Bertrand
Active Member
- Joined
- Aug 8, 2012
- Messages
- 1,249
- Reaction score
- 9
Dont get me wrong rrrix, i have utmost respect for you and any developer that are doing a volunteer job on any project related to db. I know that you have bigger things to worry at this moment such as compatibility issues, the recent destructables problem, the list can go on...
This is just a reminder to the things that should be worked on (or at least given a thought for now, and implemented as soon as possible) that i believe will improve the quality of db overall.
Pickup potions: When capped at 100, the bot will never pickup anything above 100. Now i hate to chose unlimited coz for a guy that already has 12 bots and planning to get more it would be quite a hustle to throw extra potions each time i do inventory. So why not add a certain randomization, anywhere from 85-125 potions when this is checked ?
Item pickup rules: Now this is where it can get kinda tricky. If i chose to pickup ilvl61 weapons, and decided that ilvl60 are not worth my time, then the bot shouldn't pick up anything bellow that. If he even picked every 3rd 4th it would still kill efficiency farming. But maybe, just maybe once every 30-50 ilvl60 weapons the bot should pick up one. Same goes for blues and jewelry (mind here, even if blues are checked at pickup: none, he should still pickup once, every now and then). Don't make it too often, as that would kill farming efficiency, but make it happen at a scale that will barely be noticable...
I know some people might regard this as a tinfoil hat unnecessary thread, but the truth is we know next to nothing atm as to what is being tracked and what cannot be tracked... Since the word is that town runs were the reason for the massive banwave (as only gold farm bots that dont pickup id/vendor items survived) it is reasonable to believe that items, or at least the handling of it, somehow might have tipped off blizzard.
This is just a reminder to the things that should be worked on (or at least given a thought for now, and implemented as soon as possible) that i believe will improve the quality of db overall.
Pickup potions: When capped at 100, the bot will never pickup anything above 100. Now i hate to chose unlimited coz for a guy that already has 12 bots and planning to get more it would be quite a hustle to throw extra potions each time i do inventory. So why not add a certain randomization, anywhere from 85-125 potions when this is checked ?
Item pickup rules: Now this is where it can get kinda tricky. If i chose to pickup ilvl61 weapons, and decided that ilvl60 are not worth my time, then the bot shouldn't pick up anything bellow that. If he even picked every 3rd 4th it would still kill efficiency farming. But maybe, just maybe once every 30-50 ilvl60 weapons the bot should pick up one. Same goes for blues and jewelry (mind here, even if blues are checked at pickup: none, he should still pickup once, every now and then). Don't make it too often, as that would kill farming efficiency, but make it happen at a scale that will barely be noticable...
I know some people might regard this as a tinfoil hat unnecessary thread, but the truth is we know next to nothing atm as to what is being tracked and what cannot be tracked... Since the word is that town runs were the reason for the massive banwave (as only gold farm bots that dont pickup id/vendor items survived) it is reasonable to believe that items, or at least the handling of it, somehow might have tipped off blizzard.
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