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[Stable] Honorbuddy 1.9.5.0

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What is your toon's class? [Druid, Paladin, Warlock, etc]
Deathknight

What is your toon's race? [Troll, Orc, Human, etc]
Orc

What CC were you using?
Default

What profile were you using?
Horde 68-81_fixedup

List any plugins you were using:
None

What area did the bug occur in (Please be as specific as possible. Use the minimap's area text for the current area)?
Everywhere

What was your toon's position when the bug occurred (X, Y, Z coordinates)?
Everywhere

What type of bug are you reporting? (Crash, Navigation, quest bug, 'can't make up your mind', etc)
Combat and pull

What was the bot's current action? (Check your logs)
Looting

Explain the bug in as much detail as you can:
The bot dosent attack anything before it is bodypulled. While it does run around it says all the time "Activity: Looting (some mob)" even if there is no mob to loot.

Steps to reproduce the above bug:
Start a Deathknight with default CC
 

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Bot doesnt enter BG's. And when JOIN BG MSG appears it frozes and spams the msg in the HB LOG QUEING UP AB., QUEING uP WSG.. and just doest that to infinity without entering battlegrounds and stops grinding.

same bug here, makes pvp impossible
 
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"HB stops doing anything" bug

What is your toon's class? [Druid, Paladin, Warlock, etc]
paladin

What is your toon's race? [Troll, Orc, Human, etc]
blood elf

What CC were you using?
mordd's convalesence 3.3 beta 3. also happens with default.

What profile were you using?
Code:
<?xml version="1.0" encoding="utf-8"?>
<HBProfile>
  <Name></Name>
  <MinDurability>0.3</MinDurability>
  <MinFreeBagSlots>2</MinFreeBagSlots>
  <SellGrey>True</SellGrey>
  <SellWhite>False</SellWhite>
  <SellGreen>False</SellGreen>
  <MinLevel>1</MinLevel>
  <MaxLevel>80</MaxLevel>
  <ProtectedItems>
    <Item>6948</Item>
    <Item>7005</Item>
  </ProtectedItems>
  <SubProfile>
    <Name></Name>
    <MinLevel>0</MinLevel>
    <MaxLevel>81</MaxLevel>
    <Factions>61</Factions>
    <GrindArea>
      <RandomizeHotspots>true</RandomizeHotspots>
      <LootRadius>50</LootRadius>
      <Hotspots>
        <Hotspot X="-4064.216" Y="-2977.912" Z="11.75293" />
      </Hotspots> 
    </GrindArea>
    <Vendors>
      <Vendor Name="Mu'uta" Entry="9555" Type="Repair" X="-933.8503" Y="-3477.469" Z="51.30398" />
    </Vendors>
    <Mailboxes>
      <Mailbox X="-929.0244" Y="-3524.45" Z="70.94411" />
    </Mailboxes>
    <ForceMail>
      <Item Entry="5571" Name="Small Black Pouch" />
      <Item Entry="828" Name="Small Blue Pouch" />
      <Item Entry="4496" Name="Small Brown Pouch" />
      <Item Entry="5572" Name="Small Green Pouch" />
      <Item Entry="805" Name="Small Red Pouch" />
      <Item Entry="856" Name="Blue Leather Bag" />
      <Item Entry="3233" Name="Gnoll Hide Sack" />
      <Item Entry="5573" Name="Green Leather Bag" />
      <Item Entry="2657" Name="Red Leather Bag" />
      <Item Entry="5574" Name="White Leather Bag" />
      <Item Entry="804" Name="Large Blue Sack" />
      <Item Entry="5576" Name="Large Brown Sack" />
      <Item Entry="5575" Name="Large Green Sack" />
      <Item Entry="857" Name="Large Red Sack" />
      <Item Entry="933" Name="Large Rucksack" />
      <Item Entry="1470" Name="Murloc Skin Bag" />
      <Item Entry="1725" Name="Large Knapsack" />
      <Item Entry="1652" Name="Sturdy Lunchbox" />
      <Item Entry="3914" Name="Journeyman's Backpack" />
      <Item Entry="1685" Name="Troll-hide Bag" />
      <Item Entry="4500" Name="Traveler's Backpack" />
    </ForceMail>
    <MailWhite>True</MailWhite>
    <MailGreen>True</MailGreen>
    <MailBlue>True</MailBlue>
    <MailPurple>True</MailPurple>
  </SubProfile>
</HBProfile>

List any plugins you were using:
none

What area did the bug occur in (Please be as specific as possible. Use the minimap's area text for the current area)?
southern wetlands at the gnoll camps

What was your toon's position when the bug occurred (X, Y, Z coordinates)?
<Hotspot X="-4066.565" Y="-2987.182" Z="11.75129" />

What type of bug are you reporting? (Crash, Navigation, quest bug, 'can't make up your mind', etc)
something to do with looting or initiating combat

What was the bot's current action? (Check your logs)
[11:16:28 PM:283] interact done: 0x3F197348
[11:22:08 PM:154] Changed POI to: Type: None, Loc: <0, 0, 0>
and
[11:28:38 PM:528] Changed POI to: Type: None, Loc: <0, 0, 0>
[11:33:23 PM:312] Changed POI to: Type: Kill, Name: Mosshide Mongrel

Explain the bug in as much detail as you can:
HB will randomly just stop doing anything and just sit there after looting, upwards of 6-7 minutes at extreme cases so far. If combat is initiated somehow via a respawned body pull, then it'll start doing things again

Steps to reproduce the above bug:
grind bot the gnolls at 51, 56 (or the hotspot above) and about 10 minutes or so in, depending on the positioning of the gnolls around you and where you are, the bot will just sit there.

Attach your log file(s)
Log and profile attached.

Attach any crash report(s) [These may be the WoW crash dump, or simply a .NET exception]
did not have a crash

Anything else the dev team should know?
i reverted back to used an older beta which doubles back on looting. the looting/reaquiring a new target on 1.9.5.0 is great aside from the "do nothing for several minute" bug. The bug happens majorly at 11:16:28.283 PM and 11:28:38.528PM and a few times throughout to a lesser extent. Also, the gnolls camps instantly respawn extra mobs when you kill most of them in that area, so there is always mobs within pull range to kill, even at lvl 80.

 

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This release is so much better than the past betas. Dev's must have been very busy ! Is there still loads to do for next release ?
 
lvl 39, gnome warlock, desolace, breakneck 1-45 profile

it appears that Lanudal Silverhart (30241) is hardcoded into HB as a repair vendor (Crystalsong forest)
 

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So Im sure everyone is curious, are you going to release a fix for these so or hold them off for another big release?
Im sure you guys are working hard on this as it is but as I read in earlier post some of these you already fixed some so Im guessing your pretty close.
 
So Im sure everyone is curious, are you going to release a fix for these so or hold them off for another big release?
Im sure you guys are working hard on this as it is but as I read in earlier post some of these you already fixed some so Im guessing your pretty close.

There likely will be a bugfix release at some point this weekend.
 
Start a new thread in the HB forum with your logs (if any), and a description of the error.

Sooo... you're telling me to repost my problem in a new thread even though I put all the needed details here? Just want a confirmation.
 
Bug report template:
What is your toon's class? [Druid, Paladin, Warlock, etc]

Rogue - level 80 -

What is your toon's race? [Troll, Orc, Human, etc]

Orc

What CC were you using?

Shadowstrike - wired's CC.

What profile were you using?

The standard IOC profile.

List any plugins you were using:

N/A

What area did the bug occur in (Please be as specific as possible. Use the minimap's area text for the current area)?

It occured in the IOC battleground. right outside the center wall, where you spawn from the teleporter.

What was your toon's position when the bug occurred (X, Y, Z coordinates)?

What type of bug are you reporting? (Crash, Navigation, quest bug, 'can't make up your mind', etc)

Navagation/dont know what to do.

What was the bot's current action? (Check your logs)

Explain the bug in as much detail as you can:

Well, it dies, and resses up just fine, it goes to the teleporter, teleports successfully, but then just stands there. if you stop it and restart it, it picks back up fine?

It dont do it every time, but it does do it consistantly.

Steps to reproduce the above bug:

Simply set it up to queue for IOC, and use a 80 rogue with shadowstrike (not sure if class and CC are the problem, or if it will happen on any other class) and wait till it dies, then see it ress up - teleport out and just stand there.
Attach your log file(s)
Attach any crash report(s) [These may be the WoW crash dump, or simply a .NET exception]

Anything else the dev team should know?


I hope this is all you need - it makes doing Random BG's hard :(

One more thing - make sure you guys know the log is just the last 49 minutes, and my problem is at the bottom. The whole log was over 1000 KB's and I couldn't upload it.
 

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I wasn't quoting you.
oh, sorry. hope hawker gets around to seeing my bug report though. i did it here and on the bug tracker. thats the only thing prevent me from using 1.9.5.0 right now
 
What is your toon's class? Rogue

What is your toon's race? Human

What CC were you using? Default

What profile were you using? My Own

List any plugins you were using: None

What area did the bug occur in (Please be as specific as possible. Use the minimap's area text for the current area)?

What was your toon's position when the bug occurred Doesn't matter

What type of bug are you reporting? Navigation, suicidal

What was the bot's current action? Attempting to cast spell while having "Skinning skill activated"

Explain the bug in as much detail as you can: Bot will suddenly decide to skin when there are no skinnables around ANYWHERE while in combat

Steps to reproduce the above bug:

Anything else the dev team should know? Been like this since 1.9.4.4, and quite frankly i CANNOT turn off skinning because its the only thing funding my toon.
 

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What is your toon's class? Rogue

What is your toon's race? Human

What CC were you using? Default

What profile were you using? My Own

List any plugins you were using: None

What area did the bug occur in (Please be as specific as possible. Use the minimap's area text for the current area)?

What was your toon's position when the bug occurred Duskwood.

What type of bug are you reporting? Navigation Errors

What was the bot's current action? Checking something about poi

Explain the bug in as much detail as you can: stands there while bot glitches up

What else the team should know: disappointed and would love 1.9.4.4 back until updated
 

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So Im sure everyone is curious, are you going to release a fix for these so or hold them off for another big release?
Im sure you guys are working hard on this as it is but as I read in earlier post some of these you already fixed some so Im guessing your pretty close.

We have a big release planned for Monday. The bugs are irritations but unless you are questing its ok. Fro those who like questing, we will have more types of quests supported on Monday.

The main issues left relate to navigation and looting.
 
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