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[Plugin] AutoEquip - automatically equip gear/bags [v2.0.3]

try this:
delete your Plugins/AutoEquip/whatever you autoequipfolder is called) Folder or if it isnt in a folder just remove all autoequip files
download the plugin from the 1st page
place the files in /Plugins/AutoEquip(create if it doesnt exist)
Replace the AutoEquip.cs in /Plugins/AutoEquip with the one you can download from my post
 
Fixed for latest HB.

@znex, your fix does not work optimally FYI. We improved all the bag stuff in HB, and Me.Inventory is all equipped items, the backpack, the bank, the buyback frame, the keyring and currency. For more information, please view the WoWPlayerInventory class with the object browser. You can access the backpack like this: StyxWoW.Me.Inventory.Backpack, or the bank like StyxWoW.Me.Inventory.Bank. Any of those don't include the additional bags. StyxWoW.Me.BagItems gets all items in the backpack and the 4 bags.
 
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Fixed for latest HB.

@znex, your fix does not work optimally FYI. We improved all the bag stuff in HB, and Me.Inventory is all equipped items, the backpack, the bank, the buyback frame, the keyring and currency. For more information, please view the WoWPlayerInventory class with the object browser. You can access the backpack like this: StyxWoW.Me.Inventory.Backpack, or the bank like StyxWoW.Me.Inventory.Bank. Any of those don't include the additional bags. StyxWoW.Me.BagItems gets all items in the backpack and the 4 bags.

nice to know that, thanks
and thanks for the actual fix-release :)
 
my ret paladin (lvl39) just decided to wear a cloth chest instead of his mail armor?

EDIT: weight of the mail was 3,28 while the cloth one was 4... weird :)
 
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hi all can anyone tell me how to stop equiping non weapon offhanders please have set ignore sheild and 2 handers but cant find how to stop equiping nonewep offhanders thanks. :)
 
hi all can anyone tell me how to stop equiping non weapon offhanders please have set ignore sheild and 2 handers but cant find how to stop equiping nonewep offhanders thanks. :)

Edit the weight set for the class your using and add:

<DPS>3</DPS>

to the list. This will stop the bot from equipping nondps offhands. Dps is all that matters on weapons anyways and should have a higher weight than others.
 
hey folks,

I've read through this thread hoping to find an answer that made sense... no luck...

When loading HB 1.9.5.0 I get the following:


Plugin from C:\....\hb 1.9.5.0\Plugins\AutoEquip could not be compiled! Compiler errors:
File: AutoEquipSettings.cs Line: 39 Error: The type or namespace name 'InventoryType' could not be found (are you missing a using directive or an assembly reference?)
File: AutoEquipSettings.cs Line: 51 Error: The type or namespace name 'WoWItemQuality' could not be found (are you missing a using directive or an assembly reference?)

Would someone be so kind as to tell me why?

Thanks
 
I have a question, if I have such a Stats Weight for DK Blood:

Stat
Attack Power: 1
Weapon DPS: 8.28
Strength: 2.67
Armor Penetration: 3.1
Hit Rating (to cap): 6.4
Expertise Rating: 5.27
Crit Rating: 1.78
Haste Rating: 1.25
Agility: 1.31
Hit Rating (to spell hit cap): 0.35
Armor: 0.028

it is sufficient that I change the file: DeathKnight-Blood-DPS?
 
I'm looking for the WeightSetTemplate.txt file. It is supposed to be contained within the .zip file but I can't find it.
 
I'm gonna make a new set of weight stats, for every class; every specc in the game. Going to use the weight stats supplied from Wowhead/elitistjerks (those guys really know what they're doing) then I'm going to upload them here if anyone wants them =)

...BUT FIRST - need to get me some new guitar strings (w00tw00t). The new weightstat pack should be available in a few hrs =)
 
PvE.
PvP stats can't be calculated properly because of its nature - some people prefer bursting, others want sustained damage PLUS it's very situational. (although some general stats could be made, they won't be optimal)
 
PvE.
PvP stats can't be calculated properly because of its nature - some people prefer bursting, others want sustained damage PLUS it's very situational. (although some general stats could be made, they won't be optimal)

Very true well thanks!
 
Redid the current weight sets, and boy were they asking for it! Seriously, who'd put parry/dodge/mp5 on a hunter?
Made specs for a few more classes, gonna make all of the missing specs tonight.
 

Attachments

Redid the current weight sets, and boy were they asking for it! Seriously, who'd put parry/dodge/mp5 on a hunter?
Made specs for a few more classes, gonna make all of the missing specs tonight.

This weight work for v2.0.3?
 
Redid the current weight sets, and boy were they asking for it! Seriously, who'd put parry/dodge/mp5 on a hunter?
Made specs for a few more classes, gonna make all of the missing specs tonight.

This is awesome as I was going through and doing the same thing manually.

Only issue is with the DK Blood DPS set:

[AutoEquip]: Could not load weight set DeathKnight-Blood-DPS - The 'DPS' start tag on line 12 does not match the end tag of 'WeightSet'. Line 17, position 3.
 
This is awesome as I was going through and doing the same thing manually.

Only issue is with the DK Blood DPS set:

[AutoEquip]: Could not load weight set DeathKnight-Blood-DPS - The 'DPS' start tag on line 12 does not match the end tag of 'WeightSet'. Line 17, position 3.

Ah... An easy fix. The <DPS> tag wasn't closed with a </DPS> tag.
 
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