That is how trinity displays a found legendary.When I use the rules it seems like they are being ignored: it stashes following items while it shouldnt (i choose the medium rules)
Is this the logging from the File system or from Trinity score system?Code:[17:39:36.475 N] [Trinity]Sun Keeper [Mace_norm_unique_04-156] [Mace] = (KEEP)[17:39:36.530 N] [Trinity]Windforce [Bow_norm_unique_04-214] [Bow] = (KEEP) [17:39:38.113 N] [Trinity]+=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+ [17:39:38.113 N] [Trinity]+ Name: Sun Keeper (Mace) [17:39:38.113 N] [Trinity]+ Score: 48039 [17:39:38.113 N] [Trinity]+ Attributes: Intelligence=192. DPS=945 [17:39:38.113 N] [Trinity]+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ [17:39:38.633 N] [Trinity]+=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+ [17:39:38.633 N] [Trinity]+ Name: Windforce (TwoHandBow) [17:39:38.633 N] [Trinity]+ Score: 50715 [17:39:38.633 N] [Trinity]+ Attributes: Life Steal %=3. DPS=1182 [17:39:38.633 N] [Trinity]+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
I really dont know what I do wrong.
I choose file based system in trinity config
I choose the lootrule in config.dis
I mean what else can I do? :s
actualog:
Code:18 dec 17:39:36[ERROR]:Specified cast is not valid.;last use rule: [QUALITY]=="Legendary"||[QUALITY]==Special#True->[KEEP];tree.Errors = 3;ParseError( 4097): Unexpected token '' found. Expected EOF;ParseError( 111): TryGetValue NUMBER failed '' check this key!;ParseError( 111): TryGetValue NUMBER failed '' check this key!;;[BASETYPE]:Weapon;[TYPE]:Mace;[QUALITY]:Legendary;[NAME]:SunKeeper;[LEVEL]:63,00;[ONEHAND]:True;[TWOHAND]:False;[UNIDENT]:False;[DEX]:175,00;[INT]:198,00;[DPS]:945,86;[WEAPAS]:1,20;[WEAPMAXDMG]:1047,68;[WEAPMINDMG]:500,42;[MF%]:45,00;[MAXSTAT]:198,00;[MAXSTATVIT]:198,00;[DEXVIT]:175,00;[INTVIT]:198,00;[DEFSTATS]:1,00; 18 dec 17:39:36[LOG]:KEEP;[BASETYPE]:Weapon;[TYPE]:Mace;[QUALITY]:Legendary;[NAME]:SunKeeper;[LEVEL]:63,00;[ONEHAND]:True;[TWOHAND]:False;[UNIDENT]:False;[DEX]:175,00;[INT]:198,00;[DPS]:928,86;[WEAPAS]:1,20;[WEAPMAXDMG]:1047,68;[WEAPMINDMG]:500,42;[MF%]:45,00;[MAXSTAT]:198,00;[MAXSTATVIT]:198,00;[DEXVIT]:175,00;[INTVIT]:198,00;[DEFSTATS]:1,00;[QUALITY]=="Legendary"&&[BASETYPE]=="Weapon"#True->[KEEP] 18 dec 17:39:36[ERROR]:Specified cast is not valid.;last use rule: [QUALITY]=="Legendary"||[QUALITY]==Special#True->[KEEP];tree.Errors = 3;ParseError( 4097): Unexpected token '' found. Expected EOF;ParseError( 111): TryGetValue NUMBER failed '' check this key!;ParseError( 111): TryGetValue NUMBER failed '' check this key!;;[BASETYPE]:Weapon;[TYPE]:Bow;[QUALITY]:Legendary;[NAME]:Windforce;[LEVEL]:63,00;[ONEHAND]:False;[TWOHAND]:True;[UNIDENT]:False;[LS%]:3,00;[DPS]:1281,59;[WEAPAS]:1,54;[WEAPMAXDMG]:1182,44;[WEAPMINDMG]:475,96;[HATREDREG]:1,27;[DEFSTATS]:1,00; 18 dec 17:39:36[LOG]:KEEP;[BASETYPE]:Weapon;[TYPE]:Bow;[QUALITY]:Legendary;[NAME]:Windforce;[LEVEL]:63,00;[ONEHAND]:False;[TWOHAND]:True;[UNIDENT]:False;[LS%]:3,00;[DPS]:1281,59;[WEAPAS]:1,54;[WEAPMAXDMG]:1188,44;[WEAPMINDMG]:475,96;[HATREDREG]:1,27;[DEFSTATS]:1,00;[QUALITY]=="Legendary"&&[BASETYPE]=="Weapon"#True->[KEEP]
You are using the custom loot rules, but there seems to be a problem with the parsing of the rules. darkfriend77 will probably be able to help you out on this one.
PS. Doesn't hurt including which version you are using.
