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Actaeon - A Hunter CC part of the Zeus suite

Okay, first off, YOU ARE THE MAN FPSWARE, this is an awesome CC, but we've all come to expect that from you. I have one tiny little fault, grinding in northrend ATM, and when the bot is killing clefthoof bulls it doesn't get far enough away to use ranged weapons, just sits there meleeing and spamming a sting. I think it's because of the size of that NPC (the model I mean), it's huge. Is there a way to increase the range that the CC will try to disengage/step back at???
 
I have never seen it use Feign Death btw.
Altho they have been way pass the threshold.

Not that they usually die tho.

Edit: I got one issue with it, same as pbettel above me, the CC tends to get very close to the mobs for some reason.
 
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New build uploaded. 2.0.3. Fixed most issues raised above.
Feign Death not fixed - I didn't have time and I wanted to get this release out there :)
 
Like it so far.
Only thing that bothered me is that it sometimes runs around a target like mad in circles.
 
I did replicate it once fps, but not in this newest build.
It ran in to 4-5 mobs all coming at me from different sides, making it go a bit crazy. Will see if anything like it happens in this build.
 
Any chance you could add support for glyph of mend pet, feeding your pet meat is so 2009 ;)
It should only feed your pet if it goes under a certain amount of happiness, so it should pretty much already be supported.
Edit: I am slow. :<
 
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Its already supported. But regardless, if your pet's happiness drops below a certain level its going to feed it.

the option would replace the need to feed pet,
if happiness is good or bad ect... cast mend pet unless mend pet is already active
 
After running the new update for a bit, using Steady Shot as it should, it appears to have gone back to Serpent Sting only.

The log was too large so I had to cut it down a bit, it should start nearly when it was loaded with the new update.
 

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the option would replace the need to feed pet,
if happiness is good or bad ect... cast mend pet unless mend pet is already active

As I said its already supported

I can only assume you have not yet looked at the Hunter UI settings or you would not be asking this question.
 
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After running the new update for a bit, using Steady Shot as it should, it appears to have gone back to Serpent Sting only.

The log was too large so I had to cut it down a bit, it should start nearly when it was loaded with the new update.

If you remove the tick from Use Smart Sting, and tick Use Sting and select any other sting from the available drop down does it not apply that sting?
 
I tried that, and it only used autoshot. The problem was it wouldn't do anything really. It was standing around, doing nothing, sometimes autoshooting. (Not me doing it manually)

A fresh install of HB and the CC appears to have fixed it.
 
umh..
Hunter settings have been updated with your changes
Feed me Seymour, FEEEEED ME!
Searching your bags for pet food...

Nothing available to feed pet. Trying again in 5 minutes. Bad Hunter! Bad bad hunter!
Searching your bags for pet food...

Nothing available to feed pet. Trying again in 5 minutes. Bad Hunter! Bad bad hunter!
Feed me Seymour, FEEEEED ME!
Searching your bags for pet food...
but i have lots of food in my bags ?
how can i fix that ?
 
Are you sure your pet eats the kind of food you have?
 
Sweet thanks for the new version. Fixed the issue I was having where it would keep trying to use Aspect of the Hawk after already using Dragonhawk causing the "A more powerful spell is already active" spam and thus only auto attacking and not using any spells.
 
the option would replace the need to feed pet,
if happiness is good or bad ect... cast mend pet unless mend pet is already active

Locate brain - use it.
Put Mend pet value on like 95% or so.
Lower the feed pet if happiness value to something very low .. voila.
 
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