Crippleboxer
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So this plugin can also start new games with the party?
So this plugin can also start new games with the party?
Can some pro botters here explain the benfit to farm in parties instead of doing solo runs?![]()
My partydude dont accept the party invite, what should its working bad.
I am using radsatom + partydudepro plugs
Combat profile form fist post.
It trow and error
each time partyleader invite, "Creating new game, Params: <Act:A1 Difficulty:Inferno Quest:87700 QuestStep:50 ResumeFromSave:False IsPrivate:True Handicap:0>
[15:40:34.802 N] Closing error dialog "
thks for help
this happen each time leader invite dude and it happen in dude db logIs that from the other party members, the dudes ?
It could be that they cannot access that area. The area is Rumford at the Gate, Inferno level. It's close to the very start of act 1.
v1.0.10.1.zip ok
v1.0.10.2.zip ok
v1.0.10.3.zip cant start DB with partydude folder in the plugins.
View attachment 68525
Just a quick question, is this working with the giles trinity plugin yet? If not what combat routines would you suggest be used? for a monk/wiz combo
Odd, I just tried it out, and it's working fine for me.
Any idea what it says at the end of the log file ?
Log:
[19:45:20.826 N] Attached to Diablo III with pid: 4596
[19:45:20.938 N] Flashing window
[19:45:21.012 D] Executable Path: E:\DemonBuddy\DemonBuddy\Demonbuddy.exe
[19:45:21.012 D] OS Architecture: AMD64
[19:45:21.013 D] OS: Windows 7 Service Pack 1 64-bit
[19:45:21.013 D] OS Language: English (United States)
[19:45:21.060 D] Reloading AssemblyLoader<Zeta.CommonBot.ICombat> - Initializing
[19:45:23.066 D] Reloading AssemblyLoader<Zeta.Common.Plugins.IPlugin> - Initializing
=========================
by replacing
PartyDudePro.cs with the old one(version before), the buddy starts without an error.
Problem fixed by removing line 90-91 from PartyDudePro.cs :That's not good. I'll download the version I uploaded, and try it.
Problem fixed by removing line 90-91 from PartyDudePro.cs :
// area outside of the boss portal
private Vector3 AzmodanPortalLocation = new Vector3(float.Parse("151.3008"), float.Parse("716.5567"), float.Parse("-51.60944"));
no more error.
/*
This method checks to see if we are just outside of a Boss area
It compares the follower's LevelAreaID with the LevelAreaID's of the Bosses
*/
private bool nearBossPortal()
{
// area outside of the boss portal
Vector3 AzmodanPortalLocation = new Vector3(float.Parse("151.3008"), float.Parse("716.5567"), float.Parse("-51.60944"));
int levelArea = inBossPortalArea();
// Are we in the same LevelArea as a Boss portal
if (levelArea != 0)
{
switch (levelArea)
{
case 119306: // Azmodan
if (ZetaDia.Me.Position.Distance(AzmodanPortalLocation) < 100) // are we less than 100 from the portal?
{
Log("We are near Azmodan's portal!");
return true;
}
break;
default:
return false;
}
}
// we are not in the same Level Area as a boss portal
return false;
} // END OF nearBossPortal()