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Ways to improve the pvp bot?

alexalex1

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Jun 16, 2010
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hey guys, just wondering if anyone knows of a way i can improve the way im using the pvp setting with honorbuddy? i have it set to pvp mode and just let it run... But when it goes to attack the opposing faction it seems very very "bot-like" (e.g. dissmounts > runs to player > stands still > waits > then uses one ability > stands still > then waits > then uses second ability). Also doesnt follow the targeted player sometimes.
Just wondering if i am doing something wrong or is there something that needs to be done?

I also have click to move enabled

Any insight would be very much appreciated!!

thanks!! :o
 
give us more details about your setup(CC etc...)
and also post your log as attachment
 
HB Setup:

Class: Warrior
Spec: Fury (duel weild)
CC profile: The default one that comes with hb 1.9.5.0
Pvp Profile: The default ones that come with hb 1.9.5.0

as for the log.. it looks normal... the only thing it doesnt show is the time it takes between using the abilities and running to the character... so that wouldnt be of any help..

EDIT: also forgot to add to first post... it doesnt target a player unless another player attacks me... so it usually just runs right past enemy players until i have entered combat...
 
Last edited:
For the targeting, try adding the opposing faction IDs to the profile, I haven't tried it myself yet but I remember reading someones post last week about it.
 
Well yeah im usinc Shamwow's CC and ill admit abit actually.. Doesnt really look human and it wont prolly not show any suspissios in the log-file.
 
EDIT: also forgot to add to first post... it doesnt target a player unless another player attacks me... so it usually just runs right past enemy players until i have entered combat...

Make sure you have "Kill Between Hotspots" enabled while PvPing.
 
Just like me - I think the pvp logic is a work in progress.
 
Just like me - I think the pvp logic is a work in progress.

yeah, i thought it was just me as i havnt really heard any complaints about it and that the latest release said it was working alrite... :(
 
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