if i put 15-20 sec between games, no legit player does only 10 sec game between each game for 8-10 even 12 hours, not to speak for 24/7. On the other hand, if i put time 1-2 mins between each game i am killing efficiency. I know the time w8 is random, but i would like to have an option to set large time frame between games, maybe 2-3 minutes, but configure it in such way that only small number of games are created in that timeframe, where most of the games are still create within 5-10 sec of each other...
 
you're running 24/7 and worrying about not having a human-like schedule?

what

what

what
 
you're running 24/7 and worrying about not having a human-like schedule?

what

what


what

I am not running 24/7,there are even people that bot 6-8/7 and still got hit.
 
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this is probably a big waste of time to develop into the core of demonbuddy to be honest
just do what I do:

>Pretend that your Demonbuddy is bugged out and is creating games non-stop
>Set the timer in a way so that the maximum games per hour your bot will create is X, for this example, I'll say 25
>the average wait time between games should be about 144 seconds to achieve a maximum potential of 25 games per hour
>Set wait timer to 5 to 283 seconds

and there you go, your "human-like" schedule is set, efficiency goes down, but you never run the risk of being flagged for creating too many games per hour
 
Or just use atom and enable take a break once in X time for Y length.
 
Or just use atom and enable take a break once in X time for Y length.

Can you use atom just for the break taking abilities and run regular non-atom profiles or must you use atom enabled profiles as well?
 
Should be able to just use atom for break taking (at least if the whole run is in 1 file).
 
hm, never used this tesslerc, but seems like you have experience with this. Have couple of question, which i believe i will find the answer myself while watching the bot, but will ask anyway. So lets say if i set the "once in x time" for 30-35 mins and the break duration from 2 -4 minutes, that means if the first run lasts for 50 mins after it is finished it will take break for 2-4 minutes, or at some random time between the 30-35 minutes it will leave game ? Should we set the ranges for random time to take break from 120-240 as in to make sure that the break boundaries are longer than the run itself so it automatically catches the bot after run is finished ?
 
what we have right one is enough imo,i am talking about the timer
 
time between starting games is nothing.. any human with a mindset for efficiency will just start a game as quickly as possible. if they need a break they will just take a break in game.
 
time between starting games is nothing.. any human with a mindset for efficiency will just start a game as quickly as possible. if they need a break they will just take a break in game.

Guys, they test your game live to see if you're botting. And it's not like the time between games created is a main indicator that someone is botting.
 
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