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[A3 Inferno] Tinnkaizer

I had similar issue, but bot figured it out on it's own. Been going strong for nearly 4 hours now. 480Gph/20xp. Monk.
 
Works great minus the profile restarting sometimes on deaths

DH ~380k Gold/h 40m xp/h mp1
 
I found out bots occasionally get stuck @ the corner @ the Arreat Core....:( and have to trigger the gold inactivity timer...I am running on v0.2
 
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32M XP/H avg (lowest: 25M, highest: 35M)
400K G/H
0 deaths
WW Barb

Notes:
Code:
MP 0 / unbuffed stats
80k DPS
5k armor
49 crit
400 crit dmg
600 all res

http://us.battle.net/d3/en/calculator/barbarian#WhPRUQ!YhZ!bZcYZZ

Watched a run through and parts of subsequent ones afterwards, in total about 35 minutes of the two hours or so and didn't notice
any stucks in places that were problematic in other alkaizer profiles. It also manages to avoid a lot of dead ends at just the right 
places cutting down on double backing time while usually going far enough to body pull any mobs that may be down those ways 
which follow and die at the next waypoint.

For comparison:
Avoidlol's Alkaizer - 24M XP/Hr
Gnomes Unstuckable - 27M XP/Hr
While these profiles clear more mobs per run they clear less per hour while also being less efficient in xp, gold, and drops.

Suggestions/Bugs/Fixes:
Code:
1. In Crater 2 the last WP check before the door comes before a potential last group of mobs who appear right next to 
the door roughly half the time. 2/7 runs mobs spawned there and both times the character was already at the TPing stage 
while monsters were still running up to it resulting in a loop where it would try to TP while mobs were damaging it. This 
can kill if elites spawn there.


Code:
Total tracking time: 2h 2m 48s
Total deaths: 0 [0 per hour]
Total games (approx): 7 [3.42 per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 2429 [1186.73 per hour]
Items dropped by ilvl: 
- ilvl58: 168 [82.08 per hour] {6.92 %}
- ilvl59: 86 [42.02 per hour] {3.54 %}
- ilvl60: 359 [175.4 per hour] {14.78 %}
- ilvl61: 856 [418.21 per hour] {35.24 %}
- ilvl62: 637 [311.22 per hour] {26.22 %}
- ilvl63: 323 [157.81 per hour] {13.3 %}

Items dropped by quality: 
- White: 854 [417.24 per hour] {35.16 %}
--- ilvl 58 White: 38 [18.57 per hour] {1.56 %}
--- ilvl 59 White: 17 [8.31 per hour] {0.7 %}
--- ilvl 60 White: 102 [49.83 per hour] {4.2 %}
--- ilvl 61 White: 338 [165.14 per hour] {13.92 %}
--- ilvl 62 White: 223 [108.95 per hour] {9.18 %}
--- ilvl 63 White: 136 [66.45 per hour] {5.6 %}
- Magic: 1016 [496.39 per hour] {41.83 %}
--- ilvl 58 Magic: 61 [29.8 per hour] {2.51 %}
--- ilvl 59 Magic: 48 [23.45 per hour] {1.98 %}
--- ilvl 60 Magic: 166 [81.1 per hour] {6.83 %}
--- ilvl 61 Magic: 319 [155.85 per hour] {13.13 %}
--- ilvl 62 Magic: 276 [134.84 per hour] {11.36 %}
--- ilvl 63 Magic: 146 [71.33 per hour] {6.01 %}
- Rare: 557 [272.13 per hour] {22.93 %}
--- ilvl 58 Rare: 69 [33.71 per hour] {2.84 %}
--- ilvl 59 Rare: 21 [10.26 per hour] {0.86 %}
--- ilvl 60 Rare: 91 [44.46 per hour] {3.75 %}
--- ilvl 61 Rare: 199 [97.23 per hour] {8.19 %}
--- ilvl 62 Rare: 136 [66.45 per hour] {5.6 %}
--- ilvl 63 Rare: 41 [20.03 per hour] {1.69 %}
- Legendary: 2 [0.98 per hour] {0.08 %}
--- ilvl 62 Legendary: 2 [0.98 per hour] {0.08 %}

Potion Drops:
Total potions: 173 [84.52 per hour]
- ilvl 60: 173 [84.52 per hour] {100 %}

Gem Drops:
Total gems: 107 [52.28 per hour]
- Ruby: 32 [15.63 per hour] {29.91 %}
--- ilvl 60 Ruby: 32 [15.63 per hour] {29.91 %}
- Topaz: 21 [10.26 per hour] {19.63 %}
--- ilvl 60 Topaz: 21 [10.26 per hour] {19.63 %}
- Amethyst: 31 [15.15 per hour] {28.97 %}
--- ilvl 60 Amethyst: 31 [15.15 per hour] {28.97 %}
- Emerald: 23 [11.24 per hour] {21.5 %}
--- ilvl 60 Emerald: 23 [11.24 per hour] {21.5 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 55 [26.87 per hour]
Item picked up by ilvl: 
- ilvl60: 11 [5.37 per hour] {20 %}
- ilvl61: 2 [0.98 per hour] {3.64 %}
- ilvl62: 3 [1.47 per hour] {5.45 %}
- ilvl63: 39 [19.05 per hour] {70.91 %}

Items picked up by quality: 
- Rare: 53 [25.89 per hour] {96.36 %}
--- ilvl 60 Rare: 11 [5.37 per hour] {20 %}
--- ilvl 61 Rare: 2 [0.98 per hour] {3.64 %}
--- ilvl 62 Rare: 1 [0.49 per hour] {1.82 %}
--- ilvl 63 Rare: 39 [19.05 per hour] {70.91 %}
- Legendary: 2 [0.98 per hour] {3.64 %}
--- ilvl 62 Legendary: 2 [0.98 per hour] {3.64 %}

  (note: 6 follower items ignored for being ilvl <60 or blue)
Potion Pickups:
Total potions: 12 [5.86 per hour]
- ilvl 60: 12 [5.86 per hour] {100 %}

===== End Of Report =====

Awesome job with this profile! It's definitely a cut above the others.
 
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1. In Crater 2 the last WP check before the door comes before a potential last group of mobs who appear right next to
the door roughly half the time. 2/7 runs mobs spawned there and both times the character was already at the TPing stage
while monsters were still running up to it resulting in a loop where it would try to TP while mobs were damaging it. This
can kill if elites spawn there.

Yeah there have been issues of late with TP, I believe the issue lies in Trinity, but I'm going to try a little something to hopefully make it work a little better.

On another note, I've got the new version I'm testing running Core > Tower > FoS > Keeps 2 > Keeps 3 > Crater all without using TP except at the end of Crater for exiting game. And while it runs very smooth, I'm wondering if it wouldn't be wiser to remove FoS due to low mob density compared to the rest. I'll do more testing but I'd love to hear everyone's thoughts on the matter
 
Yeah there have been issues of late with TP, I believe the issue lies in Trinity, but I'm going to try a little something to hopefully make it work a little better.

On another note, I've got the new version I'm testing running Core > Tower > FoS > Keeps 2 > Keeps 3 > Crater all without using TP except at the end of Crater for exiting game. And while it runs very smooth, I'm wondering if it wouldn't be wiser to remove FoS due to low mob density compared to the rest. I'll do more testing but I'd love to hear everyone's thoughts on the matter

I was just thinking the same thing after reading the Keeps 3 suggestion in this thread, FoS has also appeared to me like a weak link in an otherwise very tight route. Just a big open map with a lot of looping to clear where the other maps are denser with linear pathing. The spearmen on FoS especially can clunk up your times if they spread in different directions forcing the bot to run and kill each one individually.
 
when i played in manual mode, i never touched FoS, dont like the area coz its too big. WD zombie bears works well in a small area :)
 
i wonder how you guys made 1100 items drop per hour, is it because I am using 2-hand weapons skorn? :rolleyes:?? I am currently getting 800items drop with MP 0, 140k buffed DPS
 
great profile ! testing for 2 hr now at mp0 average 30-36 xp/hr

will you add rakkis crossing or stonefort ? it would be great !

ty for good profile man :)
 
Really appreciate ur work!! Less plugins, less errors
Although it's not part of alkaizer run, I'd like to introduce skycrown battlements, and remove arreat crater level 2..In my run it makes too many inefficient things

Anyway i got 600k gph stable and 30kk exp per hour, so the best profile till now!!Great work!
 
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Really appreciate ur work!! Less plugins, less errors
Although it's not part of alkaizer run, I'd like to introduce skycrown battlements, and remove arreat crater level 2..In my run it makes too many inefficient things

Anyway i got 600k gph stable and 30kk exp per hour, so the best profile till now!!Great work!

wat build and items you have for getting 30k exp hour?
 
may i ask what plugin u use for this profile ?

i run this profile today with Radsatom , unstuckme , goldinactivity timer

but second stuck occur today after 6 hr run

edit, try trinity alone and stuck again :(
 
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updated stats file using 0.2 at mp1, gold around 500-600k/h with xp same as 0.1 for me

running totally afk with no problems noticed

Code:
===== Misc Statistics =====
Total tracking time: 7h 1m 5s
Total deaths: 2 [0.28 per hour]
Total games (approx): 21 [2.99 per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 7353 [1047.71 per hour]
Items dropped by ilvl: 
- ilvl54: 11 [1.57 per hour] {0.15 %}
- ilvl57: 2 [0.28 per hour] {0.03 %}
- ilvl58: 407 [57.99 per hour] {5.54 %}
- ilvl59: 282 [40.18 per hour] {3.84 %}
- ilvl60: 1217 [173.41 per hour] {16.55 %}
- ilvl61: 2380 [339.12 per hour] {32.37 %}
- ilvl62: 1974 [281.27 per hour] {26.85 %}
- ilvl63: 1080 [153.89 per hour] {14.69 %}

Items dropped by quality: 
- White: 2748 [391.56 per hour] {37.37 %}
--- ilvl 58 White: 118 [16.81 per hour] {1.6 %}
--- ilvl 59 White: 90 [12.82 per hour] {1.22 %}
--- ilvl 60 White: 325 [46.31 per hour] {4.42 %}
--- ilvl 61 White: 912 [129.95 per hour] {12.4 %}
--- ilvl 62 White: 857 [122.11 per hour] {11.66 %}
--- ilvl 63 White: 446 [63.55 per hour] {6.07 %}
- Magic: 3408 [485.6 per hour] {46.35 %}
--- ilvl 54 Magic: 5 [0.71 per hour] {0.07 %}
--- ilvl 57 Magic: 2 [0.28 per hour] {0.03 %}
--- ilvl 58 Magic: 176 [25.08 per hour] {2.39 %}
--- ilvl 59 Magic: 97 [13.82 per hour] {1.32 %}
--- ilvl 60 Magic: 612 [87.2 per hour] {8.32 %}
--- ilvl 61 Magic: 1145 [163.15 per hour] {15.57 %}
--- ilvl 62 Magic: 874 [124.53 per hour] {11.89 %}
--- ilvl 63 Magic: 497 [70.82 per hour] {6.76 %}
- Rare: 1183 [168.56 per hour] {16.09 %}
--- ilvl 54 Rare: 6 [0.85 per hour] {0.08 %}
--- ilvl 58 Rare: 113 [16.1 per hour] {1.54 %}
--- ilvl 59 Rare: 95 [13.54 per hour] {1.29 %}
--- ilvl 60 Rare: 277 [39.47 per hour] {3.77 %}
--- ilvl 61 Rare: 320 [45.6 per hour] {4.35 %}
--- ilvl 62 Rare: 241 [34.34 per hour] {3.28 %}
--- ilvl 63 Rare: 131 [18.67 per hour] {1.78 %}
- Legendary: 14 [1.99 per hour] {0.19 %}
--- ilvl 60 Legendary: 3 [0.43 per hour] {0.04 %}
--- ilvl 61 Legendary: 3 [0.43 per hour] {0.04 %}
--- ilvl 62 Legendary: 2 [0.28 per hour] {0.03 %}
--- ilvl 63 Legendary: 6 [0.85 per hour] {0.08 %}
 
Tried the new version now.
49m/hour
390k gold/hour

after 6 hours running. ww barb 150k unbuffed dps mp1
 
may i ask what plugin u use for this profile ?

i run this profile today with Radsatom , unstuckme , goldinactivity timer

but second stuck occur today after 6 hr run

edit, try trinity alone and stuck again :(


Use only gilesTrinity CE (last realease) with implemented unstucker(don't use unstuckme, but the one in gilestrinity config).U don't need anything else running!! that's the great thing of this profile!! If u occur in other stucks just replace trinity and set it again properly. That solved 90 per cent of stucking problems
 
when i played in manual mode, i never touched FoS, dont like the area coz its too big. WD zombie bears works well in a small area :)
great profile ! testing for 2 hr now at mp0 average 30-36 xp/hr

will you add rakkis crossing or stonefort ? it would be great !

ty for good profile man :)
Really appreciate ur work!! Less plugins, less errors
Although it's not part of alkaizer run, I'd like to introduce skycrown battlements, and remove arreat crater level 2..In my run it makes too many inefficient things

Anyway i got 600k gph stable and 30kk exp per hour, so the best profile till now!!Great work!

It's good to hear I'm not the only one who doesn't terribly like FoS in this run. For my testing runs today, I've got it set up to do Core > Tower > Keeps 2 > Keeps 3 > Crater.

Trozzie you bring up something interesting, I know Skycrown is quite decently packed with mobs, I just don't know if its more than Crater. Though, since Skycrown is a static area, there's a lot less stuck chance from ExploreArea. Hmm...you've given me something to ponder and test.

after run this profile for 3 hr , first stuck come :(

Could you provide me with more details? For instance, if it was in a random area, I can adjust the ExploreArea settings, or if it was in a static area, I can adjust those points.

As for everyone else reporting FRIKIN AWESOME stats, I'm glad this is working well for you! Hope v0.3 keeps it up for everyone when its ready (hopefully later today)
 
I tested the profile and I really liked it. However, would you consider adding a random/perma extra route to Keep Depths 3? Sometimes, elitepack spawn on Core and Tower 1 is poor and the bot should get 5NV before hitting Crater 2 for more exp, imo.
 
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