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Honorbuddy 2.5.6647.521

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Tilemap Null. Lastnight i was running Scenarios in Combat Mode we went into Lion's Landing and the bot stopped and started giving us Tilemap errors is they a fix i didnt get a log while in there once i left the Scenario It worked again with no errors. Is there something i need to add, download, or anyway to fix this thanks..
 
honorbuddy has a bug when calling the pet he doesend do it could that be fixed?
 
honorbuddy has a bug when calling the pet he doesend do it could that be fixed?

C'mon mario - you've been in this community long enough to know that you need to 1. Attach your log and 2. at least describe the fault properly.
 
[06:52:14.780 D] MountName: 93326 , this is the Sandstone Drake, and i wouldn't use that for a ground mount, as it looks strange.
 
[06:52:14.780 D] MountName: 93326 , this is the Sandstone Drake, and i wouldn't use that for a ground mount, as it looks strange.

Im not sure where this user were farming/questing, but in BC and LK the bot will only use the flying mounts even though the correct ground mount is typed in.
 
C'mon mario - you've been in this community long enough to know that you need to 1. Attach your log and 2. at least describe the fault properly.

alot of people have that issue when pet dies he doesend revive but with fpsware cc its good and yes i know how to do that log but maybe they already know about that bug since a few have issue with it.
 
Quest turn in and pickup is still causing me to pull my hair out, to put is mildly!

This has been plaguing me for a number of weeks now.

[video=youtube;A1dQZWpmezg]https://www.youtube.com/watch?v=A1dQZWpmezg[/video]

It more often faults on quest pickups than it does on turn in.
 
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HB is STILL failing to dismount [from flying mount] properly, resulting in frequent deaths and considerably delayed leveling process. Hovering just above the ground getting attacked by mobs until 1) the characters dies, or 2) HB finally realises it needs to do something.

[video=youtube;d55CZd6N4U0]https://www.youtube.com/watch?v=d55CZd6N4U0[/video]

This video is not a good example as you don't see just how long the character had been hovering there, a good 30-40 seconds.
 
Ground mount issues are still present.

HB is failing to dismount [from ground mount] when aggroed or when needed to kill / pull a quest mob. I just watched the character run around Panda land in a small area (quest grinding area) for the last 20 minutes aggroing mobs and doing nothing about it. Instead of dismounting and killing the mob - WHICH MIND YOU - is a quest mob it is in need of! Once I dismounted manually it pulled and killed the mobs.
 
Quest turn in and pickup is still causing me to pull my hair out, to put is mildly!

This has been plaguing me for a number of weeks now.

It more often faults on quest pickups than it does on turn in.


Here is another, but this time I left it to see just how long it would take to turn in the quest. I gave up after 26 (TWENTY SIX) minutes and did it manually!

The common factor appears to be multiple dialog options, be it multiple quests or a quest turn in and a gossip option.


[video=youtube;3KMQS60n0T4]https://www.youtube.com/watch?v=3KMQS60n0T4[/video]
 
Thanks fpsware for putting these things in the minds of developers. perhaps it helps when a well-deserved person like you make these misbehaviours of HB to topic. i gave it up, because the only answer - if you get one - is: LOGS!!! even if it is so easy to reproduce like that
 
Here is a log with the LUA DC problem. I can't really see anything out of the ordinary here. But the amount of DCs now are ridicolous in 521.

The issue is present above 520 and in Beta too.

If it's any help I am getting can't loot object is busy all the time. Which leads me to think that you are executing the LUA scripts twice in a quick succession. But that is of course plain speculation.

View attachment 4160 2012-12-18 12.17.txt
 
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In this particular case the Log for me looks clean as "i pulled the network cable myself", maybe a screenshot of the error when it happens helps, but that file seems fine to me.
 
First of all thanks alot of your continued hard work on the bot, i've been using it since WotlK with great pleasure.
one of the things that has bugged me for a long time is the unstuck mechanism for ground movement.
The going back and to the right movement often results in getting stuck in the exact same position.
Isn't it an option to generate a random point in a certain radius, try to path to that point and continue to the original destination from there?

Like in the screenshot included the bot tries to path to a point after the i assume gameobject, and gets stuck on a corner.
Then proceeds to walk backwards and to the right only to get stuck in the same position.
 

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AW: Honorbuddy 2.5.6647.521

There are two approaches : fix the mesh
Improve the stuck handler
First option is the preferred one
Second is also good if combined with the first, but it will take a while to get done
 
Got this issue with a shadow priest. Anything using HB runs VERY laggy once a target or battle begins. Questing, DungeonBuddy, etc. etc. Runs fine when the bot is off and I am controlling the fight - so it's not a computer issue.

Movement is fine - once targets get in range or a fight begins the fps plummets. Tried multiple CC/CR's to try to rule that out. Tried multiple machines, experienced it on each one. Reinstalled .net and reinstalled HB fresh - no "dice". Disabled all plugins expect for refreshment - thinking it may be plugin lag or something there causing issues. Still persists.

So far I have only experienced this on my shadow priest.

Also HB crashes if closed while the WoW client is open. 3-5 seconds after exiting HB, WoW dumps with a fatal exception. Pretty irritating - but avoidable if I just hit "stop". However; HB crashes, it will ALWAYS crash WoW - which sucks.

First log is with plugins in the folder (disabled).
View attachment 3216 2012-12-19 12.19.txt

Second log is with plugins removed from the folder (just in case)
View attachment 5780 2012-12-19 12.06.txt

Thanks for your help!
 
Just sits in one place

ok I loaded this version and when I attempt to use GB2 my character preps mount then rises from the ground, travels a very short distance (10 yards) then stops and just sits in one place. I have tried several toons and with different mounts still the same result i even tried to disable all my addons and tried -- no change. It still freezes in one spot. I tried to go to the zone where the profile starts and still thi same. I resarted GB2 in each zone and with each try.

View attachment 12736 2012-12-20 06.34.txt

Note: I have been using a questing profile on another toon and it seems to be working ok.

View attachment 5416 2012-12-20 06.49.txt

I apologize if this is the wrong place to post this. Upon my review of the logs it appears that GB2 is calling for Tick before i press the start button.

New update i tried G2 with all of my toons. Seems this issue appears on 2 on them. My mage and my hunter do not fly to hotspot after starting, they freeze in one spot. All others even one that doesnt have a mineral or her gathering skill took off and flew to the zone. I used the singular routine and the same profile for each of the 8 toons.

OK upon even further investigation I found that if I use the FTW routines instead of singular i do not freeze and progress as i should. Why this should be happening i do not know since i have always used the Singular Routine in the past.
 
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