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How to improove pvp just a tad ;)

flexkres

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*This will do the same thing for each pvp profile*
"Edit" Dont flame if the first thing dont work for you, i seem to see a difference so only wanna help

Hello and welcome to this infomercial...
All jokes aside, i believe i have found a way of first of all make targeting in pvp a tad better, and also the movement to look less bottish "the movement thing i have posted before but wth"

First of all i was getting quite annoyed that i would just ride past enemies in pvp...
Most of you are very well aware of this problem. Then i got to thinking, what makes it target a MOB when you grind?... Well that it is hostile... But then i got to thinking about those times it seemed to moove to the mob before attacking.

Now ignore all of what i just said and just try what im about to post mkay? ^^,

First add theese values to the Factions part in your wanted pvp profile located under DEFAULT PROFILES.
FOR ALLIANCE botters: 2 5 6 9 914
FOR HORDE botters: 1 3 4 8 927
Code:
This is a ALLIANCE example

<SubProfile>
    <MinLevel>0</MinLevel>
    <MaxLevel>81</MaxLevel>
    [COLOR="Red"]<Factions>[/COLOR]2068 834 2 5 6 9 914[COLOR="Red"]</Factions>[/COLOR]
    <GrindArea>

This adds the faction ids of the enemy players for improoved targeting... "atleast i notice a difference" up to you to decide if im right.


SECOND to look less bottish add this
"its the blue thing you need to add"

<SubProfile>
<MinLevel>0</MinLevel>
<MaxLevel>81</MaxLevel>
<Factions>2068 834 2 5 6 9 914</Factions>
<GrindArea>
<RandomizeHotspots>true</RandomizeHotspots>
<MaximumHotspotTime>2000</MaximumHotspotTime>

<Hotspots>
<Hotspot X="1171.347" Y="1225.387" Z="-54.16303" />
<Hotspot X="1136.222" Y="858.9346" Z="-111.9562" />
<Hotspot X="780.9249" Y="858.2675" Z="-53.64285" />
<Hotspot X="841.9241" Y="1154.983" Z="11.20571" />
<Hotspot X="981.1064" Y="1037.757" Z="-43.79102" />
</Hotspots>
</GrindArea>
</SubProfile>
</HBProfile>

This will randomize wich way you go to the hotspots.
*BIG NOTE!!!* In EOTS this might get u caught in the rocks and dont know about other places, works for AB perfectly tho.

IF YOU LIKE GIEF REP:D
 
Last edited:
Would be nice to have some sort of "follow the crowd" logic. Similar to what was being brought in to PPather I believe. Means you'd not get caught too often outnumbered and healbotting would work better.
 
Would be nice to have some sort of "follow the crowd" logic. Similar to what was being brought in to PPather I believe. Means you'd not get caught too often outnumbered and healbotting would work better.

This sortof helps too, because it randomizes the hotspots you go to, you wont go to the same one too many times, aka u try a new place
 
I agree that a "follow the crowd" setting would be perfect also. This is a nice touch though, thanks for the info.
 
Very nice suggestions, will add to all pvp profiles i use!
 
Would be nice to have some sort of "follow the crowd" logic. Similar to what was being brought in to PPather I believe. Means you'd not get caught too often outnumbered and healbotting would work better.

Took that long for people to rip the logic from oBG? Sad... sad... day...
 
The battleground support for Open-Bot.

It was the first to use the 'follow the flock' logic. (It basically tries to stay where everyone else is, unless you explicitly tell it not to)

Very rarely could anyone tell you were a bot. It worked pretty damned well too.
 
@OP, adding the faction IDs to my WSG.xml has made it SO much better! Now just need to sort the pathing issues and I'll be singing :) Thanks for the tip!
 
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