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Unified GilesPlugin's Unnoficial Updates File

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Code:
[15:14:39.268 N] [Trinity] Blacklisting an object because of possible stuck issues. Object=a3dun_crater_st_Demon_ChainPylon_Fire_Azmodan {198977}. Range=11 RActorGUID=2024079389

each time i enter azmodan
 
the weapon swap is equipping the 2 hander, casting sweeping wind, but then won't equip my 2 1-handers again..
 
Another issue is the default stash rules that's come with this new plugin. I've been wondering why I haven't been stashing any one hander, and after seeing the rules, I realise why.

The one-hander weapons are following the same score system as the two handers and hence is being given a much smaller score and is not being stashed properly. They're being scored based on possible 400 max stat, which is not possible on a one hander. Likewise, the DPS is being scored based on a possible 1,500.

Hope you can change this soon as it's possible 200-300m items are being vendored.

I just now re-bought a mace with 990 dps, 2.8% life steal, socket and 56% crit hit damage from the vendor..

Besides for this I think a lot of the max stats are a bit off, referring from this list Maximum Stats for Every Item Slot - D3RMT
 
Besides for this I think a lot of the max stats are a bit off, referring from this list Maximum Stats for Every Item Slot - D3RMT

Yeah agreed, it's picking up and keeping a lot of nonsense. Like a helm with one socket, 95 vitality and 20mf got a score of 21000. Seems somewhat off.

Code:
27/11/2012 13:24:27:
====================
Armor - Helm 'The Hood'. Score = 21895
  Vitality=95. Magic Find %=20. Sockets=1. +All Resist=76


27/11/2012 13:53:12:
====================
Jewelry - Amulet 'Vengeance Chain'. Score = 22027
  Strength=203. Life %=15. Life Regen=118. Globe Bonus=3570

I have the latest stable demonbuddy with atom 2.0.1.7 and act 3 inferno donator 1.0.8 using GilesTrinityCE 1.7.0.9 using scripted rules.
 
KeyRun users who want to use the CE edition of trinity v1.7.0.x may use my latest KeyRun 1.4 (not an official release but it is compatible as of last night anyway with v1.7.0.x)

https://www.dropbox.com/s/pqqy7gjlygzcn6f/KeyRun.cs

Diablo is down for maintenance at this time so once things pop back up I'll test out the new version rrrix's has provided. Thank you for the hard work rrrix and hti (and whomever else is contributing)

Tesslerc, your 2 hand swap is fantastic! Was wasting MP6 last night with little no deaths. Gonna keep pushing the MP levels :)
 
I haven't been able to test this out yet , was waiting for magi's updated keyrun .
but I wanted to say thank you for all the hard work you have put in to this .
 
What is the recommended value for darkfriend77 rules?
Thanks

I'm not too sure of this either bud but if it's of any use to you I'm currently using 70k//22k//24k

I hope I didn't sound unappreciative in my last post but I couldn't find any documentation anywhere in regards to the values for darkfriends custom loots haven changed to the point where the old settings are useless. At least for weapons.
 
ENG:
Hey. I use a specific build your own wizard, based on the ray of frost. Here's the video.
[video=youtube_share;EWUuMXq9Dzs]http://youtu.be/EWUuMXq9Dzs[/video]
Previously to function properly required to do the following:
Code:
// Ray of Frost
if (!bOOCBuff && !bCurrentlyAvoiding && !playerStatus.bIsIncapacitated && hashPowerHotbarAbilities.Contains(SNOPower.Wizard_  RayOfFrost) &&
playerStatus.dCurrentEnergy >= 12)
{
float fThisRange = 5f;
if (settings.bEnableCriticalMass)
fThisRange = 5f;
return new GilesPower(SNOPower.Wizard_RayOfFrost, fThisRange, vNullLocation, -1, targetCurrent.iThisACDGUID, 0, 0, SIGNATURE_SPAM);

Now with version 1.7.0.9 bot works only with skills in radius 11f. But works very poorly. Have an idea for a solution? Build better Archons and others. With a radius of less skill Ray OF Frost 11F bot does not use this ability.
Later, lay a complete description of their builds (Hunter, Wiz, Barbarian, Monk), but some of them does not work well when you use the updated Trinity ...
RUS:
После обновления тринити до 1.7.0.9 бот перестал применять луч мороза, если радиус умения в файле умений чародея менее 11f. Это крайне плохо для луча мороза с руной снежный вихрь.
 
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is anyone using the split version with darks ruleset and have it set up to salvage level 60 trash legendaries and vendor all other trash? Had someone tell me what to add, but am unclear where to add it in the split version. If anyone could help would be awesome.
 
hi
I've switched 0.44 to Community one but it renders other plugins "invisible" like keyrun, radsatom, yar comms (there is only single trinity plugin in plugins) - cannot use it with champion hunting routes - any one?
mic
 
hi
I've switched 0.44 to Community one but it renders other plugins "invisible" like keyrun, radsatom, yar comms (there is only single trinity plugin in plugins) - cannot use it with champion hunting routes - any one?
mic

Probably because KeyRun don't compile after update, use link provide by Magi
 
New release available at https://www.assembla.com/code/unifiedtrinity/git/nodes/master/GilesTrinity-1.7.0.10.zip

Just provide last modification by bombastic :
Changes to Barbarian skills:

- Wrath of the Berserker:
* Removed use timer check. WotB can now re-activate even if there's no enough fury and it fails (like when whirlwinding). Also makes it able to be used correctly after cooldown shrines;
* Removed extra 6 fury needed to avoid fail when whirlwinding. See above;
* Removed duplicated Logging.Write entry;

- Threatening Shout:
* Cosmetic changes.

- Revenge:
* Tweaked Pre and Post delays.

- Rend:
* Tweaked Pre and Post delays.

- Overpower:
* Rewrote some things (more optimization than changing);
* Cosmetic changes.

- Sprint:
* Made it usable even on non-whirlwind builds.
* Removed old commented code.

Also, removed a lot of my comments: "intell".

Removed duplicated code inside Sweeping Wind, some comments, and fine tunning in SW spam.
 
New release available at https://www.assembla.com/code/unifiedtrinity/git/nodes/master/GilesTrinity-1.7.0.10.zip

Just provide last modification by bombastic :
doesnt work at all for me

Code:
19:07:55.799 N] Flashing window
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\Plugin.cs(104,17) : warning CS0162: Unreachable code detected
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\RefreshDiaObject.cs(1279,29) : warning CS0162: Unreachable code detected
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\Abilities\Barbarian.cs(330,124) : error CS0103: The name 'targetCurrent' does not exist in the current context
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\Abilities\Barbarian.cs(330,177) : error CS1061: 'GilesTrinity.GilesPlayerCache' does not contain a definition for 'dCurrentEnergy' and no extension method 'dCurrentEnergy' accepting a first argument of type 'GilesTrinity.GilesPlayerCache' could be found (are you missing a using directive or an assembly reference?)
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\DbProvider\GilesPlayerMover.cs(167,17) : warning CS0219: The variable 'iSafetyLoops' is assigned but its value is never used
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\Settings\TrinitySetting.cs(313,17) : warning CS0162: Unreachable code detected
 
hti have you taken a look at the stashing issue where tomes gems keys and recipes are not stashed?
 
KeyRun users who want to use the CE edition of trinity v1.7.0.x may use my latest KeyRun 1.4 (not an official release but it is compatible as of last night anyway with v1.7.0.x)

https://www.dropbox.com/s/pqqy7gjlygzcn6f/KeyRun.cs

Diablo is down for maintenance at this time so once things pop back up I'll test out the new version rrrix's has provided. Thank you for the hard work rrrix and hti (and whomever else is contributing)

Tesslerc, your 2 hand swap is fantastic! Was wasting MP6 last night with little no deaths. Gonna keep pushing the MP levels :)

Magi, can you do me a favor...

Next time you are about to kill a warden, go to Plugins > Trinity > Config > Advanced Tab > Check box "Debug Cache System"
Wait for the key to drop
Then send me your log file

I will make sure the keys are picked up by Trinity :)

Thanks!
 
doesnt work at all for me

Code:
19:07:55.799 N] Flashing window
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\Plugin.cs(104,17) : warning CS0162: Unreachable code detected
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\RefreshDiaObject.cs(1279,29) : warning CS0162: Unreachable code detected
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\Abilities\Barbarian.cs(330,124) : error CS0103: The name 'targetCurrent' does not exist in the current context
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\Abilities\Barbarian.cs(330,177) : error CS1061: 'GilesTrinity.GilesPlayerCache' does not contain a definition for 'dCurrentEnergy' and no extension method 'dCurrentEnergy' accepting a first argument of type 'GilesTrinity.GilesPlayerCache' could be found (are you missing a using directive or an assembly reference?)
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\DbProvider\GilesPlayerMover.cs(167,17) : warning CS0219: The variable 'iSafetyLoops' is assigned but its value is never used
[19:08:00.339 N] Compiler Error: c:\Demonbuddy\Plugins\GilesTrinity\Settings\TrinitySetting.cs(313,17) : warning CS0162: Unreachable code detected


Fixed on next release, Git conflict =)
 
Last edited:
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