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aalias
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Easy workaround in Giles to prevent stucks in Keep Depths?
Hi, just wondering if anyone has a workaround in Giles to prevent stucks in Keep Depths?
It happens always like this: when elite is detected by Giles through walls and the bot tries to walk through the wall and thus getting stuck.
I can think of a supposedly super easy workaround without complications (supposedly) - i.e. to limit the Giles's elite detection range to 3-5 just for the Keep depths. Given keep depths is mostly composed of narrow corridors, the effective combat range is about 3-5 pick up radius anyway. Basically a blind bot will literally run into elites because they will always be extremely close.
The problem is...I don't know how...
Can anyone help? Many thanks in advance..
Hi, just wondering if anyone has a workaround in Giles to prevent stucks in Keep Depths?
It happens always like this: when elite is detected by Giles through walls and the bot tries to walk through the wall and thus getting stuck.
I can think of a supposedly super easy workaround without complications (supposedly) - i.e. to limit the Giles's elite detection range to 3-5 just for the Keep depths. Given keep depths is mostly composed of narrow corridors, the effective combat range is about 3-5 pick up radius anyway. Basically a blind bot will literally run into elites because they will always be extremely close.
The problem is...I don't know how...
Can anyone help? Many thanks in advance..
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